Yeah I can’t get too all fired about this honestly. I think llms and the like could be a great tool in a game designer’s belt provided it’s used well.
And you CAN use it well. Don’t believe the hype. If you’re a programmer or designer, play with this stuff yourself, preferably using open source models run on your own machine (it’s falling off a log easy now with tools like Ollama, even have AMD GPU support these days!).
Of course AI generated drivel is corrosive and horrible, and we should consistently downvote it and educate people about it so it stops being profitable.
For an alternative and erudite take on why all this AI generated crap may not actually spell doom, give this a read if you feel like it.
I feel like I’ve already gotten my money’s worth with how much I’ve played the current version. If they somehow pull a cubeworld and make it worse, I’m sure the community would love to source an old and good version.
It’s weird. I would say it feels very unpolished, yet at the same time, it works way better than I would have thought for an early access monster collector. It totally feels like a meme, but it’s actually quite fun at the same time. I don’t think I’ll play it forever, but it’s definitely my addiction this week. I only downloaded it because a friend suggested it, it has Pokemon elements, and it’s included in game pass so I had nothing to lose, but I’ve already put probably 15 hours into it this weekend.
I keep hearing “pokemon elements” is there actually the move selection, level system and typing strategy that went into Pokemon? Cause as fun as monster collecting is, if the combat lacks depth idk how long the game will last.
There is typing weakness and resistance. Each Pal can have 3 moves and you can swap out the moves from whatever they know and you can also teach them moves using move fruits (aka TMs). However you don’t directly control your Pals. It’s real time action based combat. So you are running around shooting and dodging and your active Pal is doing the same all on their own. So no, it’s not a pokemon game, it just has some elements of it in the form of catching, leveling, learning moves, breeding, and having some pals prove utility skills.
The combat definitely lacks depth, but they have also provided other gameplay elements to offset. Base building is a big one. Your Pals can be assigned to do jobs in your base, and different pals are capable of different tasks. It’s first and foremost a survival game and setting up base automation is a core part of that. Your base occasionally gets raided by wild pals or bad NPCs that you have to fight off.
I actually agree that I don’t think this game will last long, for me at least. But that’s fine. Not every game needs to be a forever game. For $26 on steam (or included in game pass), I’ve already had enough enjoyment out of it just in the last few days to make up the cost. I mean, that’s pretty much the cost of going to see a movie.
The trailer reminded me of that other game craftopia that really didn’t click with me. Pulled up the trailer for that and wouldn’t you know it, same developer. Craftopia still isn’t out of early access and sits at a comfortable 57% (recent) steam user rating. So I doubt I’ll get palworld.
FWIW, I tried to like Craftopia and it didn’t click, but I’m really enjoying Palworld. If you enjoy Pokemon you should be able to get your money’s worth.
Honest opinion: Gameplay mechanics are really interesting, visuals are quite good. If you ever wanted a “pokemon but without keeping it kids friendly” game, this might scratch that itch just fine.
I didn’t got deep into this game, but it has a noticable lack of direction. The game doesn’t tell you what to do aside from the basic base building; but I like it.
Oh also, it’s quite buggy in this state and crashed occasionally; so you might want to give it a few more updates before buying if you dislike that.
thanks for actually trying to help instead of mindlessly using the little funny internet number for some reason, that i did, i was checking it multiple times yesterday but never noticed it
I mean half of them are obvious merges of Pokémon with assets copied one for one in some cases. Really wouldn’t be surprised at all of they used an AI for this
There are already people claiming this, but I have yet to see any actual proof of claim. Unfortunately the court of public opinion has already started to turn even without actual proof. Got to love a good witch hunt.
Definitely considering this one, it looks like Pokémon flavoured Ark. Ark is incredible but also hot garbage and player experience hostile (micro raptors? Ichtheyornis? Pegomastix? The fuck outta here) not to mention the insane bugs that are just completely ignored for years… Something similar from a different studio is pretty appealing
There’s a lot of other parodies/references to other games in there too, like a dungeon entrance that looks almost exactly like an elden ring evergoal circle :p
Maybe not the game for you if your hatred of ark comes from bugs lol. This game is fun but very jank and buggy which makes arks mechanics look like a masterpiece in comparison and I’m no ark fan.
