I’m not sure sadly, I don’t use Arch. I would expect there’s a way of uninstalling llvm16 and re-installing llvm15. Again, if you don’t need the hassle you can just use Flatpak steam for these games.
The only programs I know that call llvm during usual non-developer operation is radeon drivers. But in that case entire graphics system would be broken.
Yes, CS2 beta isn’t natively available on Linux. It works through proton but VAC is only enabled for native CS2 (same goes for CS:GO). This means playing with bots or on private servers should work, but not matchmaking.
This GPU is right on the edge of what DXVK supports. Kepler (600/700 series) isn’t supported past 1.10.3, but the 750 ti happens to be a super early Maxwell card. Might be worth trying proton 7.0 to see if that makes a difference anyway, since that version uses DXVK 1.10.3.
GTAV works better with AMDVLK, as one of the very few games out there. You could give that a shot, but be aware that AMDVLK often gets selected as default, so having AMD_VULKAN_ICD=RADV in your global Env. Variables are a good idea.
And then launching GTAV with AMD_VULKAN_ICD=AMDVLK %command%.
Weird. Each compatibility game should be running on their own proton prefix, each prefix is independent and changes to one game environment should never affect other games. Soldier configures it all automatically. I’ve never had to clear “downloads cache?” I wouldn’t even know where that is. How did you debug the issue, did you try protontricks? It makes directX and other common tinkering options simple.
Also, 40 minutes to compile shaders, even if it’s just once on first run, sounds sus. I’ve never had a game take longer that maybe 5. Maybe there’s something else in your system interfering? Do you happen to have Nvidia, by chance?
This ☝️. Every game has its own “container” of Proton and redistributables. My guess is that you have an odd install of Steam. I’d ditch what you have and migrate over to the Flatpak install.
Its a fairly common issue that crops up when you google the symptoms. Ended up doing a logging run and figured out it was hanging in (I forget the official term but the stage where steam installs dependencies into the prefix). And the way to reset that is to clear the download cache in Settings/Downloads.
And yeah, nvidia. But the Warframe shaders are apparently a pretty well known issue. No idea why, but I do know DE are a lot closer to old school iD these days in that a lot of people there enjoy doing fun graphics/engine stuff. Just amuses me that Warframe will take 40 minutes after an update/new proton version whereas Hitman is like 40 seconds.
Windows redistributables are installed in each game’s Proton (Wine) prefix directory, not globally. However, I have seen an example of Proton continually forgetting that it had already installed .Net for a certain game, which turned out to be due to a registry entry not getting set during install. If you’ve found a situation like this, it’s probably worth reporting on the Proton issue for that game.
people are really big on flatpaks right now but avoided that due to issues with like the two native linux games that still exist in Steam (mostly joking).
I don’t know what issues you encountered, but if you’re interested in the Flatpak, it might be worth trying those games again, possibly with Steam Linux Runtime manually set in the game’s compatibility options. Recent runtime versions have changed how they provide libraries to native linux games.
TBH that Sony boss isn’t as bad as other Sony bosses.
It’s interesting to see how scared big gaming honchos are of Google and Amazon “becoming the Disney of games” (see the leaked Microsoft emails), when Google’s gaming thing is already dead and Amazon still haven’t managed to make something worth playing.
Amazon already got serious several years ago, invested tons of money in their dev studios, bought huge licences, recruited talented people and still mostly failed to this day. I remember reading an article about Amazon’s very hierarchical corporate structure that killed any attempt at the creativity needed to make a successful game but I can’t seem to find it
I don’t believe for a second that any of these big tech companies have a chance of making a significant dent in the videogame market, it’s just too far from their own expertise
Apple's managed to become a credible player in the TV space in a few short years by, essentially, hiring some competent veteran executives to run the thing and throwing buckets of money at it; I think any sufficiently motivated big tech company could do the same thing with games.
Apple Arcade is already a solid little gaming platform. My kids love it.
They may jump more into bigger titles as the AppleTV boxes get a little beefier, but right now being able to just connect a PlayStation or Xbox controller to it and play some fun little games is a nice perk
Silo is incredible, as is Severance. Ted Lasso is great. I'm really enjoying Foundation. For All Mankind was a great season 1 but I haven't caught up on it. That's just off the top of my head. I ditched Netflix and D+ and only pay for AppleTV now.
Netflix can just throw money to attract game devs. They use this strategy for their mobile games and the games are actually pretty good, way better than the usual microtransaction-laden mobile games.
Yeah, I’d be worried about Apple if they ever got serious about gaming other than mobile games. Netflix and Amazon are medium concerns, though there’s a good chance they’d go for mobile games for any sort of gaming push. Google just lost any trust they ever might’ve had with game developers by killing off Stadia.
Yeah, the mess Google made of Stadia pretty much guarantees that, even if they try to get into the games industry again, nobody will have any trust or goodwill towards them.
Google has proven to be outstanding in showing off limited corporate attention span and fad chasing. Not sure why the Sony boss has anything to fear from Google.
I don’t know the answer to your question however if you can’t figure it out, I use a Guilikit King Kong Pro 2 which doesn’t require drivers and it works flawlessly on Mint (I assume any distro too)
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