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30p87 , in I uninstalled RDR2 out of frustation after 100+ hours

DarkViperAUs alt account lol

theangriestbird , in I uninstalled RDR2 out of frustation after 100+ hours

It’s funny because a lot of the things that bug you are immersion features that gamers of 20 years ago would be blown away by, regardless of how badly they were implemented. Goes to show how spoiled we are for immersive games these days. But interestingly, it sounds like RDR2 was less immersive for you because of those additional immersion features, because it always had little hitches that completely shattered your immersion. I guess realism has an uncanny valley in games - a game with more simulated elements also needs a higher degree of polish on those elements, as the errors become more obvious the closer you get to reality.

averyminya ,

The game isn’t immersive to me because watching one button perform a 20 second interaction just isn’t engaging. Which to me is the forefront of the difference between “immersion” and “engagement”.

That on top of all the little frustrations that OP mentioned. Hitching your horse is a huge pain and takes you out of the moment every time, for example.

Tbh, the entirety of RDR2 feels like that to me. It’s been critically acclaimed as the most immersive game ever, but it just is so far from actually being that for me because of all of these little things that actively take away from it.

Overall, it’s fine. It’s not really a great game IMO, but a prolonged interactive story. The gameplay aspects are sporadic and mostly require you to mash the A button to keep your horse on the trail, else you don’t move along it. With the advertising and gamers both claiming it to be an immersive game, things like these really detract. I went in expecting a cinematic experience and came out of it with the saddest GTA jank and repetitive grinding for time sensitive unlocks.

Add in the senseless unskippable animal skinning and it just results in a good 70% of the game being unenjoyable for me. I played through the story, which was mostly pretty good, and the rest of the game was waiting to get to a destination to do one thing or see one event, then waiting til I got to the next destination. The gunplay is alright, the spontaneous events are funny, sometimes a little shallow but mostly are good. but man… I was disappointed with the game, as a game.

Of course, this is all my personal preference too. I just don’t find watching multiple extended cutscenes and multiple sub-scenes every few interactions. I don’t blame it all on these sorts of things, but I have a really hard time agreeing that it deserves the acclaim it’s gotten when these are pretty significant shortcomings for a game, specifically advertised to be immersive.

Sometimes you want to ride around on a horse and take on the sights, and it sure does to a good job at that. There’s some good tools and gunplay which are pretty fun to play with and… Well, that’s about where the fun ends.

seathru , in I uninstalled RDR2 out of frustation after 100+ hours
@seathru@lemmy.sdf.org avatar

A fair assessment. But it’s still better than a lot of games released since then. I’m not going to kick it out of my bed for eating crackers.

teawrecks , in I uninstalled RDR2 out of frustation after 100+ hours

Sounds like NakeyJakey’s take from 5y ago. Hoping they take some lessons for GTA6.

To be fair, it’s not easy to make a big open world that feels immersive and competes with linear games in terms of fidelity (art, rendering, sound, music, etc), even if you know exactly where the player will go and what they’ll do. Trying to then account for every possible permutation of game state and player action is an exponential explosion of work. Without some kind of AI figuring out a believable way for the game to respond in any given situation, your only practical option is to make some assumptions, pick a small set of “golden paths” and polish those.

R* devs work their asses off to an ethically questionable degree as it is, I don’t think it’s fair to imply they’re not making the best possible experience at that scale with the technology available.

passepartout , in I uninstalled RDR2 out of frustation after 100+ hours
@passepartout@feddit.org avatar

I have left about 70 hours of time in this game for playing the story one time and most of the side quests. It would be even more if they fixed the frickin vram memory leak causing the game to crash after one or two fast travels, but it’s unplayable for me this way. Search for “rdr2 FFFFFFF” if you’re looking for another reason not to buy this game.

