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Hdcase , in Another Kid Icarus game seems unlikely, Masahiro Sakurai says

Not the news I wanted to hear today. I loved this game, particularly the flying bits.

dQw4w9WgXcQ , in Why I Probably Hate your Favorite Video Game's "Awesome Story" (an incomplete list)

I guess my favorite games are terrible for you, since I don’t care at all about storylines in my games while you seem to be quite the opposite.

dmickey , in Souls Game Recommendation?

Maybe you would like Tunic, it’s souls-like but you do not lose all your currency on death and you can adjust the difficulty in several ways

Syrup , in Why I Probably Hate your Favorite Video Game's "Awesome Story" (an incomplete list)

This is a fair take. However, stories in games (for the most part) are no different than cheap pulp novels, romance fics, or the twenty billion christmas romance movies: you know what you’re getting and it’s not super in-depth. Sometimes I do want to turn my brain off for a story. I won’t pretend it’s good, but I still enjoy it.

realChem , (edited )
@realChem@beehaw.org avatar

Seriously though, I know you said “for the most part,” but I just want to emphasize that there are absolutely story-focused games out there. Games I’d even describe as downright literary, where the entire point is to tell a compelling story and explore some heady themes. One recent one I played like this was Pentiment, which explores some really interesting history and has a lot to say about religion, community, fallibility, family, etc…

And, I mean, lots of other people have already mentioned Disco Elysium and I could write an essay about it but anyone who hasn’t played it should just watch this Jacob Geller video instead.

Underwaterbob , in How many steam deck folks are here and what are you playing?

I just finished Trails in the Sky SC at just over 90 hours playtime. I didn’t even 100% it. I have to admit. I didn’t even much enjoy the first half or so. It mostly ended strong, but I was starting to get a little sick of kicking the same bad guys’ asses over and over only to have them declare they’re not even using their full strength in the post-fight cutscene before they mysteriously disappear to inevitably come back later.

ladydascalie , in Diablo IV freezes in Linux

I have it installed through Lutris in the same way you have, running on Arch instead but that should make no difference really. I don’t have those problems at the moment.

Perhaps your setting within Lutris are not right? Which version of proton are you running?

nlm OP ,
@nlm@beehaw.org avatar

lutris-GE-Proton8-10, you?

ladydascalie ,

lutris-GE-Proton8-7.

However I am using an AMD card, so I can’t compare those settings to yours

ladydascalie ,

additionally, if relevant, i’m running wayland and not x11

nlm OP ,
@nlm@beehaw.org avatar

I’m on X11 so yeah, that’s a diff.

graffitiworthreading , in Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

In addition to the many amazing games already mentioned, I’ll throw in the 1995 gem “Ascendancy” from The Logic Factory. The user interface is a bit rough by modern standards but, for its time, it was a fascinating 4X turn-based strategy game (despite the broken “AI”) with an impressive array of alien races with unique art and music for each. It’s been in-and-out of the “abandonware” classification over the years, so there may not currently be any legitimate way to acquire a copy of the game–which is a real shame for those who might want to experience a nearly 30-year-old game that I think was groundbreaking for its time.

insurgenRat OP ,

It is deeply tragic that the IP is being tossed about like a pirate ship on stormy seas. Things like this really keep fans at bay.

NuPNuA , in Naraka: Bladepoint goes free-to-play alongside PS5 launch on July 13

Lol, they mugged MS right off getting them to pay for this on Gamepass then didn’t they.

modulartable ,

I’d imagine this was the plan from the get-go or at least a consideration. I don’t think they swindled anyone necessarily, they weren’t banking on sales with it being on Gamepass, so this makes perfect sense IMO.

They announced that anyone who bought the game will get in-game reimbursements and anyone on Gamepass gets the Ultimate Edition upgrade for free, so that atleast there’s that.

NuPNuA ,

Not the users, but I assume MS paid them something for putting it on GP. Unless they just treated that as a de facto exclusivity deal.

Segnis , in Does an MMO with no way to turn money into power exist?

If you’re interested in games that aren’t MMORPGs, Path of Exile fits your criteria for monetization. You can only purchase cosmetics and bank storage upgrades. It’s an online ARPG but it’s mostly single player.

etrotta ,

It is pretty much unplayable without the bank storage upgrades though. Given the amount of time they can save you, you may as well say that they are power.

Segnis ,

Right but there is no whale bait that impacts your sense of progression. All you really need is a one time purchase. Maybe $30 max to get all you need to out of storage and trading?

