There have been multiple accounts created with the sole purpose of posting advertisement posts or replies containing unsolicited advertising.

Accounts which solely post advertisements, or persistently post them may be terminated.

linux_gaming

This magazine is from a federated server and may be incomplete. Browse more on the original instance.

donio , in first win on linux, lets fucking go

Nice, this is League right? I have well over 10K games of Heroes of the Storm going back to 2015, all on Linux using Wine. I am queuing up for the next one right now.

prettydarknwild OP ,
@prettydarknwild@lemmy.world avatar

yes, this is lol

ignism ,

See you in the nexus!

I was so excited to have patch notes again.

donio ,

Back when the development was still going at a breakneck speed I was always worried that a new patch might break my HotS Wine setup. But during all that these years there was only a single week when I couldn’t play. Somehow the Wine stack was always just good enough to keep up with the changes. For example DXVK came along just in time when the DX9 rendering was no longer supported.

caseyweederman ,

Oof. I’m surprised they haven’t shut the servers off. I guess first they’d have to remember that it exists.

russjr08 , in first win on linux, lets fucking go
@russjr08@outpost.zeuslink.net avatar

Very nice! What game is this?

db2 ,

Mario Paint

prettydarknwild OP ,
@prettydarknwild@lemmy.world avatar

league of legends

russjr08 ,
@russjr08@outpost.zeuslink.net avatar

Ah, congrats then! May there be more wins for you in the future!

surewhynotlem ,

Unless he plays Teemo. Then he can rot

bionicjoey ,

Victoria 3

Rai ,

: British Columbia

GustavoM ,
@GustavoM@lemmy.world avatar

Power rangers: The revenge of Shangrila

newcockroach , in here we go
@newcockroach@lemmy.world avatar

(Beginner/intermediate here so pardon my stupidity) How?.. doesn’t the anticheat ban your account? And whats ur config desktop ev looks good <3

WildlyCanadian ,
@WildlyCanadian@lemmy.ca avatar

I’ve been playing League on Linux for over 2 years now, haven’t had an issue. There’s a whole community about it too at leagueoflinux.org

Zariten ,

Nope, the LoL anticheat doesn’t ban Linux players, and it’s acknowledged by developers, so it’s safe to play.

gabriele97 ,
@gabriele97@lemmy.g97.top avatar

Oh I didn’t know they were aware of that, awesome!

prettydarknwild OP ,
@prettydarknwild@lemmy.world avatar

there is a guide for playing league of legends on linux, you can find it here: leagueoflinux.org/install/, also, riot is conscious that there are people playing on wine, due to that their anticheat doesnt detect wine players as hackers: leagueoflinux.org/faq/, and about my desktop, here is the config: lemmy.world/post/6869753

Pancake1600 ,

I installed it using Lutris (flatpak) some time ago and it works flawlessly. The only problem was during the installation where it freezes and you have to end process RiotClient.exe for it to finish, but apart from that it’s amazing how good it works.

prettydarknwild OP , in here we go
@prettydarknwild@lemmy.world avatar

well, someone was playing over a 56k connection (not me), and it ended in a remake, but those 5 minutes felt so smooth

iturnedintoanewt , in Linux vs Windows tested in 10 games - Linux 17% faster on Average
@iturnedintoanewt@lemm.ee avatar

Well in my case I get intermittent audio issues in games like the classic Alan Wake. Audio will disappear for like 4 seconds straight then work as usual for 30 seconds only to repeat again. Can be very infuriating if it’s in the middle of an important dialog.

iopq , in The Ongoing Work For Native Wine Wayland Support

This would be great, because currently wine is broken in Wayland for me (Nvidia use here)

ADHDefy ,
@ADHDefy@kbin.social avatar

Hell, Wayland itself is broken for me on Nvidia. lol

iopq ,

It works great, except when it’s slow or shows random horizontal lines inside full screen apps

ADHDefy , (edited )
@ADHDefy@kbin.social avatar

Huh, maybe I should give it another try then. A couple of months ago, I was getting nasty graphical glitches pretty frequently under Wayland. I've heard the upcoming 545 driver fixes a bunch of Wayland compatibility stuff, too, so maybe it's time to try it again.

iopq ,

it was literally perfect on AMD with no hassle, I just installed OBS and recorded the screen

trying to replicate the ease of use on Nvidia is a huge project, I’d have to either mess with OBS on X11 or wait until a new driver fixes my graphical glitches

kadu , in Linux vs Windows tested in 10 games - Linux 17% faster on Average
@kadu@lemmy.world avatar

Something to note: if you’re VRAM limited, Linux will perform worse and it’s an actual issue.

Dreadful6644 ,

Especially on laptops, where VRAM is halved in comparison to desktop models for whatever reason.

