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linux_gaming

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gerryflap , in PSA: Bluetooth vulnerability and PS3 Controllers on Linux in 2024
@gerryflap@feddit.nl avatar

Damn. I cannot play Rocket League without my DS3. Somehow any other controller feels horrible in that game. Luckily I’m used to wired and don’t play RL too often anyway, but it’s still confronting to see something like that reach EOL (sort of).

BiggestBulb , in PSA: Bluetooth vulnerability and PS3 Controllers on Linux in 2024
@BiggestBulb@kbin.run avatar

Thank you for the heads up! The DS3 will always hold a very fond place in my heart - countless hours on Littlebigplanet 2, Battlefield Bad Company 2, Battlefield 3 and Gran Turismo 6 were had on those awesome controllers.

ZephyrXero , in Vulkan Video Finally Introduces AV1 Video Decoding Extension

This is great news. Being able to tap into hardware acceleration for AV1 will be crucial to it taking off. And all 3 of the major GPU vendors have support now.

eager_eagle ,
@eager_eagle@lemmy.world avatar

it’s a shame nvidia only supports https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new on 40 series cards - I wonder if it needs specialized hardware or if it’s an artificial limitation

ZephyrXero ,

Whaat? That’s crazy. I didn’t realize that

Darthjaffacake ,

Damn that’s terrible, I was gonna borrow my mate’s card to do some encoding but now I guess that won’t work.

aramus ,

But he said it does exactly what you need?

Darthjaffacake ,

I meant my friend has a 30 series card, I should’ve been more clear on that.

Oha , in Vulkan Video Finally Introduces AV1 Video Decoding Extension

That Logo goes hard af

ono , in Vulkan Video Finally Introduces AV1 Video Decoding Extension

After decades of license strangleholds by the likes of MPEG LA and Microsoft, it’s refreshing to see open codecs adopted in mainstream hardware and APIs. Hooray for progress!

jjlinux , in Stuttering watching streams/cloud gaming
@jjlinux@lemmy.ml avatar

Just a thought, have you tested network speed, latenxy, jitter and bufferbloat? Might be worth looking into that.

Trincapinones OP ,

I have, I think it’s because of the linux drivers or the parsec linux port because I don’t have these problems if I dualboot into windows

jjlinux ,
@jjlinux@lemmy.ml avatar

With that said, you may just he right. You could try booting Fedora from a USB and trying from there. Being that you would be running it from a USB drive, if you have jobissues there, its most likely your suspicions are spot on.

shadoh , in One Line Patch Doubles Mesa NVK Performance For Talos Principle... To 18 FPS - Phoronix

According to the commit, they enabled loop unrolling? Im not that experienced with reading this stuff, but if I had to guess, I’d say that’d be what did it

sugar_in_your_tea ,

Yup, that’s the one line change, enabling loop unrolling.

ichbinjasokreativ ,

loop-unrolling.enable()

opulentocean , in Godot 4.3 will officially support Wayland

+25k lines in the PR looks very intimidating. Good luck to everyone involved

nitefox ,

I think this is just the final PR for testing the branch before merging instead of an actual code review.

Mann_Servante , in Coolercontrol - a GUI to setup fan profiles based on temperature sensors in your system (other than just cpu from the bios)

Been using this since it was called Coolero. It’s made big strides and it’s become the de-facto fan control GUI at this point. Impressive stuff

Viking_Hippie , in Godot 4.3 will officially support Wayland

Is this what everyone has been waiting for?

