ik theyre unpopular for their f2p model but it’s funny seeing the complaints when it’s already in the top 100 most active games on steam, and will likely remain there. Ngl I think they (blizzard) anticipated this response but knew it’d make them a bunch of money anyway
As an OW1 enjoyer (yes it had alot of flaws too) and around 300~ hrs in OW1, OW2 was not nearly as fun, even all the way up to them shutting down OW1
-matchmaking sucks, you either rolled or get rolled no inbetween (i felt ow1 had better games overall) -Tanks, which i main became such a chore, or just completely rolled due to skill differences -Healers became too easy to pick off/couldnt do much to protect themselfs And controversial opinion: -The change from 6v6 to 5v5 was one of the worst changes for me, it made it rely on individual performance way too much… one pick and your teams fucked, with a 6v5 i felt that you had somewhat of a chance of not being rolled as bad, or at least not being completely wiped and regrouping
It sucks seeing one of my fave games feom that peroid go down the shitter; at least TF2 has my back as always
matchmaking sucks, you either rolled or get rolled no inbetween (i felt ow1 had better games overall)
I think matchmaking is only a little worse, but it feels a lot worse because OW2 is simultaneously more transparent and less transparent in the worst ways.
I think steamrolls happen at the same rate in either game, but in OW2 the detailed scoreboard makes it much more apparent when a steamroll is happening, since you can compare stats across both teams. OW1 just had personal stats, the vague medal system, and no enemy stats, so the only way to tell you were getting rolled is if you lost multiple team fights in a row.
On the other hand, not being able to see anyone’s rank makes it much easier to blame losses on matchmaking. Also, the MMR system was a little fucky on launch with new players being placed higher than they should.
Tanks, which i main became such a chore, or just completely rolled due to skill differences
Yeah, tanking has less depth to it, since there’s only one. Tanks basically have two choices - stand in the front and try to be a meat shield while your team gets a pick, or dive the backline and hopefully secure a pick before the rest of your team falls over. Either way, there’s a lot of pressure on the tank to do the right thing, and a lot of pressure on the team to keep the tank alive.
Healers became too easy to pick off/couldnt do much to protect themselfs
I strongly disagree with this (except if we’re talking about Lifeweaver). All of the supports have enough tools to at least escape a 1v1 situation against most DPS characters, if not win it. They all either have movement, CC/knockback abilities, raw damage output, or usually some combination (or all) of those. Being able to regen health out of combat also makes supports less reliant on health packs or self heals, which helps survivability as well.
The change from 6v6 to 5v5 was one of the worst changes for me, it made it rely on individual performance way too much… one pick and your teams fucked
I’ve noticed the opposite, that is actually easier to turn a 4v5 or even a 3v5 with a single well used ult, where in the original you’d have to use at least two ults to burn through two tanks’ HP.
IDK, at the end of the day I enjoy both games gameplay wise, but they are very different experiences, so I understand why people have preferences towards one or the other.
Apparently it is right now the only game on Steam that is elegible to be classified as “Overwhelmingly Negative” to have less than 10% of reviewers to recommend the game. Is this a new world record?
about 6 years before, when the actual good version of the game first launched
That was about the last time it seemed somewhat believable outside of the credulous fandom that there might be more story incoming past the hype trailers, too.
It’s crazy how OW was such a presence in culture for a few years, then Blizzard dropped the ball and now it’s just a laughing stock that’s mostly popular with porn animators. They should tell the devs to stop stealing breast milk and sexually harassing women and do their jobs instead.
It’s incredible how out of touch the /r/overwatch community is with the general feeling and attitude that exists towards the game and company outside of it.
Is the game playable and can you have an alright time with it? Sure. Will you feel slightly dirty about it? Yes. Is the problem “lack of communication from the company” - fuck no it’s not. It’s all the other shit. Redditors think communication can smooth over being absolute dicks to the community and that’s just not correct. You can communicate all you want but it won’t resolve destroying Overwatch 1 to force people to play 2, and it won’t resolve the changes people dislike that they’d rather be playing the first game, and it won’t resolve the monetisation being shit, and it won’t resolve the way the company treats employees, and it won’t resolve the terrible reporting system that ignores actual slurs but permabans people for nonsense, etc etc etc. The list goes on.
But over on /r/overwatch they pretend it’s all just meaningless and a problem with communication. It’s not. They’re fundamentally out of touch with reality.
“better communication” in videogame communities is like pizza parties are to employees.
At least those have fucking pizza instead of just “we’re still doing the corporate skullduggery thing we did before but we’re going to phrase it in a less incendiary way” communication without pizza.
michael-laugh so did blizzard know their shit was gonna flop and decided to put it on steam to have a wider audience to hopefully recoup some of the costs?
It died many years ago, and it should have been a signed death certificate moment to see one of the main people behind the original two Diablo games, one that had gotten vocally critical of the bullshit at Blizzard and had left to start the Torchlight series, received a “fuck that loser” very-intelligent Twitter remark from one of the corporate failsons wriggling around in Blizzard’s corporate corpse.
EDIT: The early company wasn’t that wholesome chungus either; the systemic sexism was there basically from the start, especially with the “listing the only female employee as the dog roaming the office” so-true
This is one of the reasons why I don’t really want to buy the new Diablo game even though my friends are playing it and it sounds like it’s gotten good reviews. checks metacritic, critics score 86, user score currently at 2.0 Yeah figures lol
No context out of character arena pvp between ostensibly “heroic” characters that are mostly supposed to be on the same team forever and ever. EPIC BLIZZARD STORYTELLING is more exciting when it’s hyped and waited for than actually delivered. so-true
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