Colorcodedresistor ,

deleted_by_author

  • Loading...
  • captain_aggravated ,
    @captain_aggravated@sh.itjust.works avatar

    My Dell Inspiron showed me how worthless discrete GPUs are in laptops, so I’m powerful desktop + enough laptop to run Firefox now.

    meekah ,
    @meekah@lemmy.world avatar

    Yeah gaming on laptops only makes sense with streaming from a PC that has an actual GPU and an actual cooling solution. Or super simple stuff like papers please or ftl or something

    circuitfarmer , in Linux vs Windows tested in 10 games - Linux 17% faster on Average
    @circuitfarmer@lemmy.sdf.org avatar

    This should get cited every time there’s a “I’m waiting to switch until Linux ‘gets there’ for gaming” post.

    czech ,

    They are only sampling ten paaticular games. If they included all games or even just games that run poorly then it would be far behind. I use Linux on my desktop but will still boot into windows rather than fussing with it.

    circuitfarmer , (edited )
    @circuitfarmer@lemmy.sdf.org avatar

    When was the last time you tried “fussing with it”? I’ve been gaming on Linux for over a year now, and it’s been incredibly seamless. The only game that gave me any trouble at all was Assetto Corsa (the first).

    Edit: and I did get it running. I won’t lie, it was a PITA. And it ran, and I played it for maybe 30 mins. :)

    Taggy ,

    Not everyone has the same repertoire of games and not every game will run natively on linux. Depending on your flavour, messing with a compatibility layer can be fussy for some people and depending on your choice of games, your ratio of native/near-native:compromise:does not work will vary. It can’t be “it works for me so it should work for thee”.

    circuitfarmer ,
    @circuitfarmer@lemmy.sdf.org avatar

    Of course – but that works the other way as well. It doesn’t mean Linux gaming is lacking somehow if your library happens to be filled with the few remaining problem cases.

    My point is simply that, by and large, it’s ready and seamless, and things like Protondb support this.

    czech ,

    A couple months ago I tried Age of Empire 4 and more recently Baulders gate 3 (which works great on my steam deck).

    circuitfarmer ,
    @circuitfarmer@lemmy.sdf.org avatar

    Yeah, I’ve played both with no issues as well. Curiously, BG3 ran better for me with DX vs Vulkan, but iirc the devs said the Vulkan build had issues at first.

    Are you saying you had issues with them? If so, would you mind sharing your specs? BG3 in particular has a Gold rating on Protondb, but even AOE4 is Silver.

    czech ,

    Yes, I had issues. I have a 3080 and some recent generation i5, 32gb ram. I’m sure I just need some configuration for my video card or something. It just takes about 5 seconds to boot into windows with nvme sticks. Every game works perfectly every time. I can’t be bothered.

    circuitfarmer , (edited )
    @circuitfarmer@lemmy.sdf.org avatar

    Got it. I suspect it’s something related to nvidia tbh. Their Linux support leaves a lot to be desired. Valve’s (and many other’s) work on Steam Deck or Steam Deck adjacent stuff has made the AMD world a lot more Linux friendly as a result. I’m on an all-AMD system (Ryzen 5 7600X, RX 6600XT) which is probably why I’ve had a very smooth time.

    But totally understand not wanting to waste time with it if Windows is still working fine. I think that will be harder to do, however, as MS continues to move down the path of OS as a service.

    psycho_driver ,

    A few years of linux and the game becomes finding stuff that doesn’t work and making it work. Once you get it working you don’t bother using it, because it’s more fun to go find the next thing that doesn’t work and figure out how to make it work.

    GrappleHat ,
    @GrappleHat@lemmy.ml avatar

    Ha ha… Yeah… I’ve noticed this too. Human psychology is weird.

    helenslunch ,
    @helenslunch@feddit.nl avatar

    The Batman Games are the only ones I’ve had a problem with so far.

    wreckage ,

    I don’t even check protondb anymore. If it’s a single player game with no anticheats involved, I know it’ll work.

    The only reason I still have a windows Partition, is due to the lack of HDR support on Linux.

    sugar_in_your_tea ,

    I occasionally do, but mostly if I’m intending to play it on my Steam Deck and it’s marked as unsupported or untested. That’s still pretty rare though.

    rbos ,
    @rbos@lemmy.ca avatar

    Is HDR just so amazing that it’s worth the hassle of using windows though? Games get shinier all the time, it’s not really exciting to me anymore. Give it a year and it’ll be in anyway, and people will be on to the next randomnhotness that they can’t possibly live without that somehow they were fine without the year previous.

    LiveLM ,

    I see so many people struggling to get HDR working even on Windows I wonder if it’s really worth the trouble

    UnspecificGravity ,

    It’s not even implemented well in very many monitors. I think a lot of people just turn it in cause it’s supposed to be “better” even if it doesn’t make much of an actual difference.

    halva ,
    @halva@discuss.tchncs.de avatar

    i think it’s mostly due to how prevalent fake hdr monitors are

    most people don’t understand it’s essentially impossible to get hdr without an OLED/microLED or MAYBE VA and keep buying into marketing bullshit, which leads them to having pretty shitty experiences

    sheogorath ,

    If you’re using an actual HDR capable display, HDR is pretty amazing. I know it’s weird reading about it online, but the lighting seems so much more “real” when you’re playing games on HDR. You actually have to “see it to believe it” as you can’t see it from screenshots or from people taking pictures of their displays.

    Windows 11 actually has a calibration tool similar to the ones at the console so you can get good HDR on Windows.

