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What games can you not get into because they feel too outdated?

Are there games that you tried but just couldn’t get into because they feel outdated? Games that, in theory, you would enjoy, but don’t because the controls, graphics, writing, or mechanics just don’t feel good anymore. Games that, compared to today, just don’t hold up to your standards.

I recently tried playing Heroes of Might and Magic III, and I realized that a lot of the invisible language used through game design from that era, I do not understand. There are many things that the game didn’t explain, and I assume they were just understood by players. Not only that, but I imagine there was a lot of crossover between video games and board games back then, so maybe that language was used as well. I ended up downloading a manual and putting it on my second screen and I get it and played it, but it just wasn’t for me.

I also dropped Mirror’s Edge, but this time it was because of the graphics. It looks and feels great, but the graphics give me a headache. There is way too much bloom, and for some reason, there are some parts that look like the imaginary lens has been covered in Vaseline. This didn’t bother me before, but my eyes are not used to it anymore.

There are also games like the first two Tony Hawk Pro Skater games that I can’t fully get into because they’re missing mechanics from the later games. The levels and controls feel great, but they don’t feel complete without those mechanics. It keeps me from enjoying the games as much as the others.

Please share yours!

carnimoss ,
@carnimoss@lemmings.world avatar

I feel like after BotW and TotK, older 3D Zelda games seem clunky yet easy. I can’t get used to the cameras in OoT and MM it feels so stiff as opposed to an old game like Kingdom Hearts where the first game aged well and the controls are still good.

timo_timboo_ ,

Pokémon, actually. Just a month ago I wanted to play Soul Silver. But man, it is tedious. There’s so much slow dialog, long animations, and little inconveniences everywhere (even in the menus). And I feel like you also have to grind to progress, which I absolutely hate in games (but maybe I also just didn’t play well enough, whatever). So yeah, quite disappointed with it since I remember the 3DS games being quite fun.

ryathal ,

Pokemon is better with game shark style cheats. It’s way more fun to have the option to get 100x more xp, and force Pokemon to appear rather than grind a 1% appearance rate. Pokémon even made TMs reusable eventually, but you need cheats for that in the early games.

NoneYa ,

The new games are still the same way.

Quit holding my fucking hand and let me play the damn game already.

“This is a Pokémon and this is how you battle…”

Motherfucker, I’ve been playing these games since I was 7.

It took me so long to keep sticking with Sword and I just couldn’t. I just wanted to hop into the world and catch some Pokémon, battle, and discover the world.

BillyTheSkidMark ,

I haven’t played since ORAS, but I think they’ll always have those tutorials cause they’re targeted at kids. Like I was playing the original at 10 and now my kids starting to get into Pokémon at 6.

I feel like they should allow an “adult” version though. Like no hand holding and harder.

It’s wild how little the most financially successful franchise of all time has innovated.

JokeDeity ,

I’ve always wanted there to be an option when you start a new Pokemon game that just lets you say “I’ve played Pokemon before let me get into it”, it really is a pain in the ass as an adult.

BillyTheSkidMark ,

Ironically another draw y for emulators over the two thing. Just speed up the boring bits 8x

Kolanaki ,
@Kolanaki@yiffit.net avatar

Tony Hawk Pro Skater games that I can’t fully get into because they’re missing mechanics from the later games.

What mechanics is the new THPS1+2 remake missing besides being able to get off your board and walk around? Or do you just mean mechanics from other skate games like Skate or Session aren’t in it?

null ,

I don’t think they’re talking about the remake

Kolanaki ,
@Kolanaki@yiffit.net avatar

Yeah I think you’re right… I’m an idiot. 😵‍💫

otp ,

Not sure about 2, but even decades ago, I found it hard to go back to the original without manuals.

FuryMaker ,

Quite a few, but more recently:

Neverwinter Nights. Even the Enhanced Edition.

Diablo.