…I’ll just show myself out

Polyester6435 ,

Yup

sugar_in_your_tea ,

Sounds like a good a reason as any. I swear I’m not procrastinating.

kusivittula , in GE-Proton8-29 Released

will we ever get assetto corsa fix :(

HaunchesTV ,

Someone had mentioned AC may be fixed by the .NET4 fix in the last update - feddit.uk/comment/6293633I’ve not tested it yet and it doesn’t look like anyone has posted on ProtonDB with that updated Proton version, so it’s only a “maybe”.

kusivittula ,

nope, still won’t launch even with GE proton v29

mranderson17 ,

I’m currently running AC in GE-Proton8-25… a little out of the loop I guess, what is broken?

kusivittula ,

i have tried every ge version since 17 and it won’t start. steam claims it’s running but it doesn’t start.

mranderson17 ,

I don’t think AC is ever going to work without some workarounds to get it to start. AFAIK the only one required right now for vanilla AC is protontricks 244210 dotnet472 corefonts and then I think it will start. GE might implement a fix for that I guess but honestly the vanilla game isn’t worth playing without content manager at this point and that’s a whole multi-step process to install inside the wine prefix and in the game root outside of steam, and not something GE can do anything about.

Anyway the process is much simpler than it used to be. Here’s my notes from last time I did it about a month ago or so. I race (badly) in AC pretty much daily.


<span style="color:#323232;">Install game
</span><span style="color:#323232;">select GE-Proton8-25 (get it from github if you don't have it)
</span><span style="color:#323232;">run game and let it crash (takes like 15 minutes)
</span><span style="color:#323232;">protontricks 244210 dotnet472 corefonts (about 20 minutes)
</span><span style="color:#323232;">add fonts from here https://files.acstuff.ru/shared/T0Zj/fonts.zip (readme)
</span><span style="color:#323232;">Install Content Manager in .steam/root/steamapps/common/assettocorsa/
</span><span style="color:#323232;">set launch options to c="%command%";sh -c "${c::-17}Content Manager Safe.exe'"
</span><span style="color:#323232;">mkdir -p $HOME/.steam/root/steamapps/compatdata/244210/pfx/drive_c/Program Files (x86)/Steam/config
</span><span style="color:#323232;">ln -s $HOME/.steam/root/config/loginusers.vdf $HOME/.steam/root/steamapps/compatdata/244210/pfx/drive_c/Program Files (x86)/Steam/config/loginusers.vdf
</span><span style="color:#323232;">protontricks 244210 winecfg, then add library override for dwrite.dll (native, builtin)
</span><span style="color:#323232;">Run game, will launch CM
</span><span style="color:#323232;">echo 'Z:home'$USER'.steamrootsteamappscommonassettocorsa' then paste that in the AC location when prompted
</span><span style="color:#323232;">install your key for the full version
</span><span style="color:#323232;">install CSP, then upgrade to 0.2.2 (will say Can't find INIReader::cache when launching if you don't), then upgrade to the preview if you want.
</span><span style="color:#323232;">install anything else you want like SoL, pure, etc.
</span><span style="color:#323232;">Drive!
</span>
merthyr1831 , in Ayaneo next handheld is going to use SteamOS

This aged well

merthyr1831 , in Valve Lands A Last Minute AMD ACO Improvement For Mesa 24.0

Valve has been GOATed when it comes to Linux graphics. The Steamdeck is the most solid graphics stack I’ve seen on any Linux device to date.

LunchEnjoyer , in Why I'm done with Nobara Linux: A Breakup Story with a Tech Twist
@LunchEnjoyer@lemmy.world avatar

Save yourself from reading this article, just a ramble that has zero points.

merthyr1831 ,

“Why did I leave Nobara? To try a different distro!”… okay! Have fun I guess?

shadoh , in Hacking into Kernel Anti-Cheats: How cheaters bypass Faceit, ESEA and Vanguard anti-cheats

I prefer anti cheat by design, its probably easier said than done though and impossible for precision shooters like CS. But things like making team work more important than wall hacks and making your approach and strategy more important than how good you are at aiming

merthyr1831 ,

Exactly what I thought. The competitive, individualistic nature of modern competitive shooters makes cheating far too profitable. Not just in a micro sense (winning a game) but also in a macro sense as these games offer prizes, lootboxes, social fame from winning consistently.

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