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linux_gaming

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Granixo , in Terakan Driver Continues Working To Bring Vulkan To The Radeon HD 6000 Series
@Granixo@feddit.cl avatar

That’s great for giving old cards more use i guess, but if i were him u would just keep working on Xenia or move to other proyects.

Sanctus , in Anyone have Garuda experience?
@Sanctus@lemmy.world avatar

I can’t speak for Garuda, but if its Arch based I’d imagine it’d be pretty smooth. Gaming on Arch was like a few button clicks to enable proton in my laptop and thats it. I think theres a steam package on the AUR, idk if Garuda can use arch user repository I’ve never looked at it. I’d say go for it, especially if you backup your current setup.

captainlezbian , in Anyone have Garuda experience?

I have Garuda and love it. Big things to note: my monitors and it don’t get along great, updates are frequent and can be weird, and learn to use the chaotic aur

rikudou , in Heroic Games Launcher freezes every single time I try choose something from the file chooser

Does it freeze or does it do nothing at all when you click the file chooser?

skymtf OP ,

It’s after I select a file, complete freeze after that

edinbruh , in Heroic Games Launcher freezes every single time I try choose something from the file chooser

If it’s the flatpak version, try the package manager one. The one on flathub didn’t integrate very well and only really worked for steam games.

skymtf OP ,

Sadly I’m on steamOS

Potajito , in Heroic Games Launcher freezes every single time I try choose something from the file chooser

What’s your DE? You can select your prefered file picker with an env flag. I’m in kde and somehow it defaults to gnome picker by default. Maybe it’s the same for you and you don’t have the gnome packages and it hangs? You can also run heroic from the console and see if it outputs any useful info when hanging.

skymtf OP ,

Om using KDE on steamOS

bastion , in RTS recommendation

I’m gonna recommend Northgard. It’s a tile-based RTS with modern sprite graphics, as opposed to some games like Starcraft 2 or 0 AD (a free/libre game) that use 3d graphics. So, in some senses, it looks more indy or dated than a lot of modern offerings.

But it has really good gameplay, good base clans, good DLC, and is consistently updated. This can mean balancing/clan changes, but I must say that even when there was significant balancing action on my favorite clans, I come to accept and like the changes. Major DLC releases also come with content updates for the main game, and it really feels like Northgard is a labor of love.

It has a story mode that starts out easy-peasy and slowly ramps things up as you get better. It has multiplayer vs friends, random onliners, and/or bots of various difficulties. It has challenge modes per-clan that unlock new cosmetics.

Gameplay:

There’s a lot of complexity here, but the campaign does a really good job of introducing it at a rate that’s palatable.

This is a brief overview, mainly to show that, though Northgard may have simple graphics, it’s really an in-depth and balanced RTS.

  • Map tiles: you start with one, and acquire more.
  • Seasons: Winter is a bitch. Always be extra-prepared for a bad winter.
  • Random events: stuff to join in on or avoid. Rats, undead or ghost attacks, kraken, ceremonial bonfire, mine for the dwarves, exploding volcanoes that drop rock baddies that you can mine for stone
  • Neutral factions: earn their favor to avoid their ire or to become their allies. Giants, kobolds, a wyvern, dwarves, myrkalfar - all have different potential benefits if you earn them.
  • knowledges: learn and improve skills, gain clan specials, reduce costs - this is basically the tech tree.
  • win conditions: domination, fame, economic, and even clan-specific or map-specific win conditions

Resources:

  • happiness - earned through various means - nonphysical, not storeable - when positive, people work hard and new colonists come to the colony. When negative, people slack off and no new colonists arrive. Each colonist takes up happiness, except units that generate happiness, like bartenders.
  • lore - earned by loremasters and various means - nonphysical, storeable - buy knowledges
  • food - earned by food-producing units like farmers, fishers, hunters, healers, and idle colonists - storeable, infinite supply - all colonists need food to survive. Also used for colonizing new tiles and holding feasts (boost production and provide fame)
  • wood - earned by woodcutters - storeable, infinite supply - build and repair structures. Keep people warm in winter.
  • krowns - earned by sailors, trading posts, markets - storeable, infinite supply - money. Used in all kinds of areas. Used in training military units.
  • stone - earned by miners - storeable, limited supply - building upgrades
  • iron - earned by miners - storeable, limited supply - unit upgrades, hero spawn
  • military experience: level up your military along an attack, defense, or strategic path
  • fame: level up clan skills
  • economic influence: it’s complicated

Regardless of all of that complexity, Northgard manages to sum it all up into engaging, understandable gameplay, with clear stats on who’s made the most progress on win conditions, etc, and a straightforward and manageable learning curve.