Other older RPGs just start off too slow, but that isn’t necessarily age related, but by design.

Morrowind, but only because I’ve lost where I was up to in my saved game from 3-4 years ago, not so much because of the mechanics; they didn’t bother me too much.

Empricorn ,

If I was offered a million dollars if I could continue where I left off in Morrowind (major, minor, side, or goals)… Yeah, I’ll be in tomorrow, boss.

otp ,

When Witcher 3 was winning all those awards, I wanted to give the original game a go.

Don’t. I imagine it’s nothing like Witcher 3. It aged terribly poorly.

Wizard_Pope ,
@Wizard_Pope@lemmy.world avatar

I bought a bundle with all the 3 witcher games and tried both 1 and 2. I could jot even get through the tutorial in 1 and could jot beat the first boss of 2. Each game controls completely differently from one another.

Ashtear ,

That Kayran fight is one of the most unfortunate things about Witcher 2. It’s far too difficult a fight for a first boss, and almost all of that chapter is a drag to boot. The game is so much better after that point.

Lesrid ,

My favorite moment in that game is a serious case of understatement in dialogue prompt. You have an option to help one of two diametrically opposed people and if you choose “Help person A” you draw your sword on person B. If you choose “Help person B” you immediately throat punch person A.

Wizard_Pope ,
@Wizard_Pope@lemmy.world avatar

Similar to how “push dijkstra aside” leads to Geralt breaking his ankle in a really violent matter.

howrar ,

I remember playing the first game and getting stuck on the tutorial because I was mashing the left click button trying to swing my sword only to have Geralt hip thrust at the enemies.

But once you figure out how to swing the sword, the game’s actually pretty fun. One thing I particularly liked is that there’s an investigative storyline where you actually have to go and investigate and figure out the answer with the clues provided, and you can fail. I went into it thinking it would be like most modern games where you only get obviously correct or incorrect dialog options and angered everyone in the process.

otp ,

It did have some positive traits, but the gameplay just didn’t do it for me at all.

I did make it through the whole game, so I feel like I can hold that opinion, haha

ChaoticEntropy ,
@ChaoticEntropy@feddit.uk avatar

Yeah, I don’t know how unpopular the opinion is, but the original Witcher didn’t strike me as a particularly good game. It was a… fine… I guess game, but with mature elements and tone that other games in the genre lacked. I slogged through it in preparation of playing Witcher 3.

metaballism ,

People didn’t like its mechanics even back when it launched. Personally, it’s still somehow my favorite even tho objectively it’s less fun to play and less polished than the other two. Something about its story and the atmosphere makes it more unique and genuine.

otp ,

It does have a great story!

uriel238 ,
@uriel238@lemmy.blahaj.zone avatar

Emperor: Battle for Dune was a solid Westwood RTS but it only allowed for one-button controls, rather than the two-button system that arrived with Age of Empires 2 which dominated all RTS games since.

Also from AoE2 the idle peasant button.

SanguineBrah ,
@SanguineBrah@lemmy.sdf.org avatar

Do you mean Dune II? Emperor was the 2001 reboot. Two button RTS controls were around since at least as early as Warcraft: Orcs and Humans in 1994.

uriel238 ,
@uriel238@lemmy.blahaj.zone avatar

Yep. Starcraft came out in 1998 and had two-button controls, but Westwood’s Dune II rebalancing in Emperor did not. Two Button controls were there in Generals in 2003 (which was my staple at the time). I didn’t play Tiberian Sun.

Hazzard ,

My two are Morrowind, where I loved the quest design and lack of handholding, but the random hit chance and BS difficulty distribution were just… too much to handle.