    UnspecificGravity ,

    With proton and all the work value (and others) put into it, we’re at the point where it’s weird if something doesn’t work on Linux.

    circuitfarmer ,
    @circuitfarmer@lemmy.sdf.org avatar

    That… is what I’ve been trying to say all afternoon but never quite got there. Thanks.

    CaptPretentious ,

    Valve*

    Honytawk ,

    10 game benchmarks hardly are an argument when only 1 in 7 games on Steam are Linux compatible.

    circuitfarmer , (edited )
    @circuitfarmer@lemmy.sdf.org avatar

    10 game benchmarks hardly are an argument when only 1 in 7 games on Steam are Linux compatible.

    Proton runs the Windows version of games on Linux, including games using DX12. They don’t have to be marked Linux compatible. That just means those can run without Proton (Linux native binaries).

    Those shown in the video are using Proton (e.g. there is no Linux build of RDR2).

    ram ,
    @ram@bookwormstory.social avatar

    Waiting for a native port of playnite.

    graymess ,

    Is the dev even considering supporting Linux?

    ram ,
    @ram@bookwormstory.social avatar

    From the dev on disc when someone asked about smart tv support:

    Playnite currently has heavy Windows dependencies so it’s not even technically possible.
    Long term there is a plan to look into Linux support, but mobile or TV (Android in general) is very unlikely to happen any time soon.

    registrert , in Linux vs Windows tested in 10 games - Linux 17% faster on Average
    @registrert@lemmy.sambands.net avatar

    Sigh, guess I have to get serious about gaming on Linux then. I wonder if the nVidia drivers still locks up my boot sequence.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    If you have an Nvidia GPU don’t switch to Linux, especialy if it’s a pre-Turing model. If you have a Turing+ GPU though wait for a year until NVK is actually usable, then look into it imo.

    circuitfarmer ,
    @circuitfarmer@lemmy.sdf.org avatar

    Or take a different plunge when you’re ready for a GPU upgrade: get more bang for buck with an AMD card and do the switch to Linux at the same time.

    registrert ,
    @registrert@lemmy.sambands.net avatar

    That’s the plan, I can’t run Waydroid on the current hardware and that’s a big bummer. I got the rig when Intel+nVidia had a large lead on AMD and it was primarily for Windows gaming. But it’s a midrig at this point so the CPU would bottleneck. I’m hoping to come back to all AMD with a full upgrade at one point.

    sugar_in_your_tea ,

    Don’t switch to Linux for better performance. It varies a lot by game, and there’s no guarantee that the games you play will run any better.

    Switch to Linux because you prefer it. Performance is good enough that you shouldn’t notice a huge difference either way.

    registrert ,
    @registrert@lemmy.sambands.net avatar

    Prefer it?

    Damn Microsoft creeped me out with all that spyware so they drove me off, I was perfectly happy on Windows up until the telemetry updates in 7. I’ve gotten used to Linux simply because that’s the only viable alternative for personal computing. Gaming doesn’t reveal that much personal information as compared to day-to-day personal use.

    I don’t prefer either Linux or Windows for gaming, I prefer the one that gives me the most FPS. (Perhaps outdated) experience is that it’s Windows systems by a large margin. And they also have support for a wider ranger of peripherals.

    sugar_in_your_tea ,

    And if your only use case is gaming, you should use Windows because that’s the platform game developers target. Linux will behave differently (sometimes better, sometimes worse), and you’re unlikely to get support if there’s a Linux-specific issue, and multiplayer gaming still isn’t great on Linux due to anticheat either not working on Linux or anti-cheat flagging Linux users on accident.

    That being said, if gaming was truly the only thing I used a computer for, I’d switch to console gaming. The experience is usually smoother since devs only need to target a handful of hardware configurations.

    However, if gaming is secondary to the main purpose of the computer, Linux is a great option if it fits your workflow. It fits mine and I’ve been on Linux for ~15 years now, and I actually switched to Linux knowing that gaming wasn’t really going to be a thing (I played a handful of games, like Minecraft and Factorio, but mostly used it for school+work).

    I think Linux is great, but don’t switch just because of some benchmarks, switch because it fits with your overall computer use cases.

    nekusoul , in Linux vs Windows tested in 10 games - Linux 17% faster on Average
    @nekusoul@lemmy.nekusoul.de avatar

    Didn’t expect a follow up this quick. Anyway, a few random observations:

    • I would’ve tested Assasins Creed Mirage without adaptive quality, as it might smudge the results. Shouldn’t make too much of a difference though, at least at these framerates.
    • Shadow of the Tomb Raider compares HBAO+ vs inferior BTAO, so not really that useful.
    • The frame graph for Watchdogs: Legion on Windows looks… weird, to say the least. Even though it ultimately comes out on top it might be worth investigating into, as it might have an effect on the other games as well.
    • I completely forgot how useless the benchmarks in Final Fantasy games are. At least there’s the overlay.
    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar
    • Yeah Adaptive quality aims for 60 FPS. In this particular situation it shouldn’t matter at all.
    • Still the difference is quite high to even get close to Linux. I didn’t even notice that sorry.
    • The aim of this video is to show fresh installs. What a user would do. You install OpenSUSE on an AMD system and fire up the games. You install Windows, run the updates, install the drivers and fire up the games. That’s whta most people would do and I think they care about. Both installations are fresh out of the oven and I just ran the game son them. This is the result.
    • Yeah without an overlay FF Benchmarks are pretty bad. XD Great series though!
    havokdj , in Linux vs Windows tested in 10 games - Linux 17% faster on Average

    I’m just going to go ahead and say this now, do not expect most windows games to run better on Linux than windows. Typically the case is when you find a well optimized game that is CPU bound, or is natively vulkan. Anything else, expect comparable framerates.

