I think you just need to use the right tool for the job.
Personally bash scripts are fine for any basic comparison operations or just running stuff together like a windows batch file. Maybe checking result codes, searching for processes, selectively killing etc.
Beyond that, but where I expect it to be still a convenience/automation script I use perl (which is where probably most people would now use python, but I'm old). It can still be run from command line, it can access databases, can be OO if you want it to (but generally if I am going that far I move to a faster language) and in general for moderately complex automation I use perl.
If it gets complicated (250+ lines as a general rule) or needs speed, then I'd move onto a proper programming language because now it has become a project.
I would buy if it wasn’t for the case it will take many years for the software I use to get arm support on Linux distros. I just don’t feel like having to fix so many packages
If you use Debian-based linux (Ubuntu, Minut, others), Mozilla recommends getting the package directly from their respository rather than flatpak or other repos.
Personally, I saw a major performance increase on my low-powered laptop when I switched from flatpak to the Mozilla package.
As the article says, there is no graphics driver yet, so nobody is experimenting with these chips in the gaming world yet in that sense 😉
Maybe somebody is prototyping a Windows platform in the meantime, and I haven’t seen the benchmarks, but I would be surprised if these chips could outperform AMD’s similar APU packages.
Since they started targeting the PC segment with these chips to take on Apple’s insanely priced m-class chips, and Amazon and Google’s custom ARM datacenter chips.
They partnered with Canonical to do the first run of development for kernel support in the past year, and now it sounds like they’re moving to get the graphics driver developed and upstreamed.
pretty standard compared to OSs like Android and iOS. i think the mobile OSs, at least recently, have done better at this; they don’t ask for permission until they need it. want to import bookmarks? i need file system access for that. want to open your webcam? i need device access. doing it all upfront leads to all the problems mentioned in this thread: unclear as to why, easy to forget what access you’ve given, no ability to deny a subset of options, etc.
Superficial feedback but I can’t read more than 3 lines without syntax highlighting. Here I believe lines short for the text but makes code even harder to read due to new line. Maybe Codeberg allows for HTML embedding.
Now for a comment on the content itself, how is that different from aliases in ~/.bashrc? I personally have a bunch of commands that are basically wrapped or shortcuts around existing ones with my default parameters.
Finally, if the result is visual, like dmenu which I only use a bit in the PinePhone, then please start by sharing a screenshot of the result.
Anyway, thanks for sharing, always exciting to learn from others how they make THEIR systems theirs!
I am sorry, I dont know how to do syntax highlighting in html, if it helps, can you please check it on codeberg (link in table of content and also mid text), there you can choose your preferred highlighting.
Yes, it is similar to aliases, I covered that bit in executing stuff, my problem from the times i had aliases was that sometimes i could not remember the aliases i had set (i had greater than 50 at some time), and for such reasons, there are programs like navi and cheats, I used to use navi, but then i had a different binding to call navi (ctrl+g by default) and this way I have only 1 binding, and that helps develop a great muscle memory. also aliases can only mimic the behaviour of Type or Exec sections, for others, you would need something else
and yes, the result is indeed graphical, I will add screenshots
No feelings either way, I started using X since the last millennium and have been on Wayland without problems (Gnome or sway, never anything more than integrated graphics card) for about four years now.
But I really wish there was an fvwm for Wayland. And Window Maker.
I might be wrong, but wasn’t Movit just for timeline preview, and hadn’t worked properly for quite a few versions and now you just use the NVENC/VAAPI etc export profiles to export with GPU?
Just reminding folks that just because it’s flatpak’d, doesn’t mean it’s sandboxed. But they probably should add some general click here for more info.
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