And also, KOTOR, which I expected to love as a huge Star Wars fan, but the “stand around while dice are rolled” combat was just… exceptionally boring and tedious.

verycoolusername ,

For me it was Ocarina of Time. Ugly, and very clumsy. And I play tons of retro games. Early 3D stuff can be rough.

domi ,
@domi@lemmy.secnd.me avatar

Did you try Ship of Harkinian? It has a lot of improvements that make it easier to play nowadays.

www.shipofharkinian.com

verycoolusername ,

Oh thank you. I’ll check it out. I always wanted to get into the Zelda franchise and I love the lore of Ocarina/Majoras Mask

ChaoticEntropy ,
@ChaoticEntropy@feddit.uk avatar

There are specific things about OoT that irritate me, but I can generally still get some enjoyment.

pedroapero , (edited )

The Elder Scrolls Online. Bought it, played 2 hours max.

limeaide OP ,

If you’re talking about Elder Scrolls Online, then I had the same experience. It’s too repetitive and not satisfying enough

pedroapero ,

Woops yes ESO indeed.

ChaoticEntropy ,
@ChaoticEntropy@feddit.uk avatar

At this stage, I am loath to go back to any game where the UI takes up half the screen. RTS games especially just used so much screen real estate back in the day, that couldn’t be scaled or hidden to get any back. Like playing your game through a letterbox surrounded by stickers.

TheSlad ,

I never did really beat morrowind or even finish any of the factions questlines, i was too young at the time to care about that i just did the infinite intelligence potion exploit to create an unbeatable god character slinging 50ft radius fireballs from level 1.

A part of me really wants to revisit it and and least complete the main quest, but damn does it feel dated.

MyEdgyAlt ,

I actually really enjoyed replaying it recently after many many years. Other than the dialog, what bugs you about it?

By the way, the engine replacement is really good.

Riven ,
@Riven@lemmy.dbzer0.com avatar

As someone who didn’t even know it existed until like 2 years ago. It feels incredibly dated. I have 2 friends who love it and beg me to play with them with the multi-player mod but I just can’t get into it. Controls feel clunky, combat is janky and graphics are meh. I understand it probably has great systems and writing and for the time it was great but it just doesn’t hold up unless you have prior history with it. I’m not even hating on it, I understand it’s probably a great game. I also played Mario 64 and ocarina of time way after their release (grew up a poor kid in a tiny rural town with no internet and 1 TV that had like 3 channels) and both felt pretty decent and like they held up while also being older than morrowind.

captain_aggravated ,
@captain_aggravated@sh.itjust.works avatar

I bounced right off Super Metroid because of the controls. Mind you I first picked up the game in 2016. It’s a game that wants more than a SNES pad, really overusing the shoulder buttons. I didn’t grow up with that one, and I just can’t get a feel for it.

TheBlue22 ,

Thief.

But I HAVE to try again! I want to write my bachelors about game design of stealth games and not analyzing Thief would be a crime against humanity

Outtatime ,
@Outtatime@sh.itjust.works avatar

I let civvie11 play it and I lived thru him vicariously

Mandy ,

Super Mario 64, while i started with the nes i never really fully played the 64 title

I played it on stream some time ago but eventually stopped cause mario just felt so weighty and clunky to control. I tried 3 different controllers just in case it could have just been me, but unfortunately, i just didnt jive with it.

Outtatime ,
@Outtatime@sh.itjust.works avatar

Same. I turned into a PlayStation gamer before I played Mario 64. It just seemed boring to me at that stage in my life. I’ve never completed it or played it for more than 30 minutes.

bufordt ,
@bufordt@sh.itjust.works avatar

Coming to it from Crash Bandicoot, there was just something off about how Mario 64 controlled.

KinglyWeevil ,

I tried to replay GoldenEye on switch and just couldn’t. The control scheme is just too dated and I can’t get past it.

dolle ,

I got the PS1 anniversary edition which had Metal Gear Solid on it, and I don’t get how that game was ever as popular as it was. The handling is super janky, and the graphics is so dark that you basically cannot discern the environment and the enemy unless you stay still and watch for moving pixels.

RobertoOberto ,

Jank was the style at the time.

Therefore ,

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