    Grass ,

    It’s comparable more often than not, but honestly even if it was 17% worse on average I would still stick to Linux and just build a better computer. Which is what I did before proton.

    havokdj ,

    No doubt and I’m the same way, I’m just trying to say that one shouldn’t try to sell Linux solely based on “gaming performance” when it is definitely not the case most of the time.

    Linux is not used like windows or macos at all, and new users will definitely be frustrated enough just learning to use the operating system. Believe me, I think it is awesome that we are finally getting another gaming revolution in the community (Linux gaming actually used to be pretty good before around 2010), but keep in mind that these efforts are for the community and steam deck users. Anyone who wants to have it too will ultimately have to join the community and learn the ropes.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    I will disagree and that’s why I made this video. Been benchmarking games for 3 years now, mostly on AMD systems. It went from about same performance, to slightly better, to this. 17% average improvement is nothing to laugh at. It’s the difference between a 4090 and a 7900XTX on Windows. So people can literally save $1000 just by using Linux.

    What you say, does mostly apply to Nvidia users though.

    havokdj ,

    Man look, I’ve been using Linux as a daily driver for 18 years, people have been saying exactly what you’re saying since before performance was even comparable.

    You’re not going to get 17% better performance on the GPU just because you’re using another operating system, it’s not going to happen unless you’re running a Linux native version of the game. Often times, that is not even the case.

    Performance can be a little bit better if the game is natively opengl or vulkan, but if it is directx (the vast majority of windows games) then it is going to be comparable at best in GPU-bound scenarios, I.E. most of the games people are playing on PC.

    You can’t just magically put more transistors in a GPU just because you are running a different OS. CPU bound games run better on Linux because of the god-tier scheduler, but a GPU is essentially a computer in itself, all drivers do is tell the GPU to take this information and translate it into something you see on a screen.

    By the way, the Nvidia thing has been false for quite some time now. I primarily use AMD on Linux, but the only place you will run into issues with Nvidia is wayland, otherwise it works perfectly fine everywhere else.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    I don’t see an argument which disproves my results apart from you disbelief. But I like the Nvidia comment. I’ll do a video of Linux vs Windows on my 3080M laptop. We’ll see how true is that Nvidia works as well as AMD on Linux. :)

    havokdj ,

    Go right on ahead, I’ve done the tests myself already.

    Keep in mind though that if you are using a laptop, nvidia tends to work better when paired with Intel vs amd for the sake of graphics offloading.

    I don’t think you understand how this works, I’m not trying to disprove anything, you are the one trying to prove something. You chose 10 very specific games to run these tests, some of them being heavily CPU bound, and state that you are receiving an increase in GPU performance when it is simply not the case. All of these games are also optimized for proton, which does not help your case.

    Tell you what, why don’t you give something like “Spec Ops: The Line” a test? Halo Infinite? 40k Darktide? Vermintide 2? Dying Light? Hell, infinite and darktide are very popular in the Linux gaming community, I was even one of the beta testers for darktide.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    You say that like I’m afraid to do it. You’re missing the point that these games don’t have benchmarks lol. If you want I can do a gameplay comparison but don’t tell me, the areas or movements are not the same. :)

    Also these games couldn’t be more diverse. I tested DXVK, VD3D and Vulkan (both on Linux and Windows) with these games. If you can find a more diverse benchmark please let me know, cause I haven’t found one.

    Also, I’m already doing benchmarks on my i7-10870H and 3080 laptop. Linux won’t go above 80W, cause of the Nvidia Drivers (545 Beta btw) so the difference will be IMMENSE for Windows there.

    havokdj ,

    You don’t need a specialized benchmark to do a benchmark, you can use a realtime rendered cutscene, you can do an average over several games. That’s how they have been done for like a decade and a half at this point.

    Also, I’m not referring specifically to mobile graphics nvidia, but nvidia altogether. Linux laptop gamers make up a very very small amount of total Linux gamers, it is an incredibly small niche of two already small niches, both being Linux and laptop gamers. Yes, of course if you have a limit to the total amount of power, it will lag behind.

    I gave you a list of games, start there, my list is also diverse and includes all of those except for vulkan, which if you want, throw doom eternal in there, though as I have already stated vulkan will get a small increase on linux over windows in terms of GPU performance, so that’s not really proving anything anyone doesn’t already know.