Seems friendlier than ark though. Ark will just bug out and remove your favourite creature from existence permanently. Or just kill you and every creature you own by having terribly balancing. I’ve fallen through the world in palworld but it just pops you out at your homebase with your gear and your pals.
Okay so “very” may be a bit too forceful of a word. There are bugs, though they are fairly mild to medium at worst. The most common ones are pathing issues on base, the rare humanoid enemy getting stuck under ground, and some hitbox-related problems that are easily circumvented. The biggest issue which the devs are aware of is multiplayer save game corruption and they’ve released a guide on backing up saves as a temporary bandaid. In all, this is a rather impressive release and should improve rapidly. MUCH worse games with heavier budgets have been released in the last year alone.
I mean the dude literally said he hated ark because of bugs so very is putting it lightly imo. In my two hours I was trying to play my friend and I were constantly crashing, dying to glitched were probably responsible for, and eventually not being able to play anymore because we couldn’t spam past ‘OnCreateSessionComplete Delegate bWasSuccessful == False’.
My friends and I started playing yesterday, we set up a dedicated server and played for 6 straight hours without a single crash from any of the 4 of us.
It is buggy, but in a Bethesda kind of way in my experience, it’s not game breaking bugs, it’s weird pathing, some jank animations, but overall it plays extremely well for early access. I was quite impressed as a fan and player of several early access survival/crafting games.
You’d have a point, if the comparison wasn’t between a decade plus old game and one that released in the last week, as early access. ARK is genuinely one of the single worst experiences to try and get into, and has multi year long bugs that haven’t been touched.
I haven’t bought Palworld, but you can actually launch the game, and join your friends in a few minutes tops. I have attempted to play with friends on ARK. Repeatedly. I have yet to actually do so, even after self hosting my own server on a couple occasions. IMO, this makes ARK as a title and game to play, completely worthless.
I haven’t bought Palworld, but you can actually launch the game, and join your friends in a few minutes tops.
Um dawg I couldn’t even get into a game with a friend when we tried the other day because of the ‘OnCreateSessionComplete Delegate bWasSuccessful == False’ errors. I’m sure it’ll be fixed in time.
All im saying is to temper expectations and don’t go into this game expecting a masterpiece. It’s a janky meme game from the two hours ive put into it.
Um dawg I couldn’t even get into a game with a friend when we tried the other day because of the ‘OnCreateSessionComplete Delegate bWasSuccessful == False’ errors. I’m sure it’ll be fixed in time.
Very true, I had heard that one popping up but for the live streams I saw it seemed to go away with time or at random.
Fair enough to temper expectations, it is after all an early access title. They still seem to be handling things better than the ARK devs is all I was getting at. I literally have not been able to play it once, since purchase, outside of joining random public servers and having a uh… “Rust” ^(cough turboracism cough) type of experience if that makes sense.
I typically don’t download games in preview, but I’ve found quite a bit of depth and cozy fun here. There’s some weirdness and definite room for improvement, but I can recommend it.
It’s basically Pokemon in a survival world, but both your character and the Pals level up which is interesting, and the tech tree had some significant depth to it
Yeah, I’m like 18 hours in. Adjust the settings before you go in to make it be the Zelda/Pokemon/COD clone you prefer and have fun exploring and letting fake pokemon do your work for you. Interesting bits of mysterious storyline so far too.
Devs started making changes that killed a lot of fun to, presumably, appeal more to CoD players. Some of the balancing decisions also made a lot of the guns a bit less exciting to use and made most of them essentially the same thing. The two most popular classes (medic and sniper) have been nerfed to oblivion. It feels like they are trying really hard to curate a very specific experience, and that seems to have burned out a lot of people or driven others away.
Personally, I think they should have leaned harder in the direction of more realism and rewarding creativity.
Sniper and Medic are the peak COD classes though. Assault rifles/SMGs with infinite self-heal or sitting somewhere back one-shoting people.
I felt the game move away more from COD since not everyone is running Medic with Vector. Also Sniper and Medic are still the most popular classes, so they were certainly not nerved into oblivion.
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