Actually, yeah, because selling copies is all they care about. And the fact that Epic decided to help get EAC running via Proton back in 2022 shows, that Valve’s endeavor does have impact.
Yeah bro, the 4% is reaaally worth it. Linux bros cope so hard. Just enjoy your tinkering instead of acting like you’re such a big deal not missing out
where did you get this stat? Do you mean “working” or “verified”? VERY FEW games in my steam library don’t work out of the box. I forget to check when I buy them, they work that consistently
That’s a kinda bad statistic to use. Most games don’t get lots of attention. And since only a fraction of players use Linux even more games don’t get played by Linux players. Those who play also have to make reports on proton, and not everyone does that.
If you really want to know about Linux compatibility, search for the stats of the protondb database. Only 13% are below silver( they either have a bronze rating or are borked).
Given that the global desktop OS market is estimated to be around 1.23 billion users, 4.03% of the entire global market is approximately 49.3 million users and exponentially growing. And that’s excluding ChromeOS which accounts for another 2% and Unknown; which likely includes a significant number of Linux users; at 6%.
Linux jumped from 3% to 4% in just the last 8 months. Linux could potentially surpass the 5% market share milestone by the end of 2024 given the current trajectory of growth.
Yes. Because Valve put in a lot of work and convinced EAC to add support and collaborated with them to get it added, only for Epic & Tim Weenie himself to immediately do something bad, spread FUD and other such crap.
Your middle school level insult totally means that you have a well reasoned point instead of fanboying for Valve. Don’t you have some loot boxes and gambling targeted towards children from Valve to go to?
Don’t you have some loot boxes and gambling targeted towards children from Valve to go to?
Nope, because I don’t play those games. Also, Epic literally does that 24/7 with fortnite and other such crap.
Your middle school level insult totally means that you have a well reasoned point instead of fanboying for Valve.
I’m not a fanboy for Valve, I don’t even play Valve’s games. I just recognize that when Tim Weenie fires 1000 employees and then goes “If only we had a few more programmers. It’s the Linux problem. …” that he’s talking out his fuckin ass.
I also recognize that Valve has been putting in a shit load of work into bettering the Linux ecosystem via Proton, The Steamdeck, enticing EAC & Battleye into agreeing to collaborate, among their countless contributions to various Linux related open source projects, such as dxvk, vkd3d, wine, the Linux kernel, etc. even if it’s a long term investment on their own part.
There’s a reason why it’s called proton_eac_runtime and not eac_proton_runtime.
You have to be incredibly out of touch or a blatant Epic games fanboy to disregard the facts like that.
Epic does something you like, it’s to Valve’s credit since Valve did it first. Valve does something you don’t like, it’s okay since Epic does it even though Valve did it first and popularized it.
At least your logic is as advanced as your insults.
Epic does something you like, it’s to Valve’s credit since Valve did it first.
Not at all. EAC gets credit for collaborating with Valve, Valve gets credit for laying the entire ground work allowing for that collaboration to occur in the first place (Proton, Linux Kernel contributions, Steam Deck, and negotiating with EAC).
Valve does something you don’t like, it’s okay since Epic does it even though Valve did it first and popularized it.
Wrong, lootboxes are a scourge upon the entire gaming industry no matter who does it. Like I already fucking said I do not play games that have loot boxes in them, let alone any of Valve’s games.
Loot boxes is irrelevant to the conversation in the fucking first place, can you stop with the strawman already. The conversation is on Linux game compatibility support, not loot boxes, stop derailing the conversation.
At least your logic is as advanced as your insults. 🤓☝️
" Oh no someone insulted Big Daddy Tim Sweeney, I better defend him else my Epic bussy plug will slip out!! 😱🥺 "
Gotten us where? You’d think that if they just wanted your money they’d do something else. The fact is your money is as small as the Linux desktop market share.
If you think the entire reason Proton was developed was because they’re so desperate for the Linux bros’ money then you need to get off your high horse man you’re in the gutter.