    If you want a fair comparison, limit it to 80 watts in windows as well. Remember though that power is NOT EVERYTHING when it comes to GPU performance. All of the games I detailed above are GPU bound games and will be a fair comparison. Just a heads up darktide may or may not have graphical glitches on your system if you are running amd (both operating systems, it is hardware related), I’ve worked with the devs to fix it in the past but it seems like recently people have been having issues with it again.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    I only have Doom Eternal and Vermintide 2 from the games you mentioned. I can do the opening sequences of those. Is that ok?

    havokdj ,

    Vermintide 2 would be fine but everyone already knows how eternal is going to work out, that is a mostly CPU game.

    Edit: also halo infinite is free, and if I remember correctly it has a benchmark

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    I know the multi is free, Does that have a Benchmark?

    havokdj ,

    Yes

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    Awesoem, I’ll check it out then! :)

    sugar_in_your_tea ,

    “works fine” is very different than “is equivalently optimized.”

    Valve has done a lot of work to get games to work well on the Steam Deck, and that likely translates to other AMD GPUs. So it makes total sense that Valve would optimize the Proton translation layer for DirectX calls to the AMD driver differently than the NVIDIA driver (or rather, in a way that AMD handles better). A big issue in GPU optimization is keeping it busy, so perhaps the AMD driver working with Valve’s patches on the DirectX to Vulkan layer improve utilize m utilization. That could translate to a modest performance improvement even on well optimized games (perhaps 5-10%, probably not more than 20%).

    I don’t know if that’s what’s going on here, but it’s a plausible explanation.

    havokdj ,

    I can see why you’d think that, but what you fail to understand is that valve is not the only one working on proton, and valve themselves did not even make DXVK. Those are free and open source efforts and valve even pays external devs to commit to that software. I’m telling you that DXVK itself is not going to give a boost to graphical performance because it literally cannot, those are extra instructions that your GPU has to perform in order to send out frames.

    Directx to vulkan translation is exactly that, translation. It receives directx calls and translates them to vulkan. For one, it has overhead, two, if the game is optimized, it is already going to be running at max performance on windows, using DXVK is going to slow the GPU time down because it will have to perform more calculations. No scheduler will save you from that, not even the Linux one, because it isn’t something that is handled by the scheduler.

    sugar_in_your_tea ,

    Two things:

    • I never said Valve built DXVK or even WINE, just that they have a vested interest to ensure it works well on their AMD-based hardware
    • I never mentioned anything about the scheduler or any Linux imtrinsics other than the AMD GPU kernel module

    DirectX -> Vulkan isn’t a direct translation since the APIs aren’t 1:1, so there’s going to be some tuning in how APIs are mapped, and the tuning can differ depending on the GPU driver you’re using.

    It’s the same with processors, you can optimize a compiler to work better on AMD vs Intel or vice versa (look at Intel C++ compiler benchmarks for an example of that), even if they use the exact same set of instructions because the microarchitectures are optimized differently. This is because the way the instruction set gets mapped to the microarchitecture can impact performance significantly (something like 10% is possible, depending on the benchmark).

    GPU drivers are complicated, and there are a lot of areas where the interaction between the driver, software, and system services can be optimized. AMD’s drivers are open source, which helps with those optimization efforts. Then you throw in a big, well-funded, and motivated company like Valve funding development (both through salaries and donations) and you end up with AMD GPUs getting extra attention for things like DXVK.

    So I would expect AMD on Linux to perform better vs NVIDIA on Linux when compared to AMD vs NVIDIA on Windows. As in, the performance difference on Linux vs Windows would be more favorable for AMD cards than NVIDIA ones because AMD on Linux gets more attention than NVIDIA on Linux. I don’t expect the same for compute, since NVIDIA invests heavily in that space on Linux, so it’s not an inherent advantage of the platform (e.g. the scheduler discussion), but a question of where optimization efforts are focused.

    havokdj ,

    Alright look, I’m not going to argue about who said what because we both know what we said and it is unrelated to the topic at hand.

    The reason the windows amd driver is bad is not due to performance, it is the very same reason why the proprietary driver is bad on Linux, it is horrible reliability.

    There are circumstances where they trade blows and circumstances where they perform similarly. If you really want to compare the two based on OS alone, you need to compare the equivalent drivers which is the proprietary one.

    sugar_in_your_tea ,

    We’re already not doing an apples to apples comparison here because we’re comparing WINE+DXVK vs DirectX. Comparing the OS itself isn’t that interesting, at least from an end-user perspective, what is interesting is comparing the typical user experience on both platforms.

    Valve is optimizing for that typical user experience on their Steam Deck, and that translates to the desktop fairly well. They’re not really doing the same on Windows, so it’s interesting to compare devs+manufacturers optimizing stuff on Windows vs the community+Valve optimizing stuff on Linux.

    havokdj ,

    Why would not comparing the OS itself be interesting? That is literally the foundation of everything you are seeing on the screen.

    You also can’t just compare WINE+DXVK to DirectX, because you can actually use DXVK on windows. If the video title was “directx vs dxvk” then that would be totally fair, but it is not, it is called “windows vs linux”. I’m simply trying to say that the vast majority of games are not going to see a 17% increase in GPU performance, your biggest boost is going to lie with CPU bound games because it is the truth.

