You can create a new page to monitor all your temps, then add rows for each sensor you want to monitor, select the chart type or text and then select the sensor itself.
I’m sure there are plenty of guides on how to set it up to get what you want.
Give firmware-git a shot. There are some fixes in it that are not in firmware yet.
If that doesn’t solve it: for “underclocking” you would have to set a kernel param to enable it. I had a good experience with lact. They also explain the necessary setup in their README. In my case the GPU was running with higher limits than the vendor specified. I simply clocked it back to these specs and it seemed to have worked fine so far. It’s a different GPU, though.
If that also doesn’t solve it: do you have Windows as dual boot option? Can you try the same games there? If that is also unstable, I would suspect hardware issues.
I think I finally have it all figured out. I was previously using corectrl to monitor and adjust the GPU but lact has so much more info and adjustment. I immediately saw the card flapping between clock speeds under load. I applied the only high clock speeds setting and that all stopped the voltage stayed constant. However and this is why I didn’t realize with corectrl is that the card was now thermal throttling causing an undervolt condition. I went in cleaned out the dust bunny’s, dislodged a sata cable from one of the fans and relocated some hard drives for more airflow. The card now runs at a toasty 85 under load which from my past amd experience is perfectly fine. Thank you for the help kind stranger.
Just a question. We see it supports X or Y new games, or improve Z or A games. But does those change are made specifically for those games, or do they improve the code in general and it affects older and ancients games ?
Sure? No. It was silly of me to suggest it was a question of motivation. I don’t know enough about it to make any such assumptions.
I did however give it another go earlier this year, with no success. I could try again if there is reason to think it should work. Valve is the company I respect the most when it comes to caring about Linux. Which is why it always surprised me that I couldn’t use the Vive there. Still one of the very few reasons left for dual booting.
For any one who finds it in the future - I just set a Steam launch with gamescope set to half my native resolution, fullscreen and enabled fsr. Games run at the weird 1128x752 and FSR makes it look even better but I get great performance.
This is really weird. I started seeing the same thing a couple of days ago, and switching Proton versions (latest/experimental, or even to wine) didn’t help. I also bit the bullet of completely reinstalling the game, without success.
The common “fix” for this posted online seems to be to change your DNS server or use a VPN. I’ve looked at my DNS traffic, it’s fine. Haven’t gotten around to trying a VPN yet. (the hypothesis being that rockstar IP-banned you for some reason. doesn’t make sense either, because I’m able to log in to the launcher initially)
i looked on the reddit community and it seems to be a weird interaction between the rockstar launcher and heroic, looks like it works on lutris and someone mentioned a trick to make gta v work, i didnt tried any of those tricks, im going to try on windows first to make sure i didnt got banned due to some weird reason (although it shouldnt be the case, since i havent touched the online at all)
Approximately not at all. They’re changing the way they implement OpenGL for those cards, which will make their development and maintenance work simpler.
Basically, it means recent Nvidia GPUs will become viable using open drivers sooner, since developers won’t need to update/port the older open OGL driver, and can instead just use Zink (OGL -> Vulkan wrapper). OGL support itself is important because accelerated compositors (like those that use Wayland such as recent Gnome/KDE etc) and older games native games rely on it, as well as many other pieces of a typical Linux desktop.
In the long run, competitive open drivers will mean greater longevity for these cards. There are AMD cards that are pushing 15+ years that are still usable today because they have open drivers.
If you’re using the proprietary drivers: Absolutely nothing will change for you.
If you’re using the Nouveau/NVK drivers: Soon the OpenGL driver will be entirely replaced by Zink, which implements OpenGL over Vulkan (think DXVK, but for OpenGL); as the aforementioned driver is in a quite broken state, and nothing short of a complete rewrite can “revive” it.
Sooo… if you’re already able to use NVK, you’ll keep using NVK, but this time you can utilise it for OpenGL applications as well.
Used to run eOS several years ago, as I was coming off using OSX. I quickly realised it was more of a skin deep imitation and ended up switching to gnome, that keeps all the drag&drop actions across all apps. If you have some spare time, give fedora a go, which comes with a vanilla gnome install. Flatpaks are well integeated, speedy tested updates and installing nvidia drivers is 2 clicks on the software app (scroll down on the main page to see the “drivers” section)
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