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Laser ,

Unreal Tournament 2k4 on one of the earlier Ubuntus, back when ShipIt was still a thing. Most have been around 2005 or 2006, as I used it in my mom’s flat which I moved out of in 2006.

I also played some games on an old version of Suse Linux back in 2001 or so? Maybe earlier? There was this game where you had to manage public transport in a city. Looked for that game recently but nothing came up. Also Kartoffelknülch back then. I tried to get some distributions running (like Mandrake) but only Suse somewhat worked. Being 14 and English not being your mother tongue doesn’t help with documentation when nobody in your family knows stuff about computers.

llii ,

It’s not OpenTTD maybe?

Laser , (edited )

Definitely not

The fact that I can’t seem to find traces of this game online makes me think that maybe my memory is wrong? But also hard to find information from back when the internet wasn’t flooded with stuff

Tebbie ,

I guess I’m behind in times as wouldn’t emulation cause the game to be slower on Linux than on Windows?

I tried switching to Linux when I was a kid, but figured out quickly that my scrap computer could only play my games natively. I’m not sure how it wouldn’t always be slower on Linux unless the game was built for Linux.

recarsion ,

One would think that, but I’ve seen many claims that it actually runs faster. I wouldn’t know personally, I haven’t used Windows in 5 years

Seasm0ke ,

So from my experience, I replaced my 8+ year old omen laptop with an MSI 3 years ago then installed garuda on the omen. Tested some games on each and the performance was similar until graphics were set to ultra just dye to the hardware difference. Before installing linux that laptop performance was struggling, so it really breathed life back into it and made it viable again. Hell my wife uses it to play stardew valley now and I used it to play ffxiv a few times.

Tebbie ,

Maybe it’s a case of less bloat in Linux over Windows?

vividspecter , (edited )

The translation is more like a reimplementation, and sometimes that reimplementation is faster than native. But it’s also because the Linux kernel is faster in some areas, and typically more memory efficient too.

And it’s partly also the quality of GPU drivers, especially in the case of AMD (although they have been getting better on the Windows side in recent years).

labsin ,

It’s not really emulation. It’s running on the same architecture and most of the windows libraries can be used as is with mostly only the win32 library that needs to be wrapped. That already existed for years as wine. It’s mostly graphics and peripherals that are broken.

The most important thing proton added to improve gaming was a DirectX translation layer that translates to Vulcan and also loads of fixes and additions to wine.

Not a lot of games run faster but apparently in some situations, the Vulcan precompiled shaders seem to run better than native windows, although that probably means they could make their native version better as well. For older games, the Vulcan translation layer is a lot more efficient and faster than native. Also CPU and IO heavy games might run faster on the Linux kernel.

casual_turtle_stew_enjoyer ,

deep inhale

WINE IS NOT AN EMULATOR

It is a translation layer. All it’s doing is intercepting syscalls embedded in the executable process by presenting what looks like an interface for the kernel it is trying to call, but is actually a translation layer to the true host kernel, mapping the Windows syscalls to their near-equivalent for the Linux kernel. This differs from emulation as the calls are being translated at a higher level whereas emulators translate the low level machine code sent to the processor.

So Proton and Wine essentially just pretend to be the core Windows processes and services a Windows environment provides to applications. It’s a Windows interface to a Linux kernel on the backend. And virtually every syscall on Linux will always be faster than on Windows/NT. So you get faster syscall responses with a neglible and wholly insubstantial added overhead that I would reckon is hard to quantify because it is in fact so damn small that the only way I can think of to observe it is to attach a debugger, which slows down the application process notably so that human’s can peer into the execution stack.

TL;DR: no, Windows applications have theoretically been faster on Linux than they ever were on Windows since Wine’s inception.

casual_turtle_stew_enjoyer ,

really did not expect today to be my turn to recite the infamous WINE homily. Whoever sends out the t-shirts, I’m a men’s x large, hopefully there are still some of that size unclaimed

Tebbie ,

Thanks for the information, no need for the deep inhale lol.

Jayjader ,

In case you’re unaware, the “deep inhale” is because that phrasing is historically tied to the WINE project, as per their website (winehq.org):

Wine (originally an acronym for “Wine Is Not an Emulator”)

And at this point it’s like a 10-year old meme (if not 20) to bring it up when someone may seem unaware of the distinction between emulation and what Wine does.

It is a bit tired of a reference, and I imagine somewhat off-putting of a response to receive when you don’t know the reference yourself. The acronym is in the spirit of the GNU one (“GNU’s Not Unix”), and as the other commenters have explained the fact that wine does something different than emulation is very relevant when you get into the nitty-gritty details, so it has extra sticking power in terms of memes in linux/foss communities.

casual_turtle_stew_enjoyer ,

This exactly. I’d had a long day and never before had the opportunity to be first in a thread to reply with “Wine Is Not an Emulator”, so I got over-excited and typed that all out so I could get that sweet dopamine rush.

WaxedWookie ,

I think you mean:

Wine is not an emulator ^is ^not ^an ^emulator ^^is ^^not ^^an ^^emulator ^^^is ^^^not ^^^an ^^^emulator ^^^^is ^^^^not ^^^^an ^^^^emulator ^^^^^is ^^^^^not ^^^^^an ^^^^^emulator ^^^^^^…

BCsven ,

Others replied about WINE translation layer, but once binary is loaded in memory the kernel juat runs the code it does not care that it is linux or windows code, because to the systembit is chip instructions. It is why LinuxOS was fully able to run DOS way back when

spikederailed ,

Wine and Cedega back in the early days, I played WiW in the Vanilla days on Suse Linux. My first foray into Linux was 2002 on a system that was decent for the time. I have fond memories of the first time I got my GeForce 3 card actually doing hardware acceleration. glxgears rendered hundreds of FPS.