    The only time you’ll see a game perform better on a GPU on Linux is when the game has a native version, and even then that only applies if they actively develop that version, many games are not actively developed and are even a few versions behind.

    sugar_in_your_tea ,

    Because regular users aren’t going to be changing drivers based on the game, or doing a ton of system-level configuration to get a bit better performance.

    So it should be defaults vs defaults.

    If we want to compare OSes, we should do targeted benchmarks (Phoronix does a ton of those). There are far more interesting ways to compare schedulers than running games, and the same is true for disk performance, GPU overhead, etc.

    you can actually use DXVK on Windows

    How many people actually do that though? I’m guessing not many.

    “Windows vs Linux” is comparing the default experiences on both systems, and that’s interesting for people who are unlikely to change the defaults (i.e. most people).

    The only time you’ll see a game perform better on a GPU on Linux is when the game has a native version

    That’s just not true, as evidenced by this video. If you take the typical setup on Windows vs the typical setup on Linux, it seems you get a 17% average performance uplift on Linux on these games.

    That doesn’t mean Linux is 17% faster than Windows, nor does it mean you should expect games to run 17% better on Linux, it just means Linux is competitive and sometimes faster with the default configuration. And that’s interesting.

    havokdj ,

    default configuration

    Linux does not have a default configuration, that’s why we have over 600 distros. If you want to have a baseline “default configuration” then fedora would be the way to go, which he has not used.

    Yes, he got a performance uplit by 17% on average in these games, the point he is trying to make is that you can get this in every game on Linux which is what is not true.

    Most of those games are also CPU bound, an area that Linux is going to destroy windows. Once again, I am referring to GPU performance specifically, as that is the general point that OP makes with these posts.

    olafurp ,

    That may be true, but de facto defaults today is Proton experimental on Steam with the a recent Linux kernel. That’s pretty much the same across all distros.

    havokdj ,

    That’s not all the factors that play a role in performance in games.

    For instance, what fork of the kernel are they using? Are they using zram? What graphics driver are they using? Gamescope? Gamemode? All of those things affect performance of a game to varying degrees.

    Also, Proton experimental is definitely not the default on any system, that would be Proton 8.

    sugar_in_your_tea ,

    Yup, the difference between Ubuntu, Fedora, and Arch or whatever isn’t going to be all that big, assuming you’re working with each distribution’s default kernel and running with a Steam’s provider runtime. You might get 1-2% here and there, but that’s pretty much within run to run variance anyway.

    sugar_in_your_tea ,

    Sure, but each distro has a default configuration, and distros don’t vary that much in terms of performance with those default configurations for playing games. If there is a consistent performance difference, it’ll likely be something like 1-2%, which should be within run-to-run variance and not really impact the results.

    And if anyone assumes that an average between 10 games represents the difference you’ll see on average for your own games doesn’t understand statistics because 10 games is not enough to be a representative sample, especially since they weren’t even randomly selected to begin with. It’s still an interesting result.

    CPU bound… Linux is going to destroy Windows

    You’re being hyperbolic here.

    The differences, all else being equal, should be pretty small most of the time unless there’s a hardware driver issue (e.g. when Intel’s new p-core vs e-core split came out, Windows had much better support).

    If we’re seeing a huge difference, more is going on than just a “better” scheduler or more efficient kernel or whatever. It’s much more likely Windows is using DirectX and Linux is using DXVK or something. The bigger the gap, the less likely it’s the kernel that’s doing it.

    As someone who has used Linux exclusively for ~15 years, these kinds of benchmarks are certainly exciting. However, we need to be careful to not read too much into them.

    fmstrat ,

    It sounds like some time in that 18 years, you solidified this impression, and are choosing to not recognize the advancements in Proton and drivers that have occurred post-Steam Deck.

    I’ve been using Linux since before Xwindows existed, and I am open to OPs research. Just because we’ve used it longer, doesn’t make either of us right without proof. OP supplied evidence. Prove them wrong.

    havokdj ,

    I’ve been using Linux since before Xwindows existed

    Why are you blatantly lying like this? X came out seven years before the Linux kernel was even released. And even then, there wasn’t a working system for the Linux kernel when it was released. Keep in mind I said DAILIED Linux for 18 years, I didn’t say USED, I’ve been using Linux for 27 years now. I actually remember a time when Linux was not an operating system that people would use to play games on.

    I’m using my time specifically in the community as an example to show that this is not the first time I have heard this. OP supplied evidence in ten very specific games here, there are over 12000 games on protondb that are “playable”, not even verified. I have run across myself quite many games that run at half to three quarters the performance that it does on windows, and that is absolutely fine.

    Telling people that using Linux will get you a “free performance boost as much as 17%” when it very likely will NOT, will create a lot more angst towards the Linux community than it already is. The elitists are already doing that for us, we don’t need more of it.

    We should be pushing people towards Linux for digital privacy+security and free software, not cherry picked performance boosts.

