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@NoXPhasma@lemmy.world avatar

NoXPhasma

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NoXPhasma ,
@NoXPhasma@lemmy.world avatar

SFSE works fine for me, no issues at all. Make sure you download the latest version, to be compatible with the latest Starfield update.

I’ve placed the dll and the exe next to the Starfield.exe in the game folder. And changed the Steam launch parameter to


<span style="color:#323232;">bash -c 'exec "${@/Starfield.exe/sfse_loader.exe}"' -- %command%
</span>
NoXPhasma ,
@NoXPhasma@lemmy.world avatar

GTAV works better with AMDVLK, as one of the very few games out there. You could give that a shot, but be aware that AMDVLK often gets selected as default, so having AMD_VULKAN_ICD=RADV in your global Env. Variables are a good idea.

And then launching GTAV with AMD_VULKAN_ICD=AMDVLK %command%.

NoXPhasma ,
@NoXPhasma@lemmy.world avatar

xone needs to blacklist the xpad kernel driver, which supports all kinds of Xbox controllers, to prevent it from high jacking Xbox One controllers. You will have to install xpad-noone, which is xpad but without Xbox One support and can coexist next to xone.

NoXPhasma ,
@NoXPhasma@lemmy.world avatar

AMD patches for preferred core (prefer those cores which can clock higher) are a mess and ended up not working because of a wrong if condition. Showing that no one at AMD even tested it before submitting. The programmer in the video complains about AMDs developers being incompetent and shows how it’s fixed.

NoXPhasma ,
@NoXPhasma@lemmy.world avatar

It’s not just random, it simply does not even work. Because they set this:


<span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">/*Preferred Core featue is supported*/
</span><span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">static bool prefcore = true;
</span>

And later in the code they do the if condition wrong:


<span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">	if (prefcore)
</span><span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">		WRITE_ONCE(cpudata->highest_perf, AMD_PSTATE_PREFCORE_THRESHOLD);
</span><span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">	else
</span><span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">		WRITE_ONCE(cpudata->highest_perf, AMD_CPPC_HIGHEST_PERF(cap1));
</span>

if should look like this:


<span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">	if (prefcore)
</span><span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">		WRITE_ONCE(cpudata->highest_perf, AMD_CPPC_HIGHEST_PERF(cap1));
</span><span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">	else
</span><span style="background-color:#eaffea;font-weight:bold;color:#55a532;">+</span><span style="background-color:#eaffea;color:#323232;">		WRITE_ONCE(cpudata->highest_perf, AMD_PSTATE_PREFCORE_THRESHOLD);
</span>

There is probably even more wrong, looking at the code quality, but this at least makes the preferred core work.

NoXPhasma ,
@NoXPhasma@lemmy.world avatar

I don’t know if it’s random, the CPU scheduler still decides what thread to use. It will have its own semantics, but I don’t know on what those are based.

NoXPhasma ,
@NoXPhasma@lemmy.world avatar

I use Back In Time to backup my important data on an external drive. And for snapshots I use timeshift.

NoXPhasma ,
@NoXPhasma@lemmy.world avatar

Yes, it is the same purpose, kinda. But timeshift runs as a cron and allows for an easy rollback, while I use BIT for manual backups.

NoXPhasma ,
@NoXPhasma@lemmy.world avatar

I’ve never had that issue that deleted ISOs would stay on the USB, not sure how you’ve managed to achieve that. Maybe you didn’t actually delete the files but put them to the recycle bin?

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