Gleddified ,

Oh that’s what that is. I just assumed it was Linux things happening. lol

along_the_road ,

The issue was fixed for me in that update they did earlier this year. Also the horse stable glitch was fixed after many many years.

passepartout ,
@passepartout@feddit.org avatar

Huh, gotta try it again some time then.

averyminya ,

I did replay the game recently and it was still the least of my issues, just a glaring example of one that is symptomatic of a wider issue in the games design

kureta ,

So, what you are saying is that the horse stable is stable now.

savvywolf , in Balatro passes 2m sales, with free major update due in 2025
@savvywolf@pawb.social avatar

I don’t wanna wait that long. ;_;

missingno , in Balatro passes 2m sales, with free major update due in 2025
@missingno@fedia.io avatar

Has there been any word on a Linux port? Since it's in Love2D I saw people were able to unofficially inject it into the native runtime, so it would be great to have that made official.

towerful ,

I’ve played it fine on steam proton on arch

GammaGames ,

Wasn’t it the most played game on the steam deck for a while?

BruceTwarzen , in Arkane founder says Prey and Dishonored fans ‘will be happy’ with his new game [VGC]

What else is he gonna say? “Remember prey? Our next game is like that but kinda shit, lol”

Psyhackological , in Arkane founder says Prey and Dishonored fans ‘will be happy’ with his new game [VGC]
@Psyhackological@lemmy.ml avatar

I just downloaded Dishonored 1 again to experience it once again. Let’s goo

luciole , in If you liked secret of mana or link to the past - Alabaster Dawn Reveal Trailer
@luciole@beehaw.org avatar

Oh, new game from Cross-Code devs, neat!

The low poly 3D for environments looks good, and the 2D isometric was getting me confused sometimes in Cross-Code, so yay!

supergrizzlybear ,
@supergrizzlybear@pawb.social avatar

Ooh I thought it looked like Cross-Code, loved that game!

Mongostein , in I uninstalled RDR2 out of frustation after 100+ hours

“I put 100 hours in to chapter 2 after I beat this game. It’s terrible.”

🙄

witchergeraltofrivia OP ,

It’s easy to simplify, and ignore nuance, huh! so here’s a simplified answer- “yes”

sven , in Guitar Hero clone...with characters/venues?

clonehero.netThe best I have seen is Clone Hero. I had a good time with it in Windows with drums a few years ago. They are super slow on development though. No characters. No venues that I know of. But there are many songs out there. And it seems to work pretty well. Even did multiplayer over the internet.

They have moved around the song database since I last played but looks like it’s here now. rhythmverse.co

BmeBenji ,

I got my brother, who is not Linux-savvy, set up playing Clone Hero on his Steam Deck while I was thousands of miles away and it played with no input lag basically out of the box on SteamOS. If you’re looking for a good Guitar Hero experience on Linux with lots of custom songs, Clone Hero is for you.

If you’re looking for Guitar Hero with characters, venues, and no input lag on Linux I have nothing to suggest. :/

FlashMobOfOne , in If you liked secret of mana or link to the past - Alabaster Dawn Reveal Trailer
@FlashMobOfOne@beehaw.org avatar

I loved SoM.

This looks like fun!

Boomkop3 , in #StopKillingGames update: Finland just passed the threshold.

Heck yea! Getting closer! Keep up telling everyone

siv9939 , (edited ) in Guitar Hero clone...with characters/venues?

As far as I know Clone Hero and YARG are the best options going now. They both support guitar/ bass, drums, and keyboard, although only YARG has vocals.

YARG is still in development but I haven’t had any problems with it. There’s also support to download venues, though I haven’t messed with it so I don’t know how well they work yet. I’m also guessing there will eventually be support for characters at some point, but I haven’t hear anything officially. They also release on Linux.

Clone Hero has a full release and the developers are still active. As far as I know there’s no venue support, although some people set the songs’ music videos to play in the background. It also looks like they only release on Windows.

Both of them come with a handful of songs, though you can download a ton more. They use the same files so you can have both pull from the same library if you want. I can’t remember where I found the links anymore, but I have the tracks for all of the Rock Band and Guitar Hero games that had a full band, plus other random songs I got from <a href="" rel="nofollow">https://rhythmverse.co/</a> and www.enchor.us The songs for the Guitar Hero games that were just guitar and bass are out there too if you don’t care about drums, keyboards, or vocals.

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