    Yes, I very well recognize the black magic sourcery of proton and wine, but you are sitting here and trying to tell me that proton is somehow going to make your GPU somehow physically push more calculations per cycles just because it is running Linux. Not even giving me the “mesa drivers” spiel which is also BS, as performance is not the main area that the Foss drivers are better in.

    Linux is not going to break the laws of physics buddy, I’ve already said what I said, boost in CPU bound games, little to no boost in GPU bound games. If you’re seeing a boost, it’s because you have a CPU bottleneck and you are getting it because of the scheduler.

    Franzia ,

    CPU bound games run better on Linux because of the god-tier scheduler

    This is awesome, I didnt know that!

    circuitfarmer ,
    @circuitfarmer@lemmy.sdf.org avatar

    Not enough people running nvidia realize just how much nvidia does to make sure you stick to their proprietary software. That you can close most of the performance gap with FOSS on AMD is an amazing finding.

    Unfortunately it won’t convince many who haven’t already seen the benefits of a more open system.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    Truer words have never been said.

    havokdj ,

    how much nvidia does to make sure you stick to their proprietary software

    Holy fucking shit you are extremely misguided. Are you not aware that the Linux nvidia drivers are proprietary? The only reason that the mesa drivers are awful is because they barely support the 10 series and they don’t support the new instruction set of the 20’s and above.

    If you are running Nvidia on your system and it is above a 10 series, you are running proprietary software. Big whoop, steam is proprietary too, so are the vast majority of the games you play on steam.

    Hell, nvidia used to be the ones supplying an open source driver on Linux like 14-15 years ago, AMD didn’t have that, only the proprietary driver. DO NOT OWE ALLEGIENCE TO ANY PUBLICLY TRADED COMPANY, that’s exactly why we don’t have good FOSS drivers for nvidia now.

    circuitfarmer ,
    @circuitfarmer@lemmy.sdf.org avatar

    Are you not aware that the Linux nvidia drivers are proprietary?

    Literally the point of my comment. Calm down. I’m not suggesting allegiance to anyone. The fact remains that AMD drivers are currently in the kernel.

    havokdj ,

    Those are the mesa drivers, not the “amd” drivers.

    Those very same drivers work on Intel cards and pre-20 series nvidia cards. Mesa is not an AMD project or an Intel project either, that is an independent team.

    Even then, those drivers are for allowing the GPU to display to a screen and interact with the system. They are pretty much the same idea as the Microsoft basic display adapter. You still need the xf86 drivers to display X, the opengl drivers for opengl, cuda for cuda, vulkan for vulkan, etc. Those are all separate components because they have libraries included with them.

    If all of those extras were built into the kernel, the kernel would be like 2 gigabytes, not 150ish megabytes. It is literally enough to get you going with a getty and that’s about it.

    circuitfarmer ,
    @circuitfarmer@lemmy.sdf.org avatar

    The drivers in the kernel (MESA) work with AMD out of the box. If you have AMD hardware, you don’t need anything else. What I said was “AMD drivers are currently in the kernel”. I did not specify that these drivers are developed by AMD – you seem to care a lot about that, but it’s not part of the argument I was making.

    Again, you seem to have misread my first comment, which on the Linux side means: you still need proprietary nvidia drivers on Linux. This is also true for Windows, where many folks are perfectly happy to continually update GeForce Now and stay in that ecosystem. That was the point of the comment.

    Not sure why you came at me with such hostility.

    havokdj ,

    I’m not coming at you with hostility, I am informing you that what you are saying is incorrect. If you keep on skimming over everything I say, then perhaps I may get hostile because that is extremely annoying.

    If you are so sure of yourself on the kernel driver front, then do me a favor and fire up gentoo or arch and try to run a desktop environment or window manager without the mesa packages installed. You’ll find that xorg has mesa as a dependency, and there’s a very good reason for that: it’s because that’s not what the kernel driver is for, mesa itself is larger than the kernel itself. The kernel driver is exactly what I said it is, it allows the operating system to see and interact with the device, it doesn’t tell the device how to do its job, it tells it “here are some pipes, you will receive information from certain ones, and send it through others”. That’s exactly what a kernel driver does, there are no libraries or anything of that nature which is the overwhelming bulk of what makes a graphics driver.

    Also, geforce now is optional, you can as always install the drivers without the useless spyware application that nvidia provides.

    circuitfarmer ,
    @circuitfarmer@lemmy.sdf.org avatar

    If you keep on skimming over everything I say, then perhaps I may get hostile because that is extremely annoying.

    What is annoying is getting novel after novel of irrelevant information. Can you actually tell me what part of my first comment you are referring to?

    The closest I’ve seen is that you took “AMD drivers” meaning explicitly developed by AMD, but that’s not how adjectives work. Now you are all about needing more than MESA, which is also fine and correct, but irrelevant to my comment about nvidia drivers.

    havokdj ,

    mesa3d.org

    Go read this and do not reply back until you understand what it is we are talking about.

    RADV is not built into the kernel.

    Stop trying to sidestep and make it seem like I’m misunderstanding, you know full damn well that when I say AMD drivers that I am referring to drivers for AMD hardware. You have the Foss drivers (mesa), the open source drivers, and the proprietary drivers. All of these are AMD drivers.

