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What were your (now retro, but not at the time) gaming wow moments?

I remember a few from various stages of my life (born 1984).

Seeing the demo footage of Sonic 2 in Woolworths and thinking the leaves falling down in Aquatic Ruin zone was so cool and advanced.

The original Sega arcade of Virtua Racing with the moving cars completely blew me away.

I remember my uncle loading up Cannon Fodder on his Amiga, and a REAL song with REAL music came out, along with REAL photos. I was amazed haha.

A few years on I remember a PlayStation demo disc having promo footage of the first Gran Turismo and it looked so real to me, I watched it over and over. The first Driver on PS1 looked absolutely amazing to me also.

Subtracty ,

Playing Call of Duty World at War for the first time, if that counts as retro. I had always played co-op games with my brother, and when he was gone for a weekend, I decided to try and play for myself. Spent countless hours replaying missions until I finally beat the campaign. And if I remember correctly, it drops you straight into zombies with no warning. I remember it being way past my bedtime, sitting alone in the dark. I was absolutely terrified because I was genuinely shocked by the premise and maybe too young for something so scary. Didn’t sleep at all that night.

kratoz29 ,

Playing Mario Kart DS with people I did not know.

The DS was my entry to the beautiful world of online gaming (it was free, can you believe it?).

And now I see this world kinda meh, perhaps I play (or not) the wrong games, but nothing can beat a perfect 1 player game.

altima_neo ,
@altima_neo@lemmy.zip avatar

People shit on this stuff like it’s terrible garbage that no one would want to play, but I remember playing Zelda on my friend’s CD-I and being blown away by a video game having fluid animation and voice work. Up till then, I had only experienced NES games, and a few super Nintendo ones. But that shit was amazing to me. The IR remote control, on the other hand, wasn’t.

Then there’s was also virtual boy. I remember trying it out at a Sears and thinking how cool it was.

SurfinBird ,

Those qualities were really impressive back then. I remember being super impressed when games started having cut-scenes.

falk1856 ,

Born in 1980. Seeing the original Mortal Kombat arcade for the first time at a smoke-filled bowling alley that when I was in 7th grade was pretty awe inspiring.

Aside from that playing Wolfenstein 3d for the first time was really trippy.

QuarterSwede , (edited )
@QuarterSwede@lemmy.world avatar

Oh boy I have a few:

PC
Another Lifeless Planet (and me with no beer) was fantastic for a text adventure.
Testdrive pushed graphics hard
Wolfenstein 3D was incredible at the time being surpassed by Doom then Quake.
Day of the Tentacle for its high quality cartoon animation opening sequence.
Unreal on a Voodoo graphics card was something else.
HL2 of course with its physics (ragdoll) engine and jump in polygons.
Doom 3 for its advance in polygon count again.

NES
Super Mario 3 was a leap believe it or not. Blew people away back then.
Battletoads had huge sprites which wasn’t a NES thing until they did it.

SNES
Fzero and Mode-7 graphics
Donkey Kong Country, its CG was nuts at the time
FFVI’s snowfield theatrics
Starfox

Sega
Earthworm Jim had a great art style and pushed edgy games
Another World/Out of this World for that opening and style was amazing and still holds up!

N64
Super Mario 64 Japanese demo at Babbages in a mall before the US demos came out. That was mind blowingly smooth.
Waverace 64 for its water effects.
Ocarina of Time for its cinematic 3D story telling and fun gameplay.

Neogeo
Metal Slug was incredible in the arcade for all the sprites moving on screen and action. So much fun still to this day.

PlayStation
Resident Evil was incredible for the atmosphere.
Tomb Raider for more detailed 3D environments.
Warhawk also stood out for its great use of the analog dual joysticks.
FFVII for its cinematic story telling and FMVs.
Wipeout for its fast paced racing and great OST.
Grand Turismo for its photo realism simulation and physics.

Dreamcast
Seeing the demo of Sonic Adventure blew my mind since it was so fast and colorful. The whale jumping after Sonic as you raced away was burned into my brain.

Gamecube
Wind Waker, still love that art style and loved the exploration that was enabled by sailing the sea. Didn’t feel that again till BoTW.

Wii
Super Mario Galaxy for its outstanding OST and gameplay.

Playstation 2
Grand Turismo 3
Little Big Planet had incredible art direction and unique play style

Wii U/Switch
Breath of the Wild. What an intro to a new world! They absolutely pushed the hardware to the limits on the Wii U.

geekwithsoul ,

Final boss fight of Portal 2 - one of my favorite and most satisfying gaming moments.

