At least I can fight Malenia 50+ times without any tedious things in-between. If you die three times at a boss in an 80s game, you’re starting that game over. I would say that if 80s/90s games had similar qol improvements then most of them would not be as hard as souls games.
Yeah, most of the challenge back in the day was clunk, lack of information, and game design derived from arcades, where you had to die so that you’d use more quarters.
They are and in a weird way they aren’t… I didn’t play a WHOLE lot of souls likes. I finished Elden Ring, am pretty far into Dark Souls 3 and Lies of P, played some Dark Souls 1 and 2.
The thing is: Yes, you die very often for sometimes maddening and sometimes silly reasons, but you get better: The mechanics just start to “click”, you earn just enough souls to afford another level up or some piece of equipment, you learn the positioning of you enemies, their attack patterns, timings etc… And slowly and steadily you progress: Around the next corner, to the next boss, you beat the boss. Then you come back to an area you already visited and murder everything…
And if you can’t progress in any way there are summons (players or NPC) that can give you an edge or you try using consumables you forgot about…
Especially the Fromsoftware games have managed to hit that sweet spot where the game is challenging but (most of the times) doesn’t feel unfair or broken. It’s just an amazing piece of game design and you should try it. :)
It’s not the difficulty, but the time commitment the difficulty requires.
I enjoy games that are difficult that allow me to retry 5 seconds later. It’s why I can enjoy Super Meat Boy, Neon White, VVVVVV, etc despite my busy schedule that affords me maybe 2 hours a week for gaming.
For a Souals-like you have to spend way too much time retrying and attempting to get good.
That’s a fair point and I agree with you that it’s difficult to enjoy soulslike (I am referring to the game’s I played. I’m sure there are exceptions) in short bursts.
But I don’t know whether this is because of their higher difficulty compared to the games you mentioned (which I didn’t play a single one of) or because they’re overall slower games.
I loved Fallen Order which is very Souls-like because I was able to turn down the difficulty and just play the game without having to spend 4 hours perfecting my dodge rolls to get past a boss.
I went to my home town from across the country when my grandmother died, I was sleeping on the couch and my mom woke up early and was reading the newspaper close by and saw I wasn’t breathing much.
She said I should go to the doctor, a month later I had a CPAP and had my first restful sleep of my entire life, somehow I survived having a brain that doesn’t tell my lungs to breathe all the time while asleep.
I was practically a new person, it took some years for my brain to bounce back with regards to memory and clear thinking but I’m as normal as can be now.
I can't get my partner, who has a congenital condition, to get on one. She's fit af, but she still has issues with the idea. Any sneak-pete knowledge you've got that I could pass on like found-knowledge that might persuade her? I guess ultimately - it's her choice (which kills me but it is what it is). But she really does stop actually breathing as she sleeps. And it freakin' sucks.
The history of pondering started in the era of Gorgamel, during the second dynasty of the luke warm giants. Teridius the meticulous was decorating his garden, when he spotted a round, reflective object.
As he sat down and started to stare at it he was spotted by a light catcher trying to steal the souls of the local faerie populace. This image was spread from mirrors to reflective ponds across the lands.
Old Teridius had suddenly spurred on a trend that would take the wizard college by storm, and have the local witches covens giggling over whose orb was most shiney.
And so ends this fake fantasy history lesson, largely because my team lead is banging on the stall door, telling me I’m not supposed to ponder the orb on company time. Screw you, Terry, it’s a mental health provision and you’re actively hindering it. Maybe you should ponder the orb - you creep.
Thanks for sharing this information! I appreciate the detailed explanation and the effort you put into making it clear. It’s really helpful and will definitely guide me in making an informed decision. If you have more tips qr コード 読み取り pc or insights, feel free to share them. Thanks again!
kbin.life
Newest