    __dev ,

    Mesa isn’t a kernel driver. AMDGPU is the name of the kernel module and it’s primarily developed by AMD. Mesa provides OpenGL, Vulkan, etc. implementations and is funded by AMD, Intel and Valve (among others). There’s also AMDGPU-PRO which is a proprietary alternative to Mesa from AMD.

    havokdj ,

    You’re absolutely right, it isn’t one.

    That does not change my point in any way, mesa is not built into the kernel, which you need as a dependency to use X, which is required to run a window manager and/or WINE. I never ever said mesa was a kernel driver.

    nogrub ,

    yeah i have a work college that i got to use vim keybinds in most software but when i tell him that he could control his whole system like that if he switched to linux he dosen’t like the idea because he isn’t used to using linux

    Turun ,

    Not enough people realize how much AMD does to make sure people stick to their proprietary software. Nvidia software that is.

    A lack of ROCm support on consumer hardware is simply inexcusable. Nvidia makes a shit ton of money with the AI boom, because people like to work with stuff they already know. And it’s infuriating, because Nvidia cards have way less VRAM.

    WhiteHawk ,

    17% average improvement is nothing to laugh at. It’s the difference between a 4090 and a 7900XTX on Windows.

    Just fyi, that isn’t true, the difference is 20-30% on average, in most benchmarks at least

    ADHDefy , (edited )
    @ADHDefy@kbin.social avatar

    Honestly, if you use Proton-GE's FSR feature for games that don't offer built-in FSR/DLSS + GameMode, you can def beat Windows performance in some Windows-only games. I know it's kinda cheating, but it does net you higher FPS on the same graphics settings.

    havokdj ,

    That’s not really even cheating, there’s windows utilities that attempt to do the same thing.

    Gamemode puts the game at an extremely low niceness value, among other things, which will make the system allocate more resources toward it.

    thesmokingman , in Linux vs Windows tested in 10 games - Linux 17% faster on Average

    Awesome! I can’t wait to generalize the average of 10 cherry-picked games with tons of Linux work against the 2k+ in my library! I bet I can pick up CS2 with this knowledge and get 10%+ better performance!

    The video is pretty neat. I’m just not sure what we gain from it.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    How are these cherry picked games? Did you maybe want me to benchmark the 2k games in your library? XD

    Also CS2 is slower on Linux.

    thesmokingman ,

    I really like that you are benchmarking. I feel like there should also be something actionable here. What do I, as a Linux gaming consumer, need to look for? What are the things that will tell me a game will run better or worse?

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    Usually on an AMD GPU things run better. Then you look at the API. If it’s a DX9/DX10/DX11 game it will most certainly run better on Linux. On the other hand if it’s a DX12 game you will probably get the same performance most usually and ±10% in a few cases.

    So the main thing to remember is to use an AMD GPU on Linux. If you’re on Nvidia you’re better off with Windows most probably, unless you care enough for the workflow benefits Linux offers.

    After that, it should be smooth sailing.

    mateomaui , in Linux vs Windows tested in 10 games - Linux 17% faster on Average

    If nothing else, ths is a good example of why youtube should continue to exist. At least it plays a video in full when I click on it, instead of playing 30 seconds or so, then pauses for eternal loading. I suppose having funding to improve infrastructure does have some practical value.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    The video is just being transcoded, if you check in some hours it should be fine and you can always download it.

    mateomaui ,

    Still a issue with the platform, if a video isn’t ready for playback, it should clearly indicate as such.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    It does say with huge letters the video is transcoding when it does. XD

    mateomaui ,

    Not sure when that was supposed to happen, but I never saw it. Possibly should consider waiting to make your post until all transcoding is actually done, instead of expecting everyone to check back in a few hours.

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    You’re right, I will do that for the next ones. I just couldn’t hold my excitement. XD

    mateomaui ,

    Understood, and thank you for taking the suggestion, will be less confusion that way!

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    No worries, hopefully I can do it today! :)

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    Just finished benchmarking. Vermintide 2 is about 15% faster on Linux while Doom Eternal is about 25% faster on Windows. I will have the video up as soon as it renders. :)

    ReverseModule OP ,
    @ReverseModule@discuss.tchncs.de avatar

    Video is up. Still transcoding, I will post it normally once it’s done. :)

    dan1101 , in Linux vs Windows tested in 10 games - Linux 17% faster on Average

    That explains part of why Steam Deck is so good.

    naticus , in Linux vs Windows tested in 10 games - Linux 17% faster on Average

    I find it rather ironic that I can’t watch it because of the error of

    Error

    Too many requests, please try again later.

    on a domain named hardlimit.com lol

    registrert ,
    @registrert@lemmy.sambands.net avatar

    Yes, 2 viewers at once is the hard limit.

    Polar ,

    YouTube is dead, right, guys?

    registrert ,
    @registrert@lemmy.sambands.net avatar

    More and more, but they’re losing creators to other mainstream platforms with monetization instead of the fediverse.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • [email protected]
  • random
  • lifeLocal
  • goranko
  • All magazines