In defense of this warning, when I first put my application on Flathub, I had it because of how file i/o worked (didn’t support XDG portals, so needed home folder access to save properly). It did actually motivate me to get things working with portals to not request the extra permissions and get the green “safe” marker.
A lot of apps will always be “unsafe” because they do things that requires hardware access, though, so I could see them wanting something more nuanced.
I would buy if it wasn’t for the case it will take many years for the software I use to get arm support on Linux distros. I just don’t feel like having to fix so many packages
If you use Debian-based linux (Ubuntu, Minut, others), Mozilla recommends getting the package directly from their respository rather than flatpak or other repos.
Personally, I saw a major performance increase on my low-powered laptop when I switched from flatpak to the Mozilla package.
As the article says, there is no graphics driver yet, so nobody is experimenting with these chips in the gaming world yet in that sense 😉
Maybe somebody is prototyping a Windows platform in the meantime, and I haven’t seen the benchmarks, but I would be surprised if these chips could outperform AMD’s similar APU packages.
Not sure why you’d want an ARM-based handheld to play PC games at this point in time. Pretty much all PC games are available in x86 only, and any efficiency gains these fancy new ARM chips supposedly have will be lost when translating x86 to ARM.
If both AMD/Intel and Qualcomm do a good job with their core design and the same process node is used, I don’t see how a translation layer can be any faster than a CPU natively supporting the architecture. Any efficiency advantages ARM supposedly has over x86 architecturally will vanish in such a scenario.
I actually think the efficiency of these new Snapdragon chips is a bit overhyped, especially under sustained load scenarios (like gaming). Efficiency cores won’t do much for gaming, and their iGPU doesn’t seem like anything special.
We need a lot more testing with proper test setups. Currently, reviewers mostly test these chips and compare them against other chips in completely different devices with a different thermal solution and at different levels of power draw (TDP won’t help you much as it basically never matches actual power draw). Keep in mind the Snapdragon X Elite can be configured for up to “80W TDP”.
Burst performance from a Cinebench run doesn’t tell the real story and comparing runtimes for watching YouTube videos on supposedly similar laptops doesn’t even come close to representing battery life in a gaming scenario.
Give it a few years/generations and then maybe, but currently I’m pretty sure the 7840U comfortably stomps the X Elite in gaming scenarios with both being configured to a similar level of actual power draw. And the 7840U/8840U is AMD’s outgoing generation, their new (horribly named) chips should improve performance/watt by quite a bit.
Not what i am saying. I said that it is not a given, that translation means less performance.
In theory you can achieve similar or even higher performance, all depending on how well or how bad the original machine code is. Especially when you can optimize it for a specific architecture or even a specific CPU.
And yes ARM has shown to be more power efficient then x86 CPUs even on higher load (not just low powered embedded stuff).
Since they started targeting the PC segment with these chips to take on Apple’s insanely priced m-class chips, and Amazon and Google’s custom ARM datacenter chips.
They partnered with Canonical to do the first run of development for kernel support in the past year, and now it sounds like they’re moving to get the graphics driver developed and upstreamed.
Until recently, that “support” had been a barely supported forks of the linux kernel that were barely updated, and was so locked down that custom rom support was a pipedream on snapdragon processors. Which to be fair, is par for the course on most ARM chipsets (It’s the reason you see a lot of custom roms for android have extremely old and outdated kernels)
I’m glad to see more ARM companies moving towards working with upstream projects, and not just making working on their stuff a PITA to protect “Trade Secrets” or some bullshit like that.
You are very wrong here. They open-source a lot of things and they even used to have their own open-source modified version of Android for their phone chips.
Oh it’s ok. Broadcom is a very bad company in terms of open-source and Linux support. Their most known products are WiFi modules for laptops. Qualcomm on the other hand is probably one of the most open-source friendly commercial companies and it’s known for very popular mobile processors such as the Snapdragon series.
I wouldn’t call Qualcomm great for foss. It just better than absolutely terrible. Also Broadcom is a terrible company all around. They buy others and then wring them dry.
If the X Elite mainline kernel support pans out, Qualcomm may become top tier in terms of support. It would certainly make them the most important Linux ARM chip. We will see.
pretty standard compared to OSs like Android and iOS. i think the mobile OSs, at least recently, have done better at this; they don’t ask for permission until they need it. want to import bookmarks? i need file system access for that. want to open your webcam? i need device access. doing it all upfront leads to all the problems mentioned in this thread: unclear as to why, easy to forget what access you’ve given, no ability to deny a subset of options, etc.
Superficial feedback but I can’t read more than 3 lines without syntax highlighting. Here I believe lines short for the text but makes code even harder to read due to new line. Maybe Codeberg allows for HTML embedding.
Now for a comment on the content itself, how is that different from aliases in ~/.bashrc? I personally have a bunch of commands that are basically wrapped or shortcuts around existing ones with my default parameters.
Finally, if the result is visual, like dmenu which I only use a bit in the PinePhone, then please start by sharing a screenshot of the result.
Anyway, thanks for sharing, always exciting to learn from others how they make THEIR systems theirs!
I am sorry, I dont know how to do syntax highlighting in html, if it helps, can you please check it on codeberg (link in table of content and also mid text), there you can choose your preferred highlighting.
Yes, it is similar to aliases, I covered that bit in executing stuff, my problem from the times i had aliases was that sometimes i could not remember the aliases i had set (i had greater than 50 at some time), and for such reasons, there are programs like navi and cheats, I used to use navi, but then i had a different binding to call navi (ctrl+g by default) and this way I have only 1 binding, and that helps develop a great muscle memory. also aliases can only mimic the behaviour of Type or Exec sections, for others, you would need something else
and yes, the result is indeed graphical, I will add screenshots
No feelings either way, I started using X since the last millennium and have been on Wayland without problems (Gnome or sway, never anything more than integrated graphics card) for about four years now.
But I really wish there was an fvwm for Wayland. And Window Maker.
I might be wrong, but wasn’t Movit just for timeline preview, and hadn’t worked properly for quite a few versions and now you just use the NVENC/VAAPI etc export profiles to export with GPU?
Just reminding folks that just because it’s flatpak’d, doesn’t mean it’s sandboxed. But they probably should add some general click here for more info.
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