MrPoopbutt ,

Stepping out of the sewers in Oblivion for the first time. Nothing has really captured that feeling since.

ramblingsteve ,
@ramblingsteve@lemmy.world avatar

Yes! That is a true masterpiece that at the time set a new standard.

NoneYa ,

Oh yeah this is it! Seeing that you could go anywhere in the world was a first for me. I was in awe watching my cousin play on his new Xbox 360 that night. The graphics were astounding and the gameplay was unlike anything I ever saw before.

My brother and I only had the original Xbox at this time but we discovered that Morrowind was available to us for it and so we got that to help the urge we felt.

It wasn’t quite the same hype, but man I’m glad in hindsight so I had more appreciation for the series as a whole. We were still floored away by Morrowind and what we could do.

We were absolutely ready and hyped for 11/11/11. Man that was a night we couldn’t wait for.

MajorHavoc ,

I still remember the headache from trying out the Nintendo Virtual boy at Toys R Us for just a few minutes.

Sonic the Hedgehog’s impossibly sparkly invincibility, with the show-off music that sped up to show off that there wasn’t any lag at all from the particle effect graphic. Really everything about Sonic when he first arrived. That’s the best 16 bits ever looked and sounded… Except…

Star Fox. See the other post about Star Fox 64. Star Fox (original) felt the same. Nothing before it looked or played that way. (No offense to Stellar 7’s many previous attempts.)

9point6 ,

But of an odd one, but who remembers the dos installer for the original command & conquer?

DoctorButts ,

When you could walk up to the strippers in Duke Nukem 3D and they would flash their titties at you.

zcd ,

Final Fantasy 6, the three mechs marching through the snow in 3d… followed by the emotional impact of the game elevated gaming to another level I had never before seen

Ashtear ,

Yes. One of my moments is a certain event late in the game where the world map music changes after pounding the player with an oppressive atmosphere and some very low lows for a couple of hours. It’s amazing how well a 16-bit game was able to make it so cathartic.

Artemis ,

Beating the first Baldur’s Gate after numerous (hundreds?) attempts over the years when I was 19-ish (ca. 2009). I recall actually tearing up quite heavily 😂. Even after all these years, still my absolute favourite game for replay (when I get the chance!).

You_are_dust ,

I remember being in like a GameStop or whatever the store was prior to that in my area. The tvs in the store were playing a teaser for the new Zelda game that was going to be coming out. I think this might have been like very early concept of windwaker before they went with the cartoon cell shaded style. I remember there was a sword fight between I think Link and Ganon. I remember thinking that games had peaked at that point. Of course we didn’t end up getting exactly that, but the memory remains.

baldingpudenda ,

Playing side scrollers my whole life and seeing Mario64 at a Walmart. Being able to play in actual 3D and thinking at no way they can surpass this.

Lost_My_Mind ,

Starfox 64. I played it at Toys R Us…oh, uh, kids Toys R Us was a toy store that had been around for like 80 years. And everybody knew it was never going to close, because there was always going to be more kids…and then it closed.

Anyways, they had a demo unit you could play. It reset every 10 minutes. Then Mario would pop up and say “THANK YOU FOR PLAYING NINTENDO 64, WHO’S NEXT???”

And like a stupid teenager, I yelled “I AM!!!” as if it were voice activated. It wasn’t. I was just a dumb teenager telling at a CRT tv.

One time I got so invested in it, that I didn’t even notice a kid was behind me for like 20 minutes. And eventually he said “Excuse me…you went 3 times in a row. Can I try please?”

Man I felt like an ass. He probably felt like I was bullying him out of playing. I was twice his age, twice his size, and even compared to other kids my own age I was always a kid who was at the top of the food chain. I genuinely didn’t see him, and thought I was alone. I let him play all the turns until his family made him leave.

But those visuals…THE RUMBLE PACK!!! OH MY GOD!!! THE CONTROLLER SHAKES WHEN YOUR SHIP GETS DAMAGED!!! And it had 3D space ship flying and voice acting, and oh my god…

It was all very overwelming. I’m not saying Mario 64 is a bad game. I loved it. But Starfox 64 was the game that made me buy a game for a console I didn’t even own. I was THAT sure that I’d have to have an N64 one day…that day was like 6 months later.

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