Your issue is that you’re individualistic, and that is why corporations are fucking people the way they are. It’s because of individualistic thinking like yours. Good luck in life.
Yeah, the quality of Proton has in a way made it harder for me to decide whether to get a game or not. Previously it was no tux no bucks, but now I find myself researching whether a publisher has a history of doing shitty stuff about Linux. Turns out quite a few publishers who would never otherwise have made a Linux port have made a decent effort to keep proton compatibility with updates.
I will soon have to confront the brain tumor that I surely have, which makes me play League, as they are going to roll out Vanguard anticheat. I sorely wish there was an alternative with similar vibes, DotA is too sweaty for me and not as fun mechanically.
Especially because devs actually have to go out of their way to exclude Linux these days. Proton makes it so damn easy to support Linux. If you don’t, it’s because you did not even try or you intentionally added some bloat to your software to make it incompatible.
Not only proton, but unless you are rocking custom engine, pretty much all of them support Linux out of the box. It’s usually middleware that poses an issue and most importantly developer’s inexperience with the OS, which means they can’t provide tech support for their product.
At this point, windows-only title that won’t work on Linux are overpriced cash grab with multiple layers of intrusive DRM that will try to wring you out for more money for a year before dropping the still unfinished thing off the support line.
There are literally thousands, thanks to Steam and the work on Proton. I recently made the leap from Windows to Linux as my daily driver, for the first time ever, after using Windows on my PCs since 3.1.
Out of the roughly ten games I was playing regularly in Windows when I switched, there isn’t a single one that’s unplayable. The only one I’m still struggling with is Dyson Sphere Program but that’s because they hard coded the E key and I can’t use autohotkey to work around that anymore (I’m a ESDF guy, not WASD). The game itself runs fine.
The reason I started playing on PC is because I want the best experience for each game, and ability to play most of them. If I have to ignore certain games that don’t support Linux, I lose that.
Mad respect to those of you that prioritize software freedom and Linux support, but that’s not me.
I ignore certain games that don’t run via proton, because those certain games typically dont run because they have invasive and unnecessary DRM or Anticheat thats more malware than anything useful for protecting play.
Which I wouldnt buy or have on my computer on windows, much less linux, anyway. So nothings lost.
I remember playing RE: Village and FF VII Remake on Linux after quitting Windows for good and thinking: “Holy shit, this stuff really works, even with recent games with high end graphics!”
If I can’t get it working on Linux I get a refund. For the past two years my Steam year in reviews have showed 100% of my play time was on either Steam Deck or desktop Linux.
Ironically I’ve had more issues running native games than windowss via proton games (but proton is there to run the windows version with zero issues lol)
Out of curiosity, how many games have you had to get a refund in the past couple years? Becouse I haven’t launched a game on linux sense I switched (2 years and a couple weeks ago) that didn’t just work (barring some potential proton changes)
That checks out, also for anyone reading this that’s interested in the types of games that have anticheat, here’s a good constantly updated list of games that do/don’t work with linux due to anticheat
Maybe only slightly related but I’m lucky to have fallen into the habit of only using foss software for basically everything (GIMP, Kdenlive, OBS, Shutter Encoder, Upscayl etc) cuz all of them have at least one mean of getting downloaded on Linux natively.
Isn’t it so nice when you think “I would like to edit an image on this computer” so you simply download an image editor and edit the image.
Best part of FOSS, the software is just there waiting for you to use it. Which sounds like a stupid statement to make, but proprietary software only allows you to use it after you have jumped through any number of meaningless hoops.
They don’t even give you any fish for jumping through the hoops either, which every time I tell that to a dolphin they just start laughing at me like I am a fool.
In the age of the Steam Deck and Proton, the Windows API has largely been demoted to a virtual machine that is already implemented on Linux. Given that some 5% of the market play on Linux, game publishers have an incentive to not write their Windows code in such a way that it breaks on Proton.