WaxedWookie ,
Aganim ,

Yeah, this definitely makes me feel old. 😅

2xsaiko ,
@2xsaiko@discuss.tchncs.de avatar

Since 2012! PlayOnLinux was the closest thing to Proton then.

olutukko ,

Actuslly wine was closest thing to proton, play on linux was nothing but a front end for managing wine software

Holzkohlen ,

Beta Minecraft accounts for at least half of all my gaming. I’d be just fine without proton.

vividspecter , (edited )

I first gamed on Linux in a time where Humble Indie Bundles weren’t a thing yet and Wine was still very limited. Console emulators and some older native ports was all that was available. Oh and I walked uphill, both ways.

Ghostbanjo1949 ,

While playing with a long extension cord

SpiceDealer ,
@SpiceDealer@lemmy.world avatar

Circa 2015-2016. I was still dual booting Win 10 and Ubuntu at the time. It was a pain in the ass.

NaoPb ,

Can you imagine not having depth perception because of your hairstyle?

dutchkimble ,

Or being an anime body

Lumisal ,

Or existing in 2D

GTG3000 ,

Hey, Nexuiz rocked.

dr_lobotomy ,

Took me multiple attempts and multiple weeks to get cs 1.5 running on red hat around 2000. I still remember searching and downloading random rpms online. If I’m not mistaken the website was called meatsource or something like that.

Anyway, we have come a long way since then but the inner workings are the same.

tribut ,

Freshmeat

spittingimage ,
@spittingimage@lemmy.world avatar

Me. Minecraft worked just as well under either OS.

webghost0101 ,

Just a fyi. Java edition works just as well under windows, linux and macos.

The newer bedrock edition works only on windows and consoles.

Kids where easier to exploit with a game store then linux users who remember the old days i guess.

CaptDust ,

For bedrock on Linux I’ve had good luck with mcpe launcher, I use it to play on a friends realm

webghost0101 , (edited )

Interesting, great to hear that it does work for those who want it.

Still wont touch bedrock with it with a 10m pole.

CaptDust ,

I feel it, I prefer Java but I just go where my people are. for what it’s worth MCPE the store is broken, so it’s subjectively a better experience 😂

summerof69 ,

WoW in 00s, OpenTTD, Tux Kart

kuneho , (edited )
@kuneho@lemmy.world avatar

(Super) Tux Kart just got wild in the past years :O

Ghostbanjo1949 ,

Ah man good times there. I just had classic wow running on my steam deck, hooked up to a custom server. So much fun and surprisingly playable and good since the deck has enough buttons to map everything to.

Korne127 ,
@Korne127@lemmy.world avatar

I sometimes wish Proton was also available on macOS… But Wine is good enough I guess, and still works great for most games :)

ben_dover ,

What you are looking for is called Whiskey :) There’s also a paid app that does it for macbooks with pre-Apple silicon

Korne127 ,
@Korne127@lemmy.world avatar

I looked at Whiskey but as far as I can see, that’s just… a Wine wrapper and not related to Proton.
I mean I appreciate the comment, thanks, but I have Wine installed via Homebrew and it works without any real problems.

gerowen ,

Proton is just Wine from Valve. They add their own fixes and patches and whatnot and have an “experimental” branch you can try with games that don’t work right away, but it’s just Wine. Everything Valve does to Proton eventually makes it way back upstream to Wine proper. One reason Valve may not make it available for MacOS themselves is because they’re basing their SteamOS on Linux, and while MacOS and Linux are both Unix “like”, MacOS was/is more based on BSD, so the system calls may not always line up or work exactly the same when translating them. I do think however that Proton, or a modified version of it at least, is what Apple’s game development kit thingy leverages.

Krtek ,

Valve contributes a lot to Wine too

Korne127 ,
@Korne127@lemmy.world avatar

Everything Valve does to Proton eventually makes it way back upstream to Wine proper.

Ah okay, that’s nice. I wasn’t completely sure about that. At least if that’s the case and the projects are so related, I’m wondering why Proton doesn’t work on macOS. I could have imagined the code bases to start to differ more and more.

But I mean, I’m fine with Wine (or to be exact the Wine/Crossover version I can get with Homebrew).

snf ,

Alpha Centauri baby! Still one of my favourite games, I wonder if it still works

CassiniWarden ,

Works for me through Heroic Launcher

gerowen ,

After Steam officially released its native Linux client I played Half Life 1, 2 and “Brutal Legend” because they all had native Linux ports before proton was a thing. Before that I remember playing games like Sauerbraten (quake like fps), Battle for Wesnoth (my wife and I still play this together), Frozen Bubble, LBreakout2 and several other Linux native games.

yokonzo ,

Was not expecting brutal legend to be the game overturning technological norms

bufordt , (edited )
@bufordt@sh.itjust.works avatar

Quake III Arena also had a native Linux version.

And Quake, Quake 2, Descent, UT, Tribes 2.

gerowen ,

I remember that! I had Unreal Tournament 2004 and it technically had a native Linux version but it wasn’t on the CD. You had to extract most of the files from the CD and go download the Linux executable file from the unreal website to drop into the installation folder.

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