You can undergo cascades when things don’t go right - a winter freezing without wood leaves everyone in poor health, often unhappy, performing at a fraction of their usual production - thus nobody’s needs are met and everybody stays unhappy and underperforming. A ‘simple’ fix is to make everyone into regular villagers again, then farmers, woodcutters, healers, and other roles as you can afford them.

Also - Linux native.

lal309 OP ,

Awesome write up! Sounds like an interesting contender!

Defaced , in RTS recommendation

Spellforce 3, just picked it up today and it’s pretty easy to learn for the most part. It’s very much like warcraft 3 in gameplay style but looks great graphically. It’s also on sale right now on steam.

ricdeh , in Nouveau NVIDIA GSP Firmware Support Merged For Linux 6.7
@ricdeh@lemmy.world avatar

strong

Arthur_Leywin ,

mmm cum

StarShocked , in RTS recommendation
@StarShocked@lemmy.blahaj.zone avatar

I’d recommend Beyond All Reason. It’s open-source and utilizes a realistic scifi theme. You essentially manage metal and energy to produce more units, to fight against other player’s units. It’s very easy to learn, and looks nice graphically. The only caveat I can think of is that it is not on Steam. Game Link: www.beyondallreason.info

lal309 OP ,

PvP only?

BitSound ,

There’s some not really relevant history, but Zero-K has an extensive single player campaign, and is based on the same engine as BAR:

mortalic ,

No, you can play co-op or against bots if you’d rather.

lal309 OP ,

Looks interesting, do you use the AppImage or Flatpak install method?

StarShocked ,
@StarShocked@lemmy.blahaj.zone avatar

I use Flapak to run Beyond All Reason. It does include its own updater, which makes it more portable.

cyborganism , in Recommendations for docking station and gamepads for using Linux laptop as simple TV console

Honestly it’s best to plug it directly in your TV using an HDMI cable. Most 3rd party docks will only output 60fps.

For gamepads you can check out 8bitdo. They make great controllers. PDP also makes great quality Xbox gaming controllers. pdp.com

owenfromcanada ,
@owenfromcanada@lemmy.world avatar

I use an 8bitdo controller, and will second them. They connect to anything and feel pretty good to use.

Rossphorus , in RTS recommendation

How has nobody recommended Supreme Commander (Forged Alliance)? It’s the inspiration for other games in this thread like Planetary Annihilation and Beyond All Reason. It’s so good that when the official servers shut down the community banded together and formed their own server and dev team to continue regular balancing and updates. It’s on steam and works on Linux with minimal tinkering. You can either play the campaign on the Steam version or head straight over to Forged Alliance Forever, the community-hosted server, to access the campaign (with added multiplayer support!), all the new patches and mods, and play some multiplayer games too.

JTskulk , in RTS recommendation

Chiming in with Starcraft 2 (and 1). You can run it through Lutris like I set up for my friend or Steam which I use myself. The game runs great, it’s highly polished, and still has a big community and pro scene. Somebody here complained about getting stomped in competitive, but both games use an MMR system so after some placement matches you’ll get paired with roughly even opponents who are just as bad as you are :) There’s also a (tiny but slowly growing) Starcraft community here on Lemmy and many on Discord. There are also more casual team games and co-op commander games as well as many popular custom game types/maps. One of my favorites is Battle Poker where your cards are units and the winner is determined by an automatic battle between player’s units who don’t fold.

Narann , in RTS recommendation
@Narann@lemmy.world avatar

I know many don’t like it, but Supreme Commander 2 is very fun 1V1. It’s a good mix between build engine and classical RTS.

Just don’t play the campaign, its a disaster.

ScreaminOctopus ,

I think most people hate it because it’s meant to be more appealing to a casual audience, not a bad game, but not what Supreme Commander fans wanted.

BitSound , in RTS recommendation

I recently checked out BAR and liked it. I don’t like micro in RTS games, because I always think “a computer can do this better than I could”, so it’s nice that they’ve got good unit automations available.

lal309 OP ,

What do you mean by micro?

BitSound ,

It just means having to micromanage a particular unit’s actions. I like it more when I can say “patrol this area, return fire and advance a bit if necessary, but no further than this”, instead of having to flip back to those units constantly to manage them. IMO it’s more thematic anyways for a sci fi game, you’re probably going to have units with a basic AI in them in-universe.

effakcuL ,

Micro is a RTS term for how well you control your units. In starcraft for example you have the unit “stalker”, which can teleport. Professional players with very good micro can use that teleport to always teleport out a Stalker just before it would die. This means because of good micro they don’t lose their units.

The opposite is macro, which mainly talks about how good a player is in managing the game on a grander scheme like managing their resources and having an overview over the whole map

(I hope my example is still accurate it has been years, that I watched an rts game)

lal309 OP ,

Makes much more sense now

lal309 OP ,

I would like to take this for a spin although I see two install methods, flatpak and appimage? Any recommendations here? Seems like both are on par as far as versions go

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