Trashbones , in Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

This game is actually a bit before my time since it was released two years before I was born, but the original XCOM game (aka UFO: Enemy Unknown) is still one of my favorite games of all time. And it’s just gotten better over the years with fixes and modding through OpenXcom.

I like the modern Firaxis games a lot too, and Xenonauts even moreso, but nothing has quite hit the same as the OG.

thekerker , in Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?
@thekerker@beehaw.org avatar
  • Doom and Doom II: Hell on Earth
  • Choplifter
  • Duke Nukem 3D
  • X-Wing
  • Quake III Arena
  • MechWarrior
  • GoldenEye 007
  • Rogue Squadron
  • Shadows of the Empire
  • Metal Gear Solid
  • Siphon Filter
  • Ein Händer
  • Tom Clancy’s Splinter Cell
  • Colony Wars
  • Colony Wars II: Vengeance
  • Counter-Strike
  • Half-Life
  • Oni
  • Command & Conquer: Red Alert
  • Total Annihilation
  • Dune 2000
  • Star Control III
  • Delta Force
  • Deus Ex

So many great games from my childhood.

TheSkoomaCat ,
@TheSkoomaCat@beehaw.org avatar

Quake III but no I or II? I see you’ve got DOOM on your list, I’m curious, did you not like the first two quake games or just didn’t play them? Otherwise you’ve got my list down pat (plus a few extras).

thekerker ,
@thekerker@beehaw.org avatar

Nope, I only ever played Quake III Arena.

TassieTosser , in Does an MMO with no way to turn money into power exist?

FFXIV.

Not sure about ESO and SWTOR. I know WoW has the token market that technically counts as turning money into power by selling tokens and buying clears.

ericbomb OP ,

Hmm these look sus:

store.finalfantasyxiv.com/ffxivstore/en-us/…/804 store.finalfantasyxiv.com/ffxivstore/en-us/…/822 store.finalfantasyxiv.com/ffxivstore/en-us/…/809

Maybe they’re not so popular, or in context not worth that much, but levels and money usually are no-nos for me.

dewin ,

Replying 19 hours later but…

Yes, FF14 does have options to skip story or (most) character levels. They are, like others have stated, primarily targeted towards players who are levelling alts (which the game by nature doesn’t really need as much).

FF14’s story is amazing, but it’s long and not necessarily something you want to repeat.

And while this is effectively buying levels, FF14 is not designed as a pay-to-win game. The amount of experience required to reach maximum level is balanced for someone who is playing the game legitimately – unlike P2W games where requirements are artificially inflated to encourage you to spend money. You will get most or all of the experience you need to hit max level just from following the storyline and a moderate amount of side quests (on one class anyways.)

That said, many FF14 players say that fashion is the true endgame… and there are a lot of nice-looking items on the store. So I suppose it depends on what your definition of “winning” is. 🙃

shakesbeare ,
@shakesbeare@beehaw.org avatar

As others have said, the story skips are kinda awful.

Plus, I gotta say that it doesn’t really make a difference. They don’t give anyone an advantage over anyone else and don’t impact the way you experience the game at all. If you don’t like them, just don’t buy them.

At worst, you’ll run into some guys who are really bad because they skipped a huge portion of the game to get to modern content. But it doesn’t give them any edge over you by any means.

Again, I can’t stress enough how these affect other players 0%.

Mithra ,
@Mithra@beehaw.org avatar

SWTOR definitely has purchasable power, since you can sell cosmetics from the real money store on the ingame auction house for ingame currency. With that, you’ll be able to buy gear enhancements on the auction house, that are required for endgame (VM operations, etc.)

HatchetHaro ,
@HatchetHaro@lemmy.blahaj.zone avatar

Some of the best gear in ESO come from their paid DLCs and Chapters. Technically locked behind a paywall, but you’ll still have to farm the gear yourself.

The microtransactions themselves only offer cosmetics, consumables (that aren’t more powerful than the craftable options), and utility stuff (race-change tokens, and skipping some of the skillpoint grind).

There is a player market for exchanging Crowns (microtransaction currency) for gold, and another player market for buying raid clears with gold. Raiding (called Trials) offer some of the best PvE gear. You don’t need to buy clears if you’re skilled enough to run those Trials and can find groups to do it with you.

If you just want to enjoy the game without worrying about min-maxing your build, all the base-game and craftable options will do you just fine.

