It specifically says on the steam purchase page it is required. It specifically says on Sony’s website that ps plus is required for ps5, and if you click on pc it just provides a link to steam. Nowhere do I see it even mentions needing or not needing a psn account on sony’s website.
Directly from Sony. It may be required for certain modes or features. Not for the entire game to function. Even the EULA that you agree to for the game says nothing about requiring a PSN account.
I still don’t know why you’re so determined to back Sony on their bullshit that is anti-consumer, and is actively harming the gaming community.
Lol. So it doesn’t say you don’t need a psn account.
They paid to publish the game, bro. They said you have to have a psn ID from the get go. Anyone getting pissed about it is just what? Mad at themselves for ignoring the big bronze colored warning on the store page? It wasn’t hidden.
Is the entire game a mode or feature? If it’s not then you can fuck off with that argument that it doesn’t say you don’t need it. If you’re a Sony PR person you’re bad at it. And if you’re not, then you have a weird obsession with siding with shitty corporate behavior.
Its not simply because it’s something “Easy”. Its because people are sick and tired of not owning what we buy. I’m not sure why you would want to defend someone who would happily take everything they could away from you, and actively do via your rights and digital privacy.
It was shit anyway. Never got it in the first place. If anything its just reassured me that online games cannot be trusted and will eventually bait and switch
Edit: especially if the rights are owned by a publisher
I see the joke, but just wanted to say that this feature was way more of a hassle than anything. I guess for the intended purpose of saving bandwidth it’s nice, but it was difficult to get it to even work (steam kept wanting to download from their own servers instead of the host computer) and when it finally did, it was painfully slow, just transferring the program data manually over the network was going faster.
Obviously not dismissing your experience, just adding my own : I tried it recently on a big game that was installed on my SO desktop, and it worked great. Just had to activate the feature on both Steam instances, restart Steam, and then I enjoyed a superfast “download” speed, that was mainly bottlenecked by my drive speed and even sometimes by my computer’s ethernet port limit!
I wonder if I have something set up in steam that is bottlenecking, then. I use my home network to transfer files pretty frequently so I know that’s not my issue. Oh well, I don’t have limited bandwidth and my Internet is pretty decent so I don’t really need it anyways. Glad it works for others though!
The original Pokemon universe is limited because it’s “family friendly all ages”, and there’s so much depth to be had that fans want but can’t get. This is why Palworld is exceeding; it’s embracing themes that the original Pokemon universe can’t.
Scarlet and Violet did build on Arceus quite a bit as far as the open world and catching elements went, but they did not adopt a lot of the turn based combat changes.
S and V were somewhat hamstrung by poor optimization and performance at launch, and I believe this is the reason much of the landscape looks so sparse. I would love to see a breakdown on why Zelda’s two most recent entries can look so grand at such a large scale and still get solid frame rates on the Switch while S and V cannot. Is it because of the game engines being used or some other rendering process that is less optimal?
I am a huge Pokémon fan, and I’ll be the first to admit that TPC needs to get their crap together. They need to hire the best software engineers and developers they can get that are cohesive with their team, embrace new gameplay ideas, rework their combat system in a way that is innovative and fresh (turn based is nice for younger kids who are playing games for the first time, but there are many other turn based approaches that could offer a larger variety in tactics), and overall step up the grand scale and quality of their games. I would love to see a compelling story with voice acting that can be disabled, game systems that are easy to use but offer masterful depth, improved multiplayer experiences, and difficulty scaling in some fashion so I don’t feel like the game gets to a medium difficulty 5 times in the entire playthrough.
Making games that can be enjoyed by all ages is very tough at times, but TPC has the resources to revitalize Pokémon and see insane record sales. I love what they have done to transition to an open world game that can be played alongside a friend, but it’s time they take the quality of the game up to 11 and stop peddling us low quality, under-baked attempts at something that could be so grand. You can have the soap box back now. 😅
Everyone loves Baldur’s gate3 and with good reason. But if you want a different love letter to the originals, I highly recommend pillars of eternity: …steampowered.com/…/Pillars_of_Eternity_II_Deadfi…
It’s a big party based RPG with an original setting and system. Good story. Great characters. Many interesting classes. Sheds a lot of dnd-isms, but you can still see the heritage.
I like the second more than the first, but they’re both good. The second switched to per-encounter powers instead of per-rest, so you don’t need to camp or hit the inn nearly so often.
Also I really want them to make a third game. Maybe if more people buy it they will!
Pillars hit a steam sale when I got into Critical Role and there were additional sales during the pandemic (maybe in response to new customer volume) that convinced me to get the sequel. However, I’m sitting on ten durable 1060s (2/6 in use desktop, 3/4 laptop(m)) and just have them running video along with wutevs. Got one watering plants that can also give me a decent video stream under its own power, which is handy.
Just picked up the Legendary Edition Mass Effect Trilogy for £4.99 to play on the Steam Deck. Read a few guides online which made it sound pretty complicated to get set up but actually just doing the initial load of the game in desktop mode and logging into EA there has meant it now works through the standard deck mode without a hitch. Great game for the deck and (touch wood) performance seems pretty solid.
Is the winter sale better than the sales happening right now? There are some games that I’m eyeing but I don’t know if it makes sense to wait to get them now. For example the devil may cry HD edition of the ps1/ps2 era.
Here it says the discount is always the same for the past year, so you can expect the price for this sales will be the same as the next. Though for some game they will have discount for one sales but not the other, and some only join in for the big 4 season sales. If the price is right for now, just get it.
steam
Top
This magazine is from a federated server and may be incomplete. Browse more on the original instance.