Agreed, I installed Ubuntu 22.04 last week to play with stable diffusion. Decided to have a quick look at steam / proton and was blown away with how easily it works. Fallput 76, my primary online game installed and run with almost no hassle. I even managed to get a long time irritation with runaway frame rates fixed.
The only glitch that remains unsolved is a hang on exit. Which is a known issue.
i got a steam deck a few months ago and am constantly amazed at how well it performs. in fact, assassin's creed 2 plays better on the deck than it does on my seven-year-old gaming rig
needless to say, once windows pulls the plug on 10 i'm fully converting to linux and not looking back
Years ago I moved to Linux and one of the reasons was to not spend as much time gaming. Nowadays if I wanted to do the same I would have to move to BSD.
For real, the world of Linux gaming owes a lot to Valve and to Proton's contributors. The last five years have taken gaming on Linux from a fiddly nightmare to, in many cases, performance as good as native. There has never been a better time to run Linux as your primary operating system.
I feel people are often not positive enough. I mean, in my experience, I think that in most cases, running games on Linux with Proton is as good as Windows. The exceptions are unsupported and not-enabled-for-Linux anti-cheat engines and some exceptions, like updates to certain non-Steam launchers breaking things.
Valve really has contributed to Linux gaming so heavily. It felt insane playing through GTAV on my steam deck and it ran really well. I honestly don't think anyone expected it to ever get this good. I certainly didn't.
I've been waiting for such a long time for this. Late 90's I think? I've finally made the switch and it's great to not have to worry about the little annoyances that were always present.
Because of the brouhaha over 2B’s butt, there are loads of rude drawings and whatnot being uploaded [online]. And since going around and collecting them is a pain, I’d like it if I could get them sent in a zip file every week.
It's wild to me how native proton feels in so many games. Though, I'll still have a special place in my heart for Super Tux Kart, Warsow, Armagetron Advanced, 0 A.D. et al. Not to mention all the ports Feral Interactive has done over the years.
Cheating is simply a losing arms race. Client side monitoring may be a deterrent for the lazy cheater but it won’t be enough to stop them. Only thing I see actually being viable is server-side machine learning to detect and monitor anomalies and suspicious behavior. (I don’t know much about this in actual practice and this is just some wild speculation)
I think realistically you need both client and server side checks.
If you were updating a password, server would need to check the password meets policy; you might as well check that client-side as well - provides immediate user feedback, but also keeps the load off the server for verifying invalid items. If user hacks their client to submit invalid stuff anyway, then it still doesn’t get through.
If it takes three frames minimum (assuming fixed 60fps) to select an item in a menu, then obviously anyone submitting a hundred menu items selections per second is a cheat who has hacked their client, and you can ban them. Client-side check keeps the load off the server, but server must verify. Also, you don’t want to instantly ban cheaters, because otherwise they’ll know what the limits are and push against them. Waiting for twenty minutes and then making it so that they can only connect to other known cheats strikes me as a suitably ironic hell; go have fun in there.
Honestly moderated self hosted servers always seemed like an obvious solution, but no game company would do this since they can’t monetize their products to the degree that a live service can.
10 years, that’s a long time ago! It’s mostly in the last 3-5 years that things started getting really good with Vulkan becoming a thing and DXVK being made. DXVK is really impressive how fast it got put together and how drastic the improvement is over wined3d.
The improvements in the last 5 years or so have been dramatic. When I switched to Linux ~12 years ago I had to give up gaming. Now, we can get the best of both worlds.
As a Linux user, the Steam Deck is an amazing system to work with. I kinda dropped off with gaming in the last few years and the SD really rekindled my desire to game both solo and doing cozy co-op with my partner.
Truly a game changer and I’m so happy it’s supporting Linux while doing it
Haha forreal, my Steam Deck is the primary thing getting me to play through my backlog of single player games. Spent the past 2 weeks playing a ton of Yakuza 0 and will now probably go back and play the rest of the series in order on this thing. What a beautiful device
Many games even run better on linux with proton than on windows, due to package bundling and stuff. Though the games I play the most already have native linux support.
I keep hearing this, but I personally have yet to see it. Definitely most of my games run just as well on linux, but otherwise some of them are still glitchy.
Don’t get me wrong, I'll never go back to Windows, I love Linux, but what are these games that run better on Linux?
was on windows getting about 30fps and struggling to run, so I used a ported dxvk dll someone mentioned, it is on github (I'll post the link when I find it)
straight to 60fps, no more frame drops. it was crazy.
edit: I was on an AMD gpu, iirc I don't think people on nvidia had the same problem
As I understand, it’s not common, but when it does happen it’s really because vulkan is just that much better than the original directx implementation, even with DXVK working to translate all the system calls.
8BitDo ultimate 2.4GHz is amazing. Uses a usb dongle for low latency, but the latest update also enabled a bluetooth mode. It also has a charging dock and the best dpad I’ve used.
Yeah I was a staunch user of the Dual Sense but once I got the charging dock and low latency with the 8bitdo I haven’t looked back. Also back buttons are handy
Oh yeah I forgot it had back buttons, they’re always useful for games that aren’t optimized for controllers. Especially with steam input, since you can make radial menus to do a lot of things.
Oh yeah I forgot it had back buttons, they’re always useful for games that aren’t optimized for controllers. Especially with steam input, since you can make radial menus to do a lot of things.
Oh yeah I forgot it had back buttons, they’re always useful for games that aren’t optimized for controllers. Especially with steam input, since you can make radial menus to do a lot of things.
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