EremesZorn , in Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

All the old MechWarrior games, starting with MechWarrior 2. That was my childhood. PGI didn’t have what it takes to recapture that with MechWarrior Online or MechWarrior 5.
Shout out to Half-Life 1 and Team Fortress Classic (1.5). THAT was my teenage years. I played an insurmountable amount of TFC, adminned a couple servers, and took zero interest in TF2, because it just wasn’t the same without concs, throwable frag nades, etc.
S.T.A.L.K.E.R.: Shadow of Chernobyl was a gamechanger though. That released when I was in college. Fell in love with the hopeless atmosphere, good gunplay, and the eurojank. I still play the various S.T.A.L.K.E.R. mods to this day and am eagerly awaiting the release of number 2 (slated for December, but we will see. Devs have been through a lot).

Toxic_Tiger ,

I played the first STALKER at uni as well and loved it. Along with Red Orchestra that a mate was a play tester for.

All games paled in comparison to how much time I sunk into WoW between 2006 and 2011 though.

EremesZorn ,

I know a lot of people that played WoW back then, and their experiences were largely the same. I didn’t get much into MMOs beyond Guild Wars 1 at that time. Final Fantasy XIV was good for a time, but Elder Scrolls Online blew me away after they basically redid the game. That was obviously much later in life, though, and that’s a very different framework of MMORPG than classic WoW and its early expansions.

alea , in Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

Civilization III. Still undoubtedly the best from me, every subsequent change to the series has been negative.

jay2 , in Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

In my old party days circa 2000, I had a nice party house in the hood. The neighborhood wasn’t all that great, but it was a nice big house for cheap rent. Lots of rooms and space. I was young and had more knowledge of computers than money, and this meant I could bus to work instead of driving and paying to park.

I worked at a large engineering company. They upgraded their computers for the Y2K bug. This left them with an extraordinary amount of old PC’s they had to actually pay to dispose of properly. To save money, they yanked the hard drives and raffled them off to the employees. We’re talking nearly 400 PCs. 386’s, 486’s and even some (then highly coveted) 486-dx2’s.

A few people that won just gave me their PC. They didn’t want it since it wasn’t usable without a hard drive but knew I did. I cashed in a few favors here and there to get a few of those choice 486-dx2’s from those that won them where I could. In all, I made (6) pretty decent Dell PC’s and set them up in various rooms in the house. I also had my cadd workstation and my roommate had his PC as well. I put Windows 98SE, VNC and Twisted Metal 2 on each.

I lan’d together all (8) PC’s into a home network using a partial reel of CAT6 cable that I got from another friend in exchange for devising and assembling his wife a new PC for her birthday. He was in the IBEW and the cable was scrap surplus from construction at a major airport. He gave me some speaker wire as well. In hindsight, it was for a public address system and was not the best for musical range but it did work. I borrowed a crimper and helped myself to some RJ45 connectors from our IT department. I ran the lan cables to network the PC’s. I placed a speaker in every room and wired them into the home stereo. Mono, but I only had so many speakers. I then converted my workstation to more of a home theater, running a video out to the TV. PC audio was outputted to the home stereo as auxiliary.

It made for a kick ass home theater system for the year 2000. In it’s day, it was pretty hip. We had some great multiplayer games for years to come and nearly everyone had their own room to play in. TM2 was really neat in that it could take up to 8 players.

VNC gave you control over any computer from any computer. You could watch a movie on the Home Theater in any room you want to, or all of em even. Kick on winamp with milkdrop and just jam out. Put on ‘The cat sitter’ and get the cat all riled up. Ahh, good times.

In all, and not accounting for any time spent or software licenses, I may have invested 30 dollars for a new corded drill (which I still have today). Beer was probably the highest total expenditure for the project. There were some wire coat hangers that got away fishing the wires through the walls that are probably still there.

Also, I totally agree with you on Chrono Trigger. It has another title set in that same world that can be tricky to find called Chrono Cross. I personally think Trigger was the better of the two titles but Cross is play worthy.

argv_minus_one ,

Why’d they have to get rid of the hardware? Y2K is almost entirely a software issue.

Those old machines did have an issue with the real-time clock not handling post-Y2K dates, but that doesn’t matter much as long as the machine gets the correct time over the network once it’s booted.

jay2 ,

At that time, no one knew what was going to happen. They didn’t want to chance it so they upgraded nearly everyone.

Whatever the reason, it made my decade. I experienced no problems at all on any of my machines.

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