www.protondb.com/app/1086940 Always suggest checking protondb. But looks like the vast majority of people can play it in desktop Linux and SteamDeck with slight tweaking. I’ve been waiting for the full release before playing
Unfortunately not! Admittedly, I only tried the Flatpak on Arch while I tested Lutris on all the distributions we provide instructions for. I got a bunch of different errors when trying to launch Sono Hanabira 1. I’m reinstalling Bottles with Flatpak now so I can test it again.
First, I create a Gaming bottle. I change the Runner to system Wine, which is Wine Staging 8.12 for me. Then I get the classic File Join error:
So, it seems like the filenames are garbled. I install cjkfonts as a dependency—I wish it gave me feedback as to what it’s doing like Lutris does in the installer while it does this because it takes a while, but that’s a small usability thing. I also set the LANG=ja_JP.UTF-8 environment variable in settings for the bottle. I try to launch it again and the text isn’t garbled anymore, but I still get the filejoin error:
I try again, but I get the same error. At this point, I figure Sono Hana is probably a tricky game so I try H2O now, which I know works in normal Wine, Lutris, and even CrossOver, but I get this:
I’ll see if I can give it a try later tonight, since there may have been a regression since I last played anything. do you have any specific VNs you had issues with aside from sonohana? I played through the rance series using bottles up to magnum quest.
I try again, but I get the same error. At this point, I figure Sono Hana is probably a tricky game so I try H2O now, which I know works in normal Wine, Lutris, and even CrossOver, but I get this:
I tried Suteki na Kanojo no Tsukurikata, which gives me this:
<pre style="background-color:#ffffff;">
<span style="color:#323232;">00c4:err:module:import_dll Library UnityPlayer.dll (which is needed by L"Z:\run\user\1000\doc\2bcd2b83\Sutekina_kanojo_no_tsukurikata.exe") not found
</span><span style="color:#323232;">00c4:err:module:LdrInitializeThunk Importing dlls for L"Z:\run\user\1000\doc\2bcd2b83\Sutekina_kanojo_no_tsukurikata.exe" failed, status c0000135
</span>
I tried Amrilato, which tells me it can’t find the game executable and gives me this:
I tried Higurashi Meakashi, which gives me this even though there is a data folder named this:
<pre style="background-color:#ffffff;">
<span style="color:#323232;">002c:err:wineboot:process_run_key Error running cmd L"C:\windows\system32\winemenubuilder.exe -r" (126).
</span><span style="color:#323232;">There should be 'HigurashiEp05_Data'
</span><span style="color:#323232;">folder next to the executable
</span>
And it continues on in this fashion. I’m using sys-wine-8.0, but switching to soda-7.0-7 gives me identical results. It seems something is fundamentally broken in the install, but I don’t see how that could be given I installed it via Flatpak.
I do have dracuriot so I will be able to test that again then, by chance are you running the games from bottles internal system bottles’ “Program files”, I run all my games from that
Most of these games are installed in my ~/games/VNs folder, but Higurashi is in a Wineprefix. These games were installed long ago, and some of them don’t even have methods of installation. Since you gave me the idea, I installed Flatseal and gave Bottles free reign on “All user files (filesystem=home)”, which it didn’t have, but that didn’t help. I’m very much not an expert on Flatpak, so it’s possible I missed something basic. Lutris on Linux Mint worked perfectly fine with Sono Hana 1, so I don’t know what’s different about Bottles.
Edit: I copied Sono Hana 1 to ~/.var/app/com.usebottles.bottles/data/bottles/bottles/runner-dir/drive_c/Program Files/その花びら1 and it worked! In the end, it was something basic. I think I’m going to break the sandbox though because I don’t want to move all my games there: docs.usebottles.com/flatpak/…/use-system-home
I’ve spent quite a lot of time trying to get The Hell mods running on Linux. Finally today I managed it. I wrote up some instructions (below) and provided the special Wine prefix were required to get the game running. Please let me know if you have any issues or have suggestions for improvement!
It was very difficult to find a way to run this on Linux - so I wrote this guide to help others who I know have also beat their heads against the table. The trick which finally allowed me to run it was I lucked into building a Wine prefix which is apparently crucially important to running the game. I have no idea what makes this Wine prefix special, but I’ve tested it on four computers (Ubuntu 20.04, 22.04, & Pop!OS) and it works on them all.
Downloads
You need the following four files
The mod: TH3_vx.xxxx.zip, and music pack: TH3_music_vx.x.zip
Available on the game CD-ROM, a copy from GOG, etc.
Wine setup and install
We’ll create the Wine prefix, install The Hell into that prefix, and then set up Lutris to point to it. This guide will create the prefix at ~/Games/diablo-the-hell, but you can put it elsewhere if you like.
Unpack the wine prefix file diablo-the-hell-wine-prefix.tar.xz to ~/Games/diablo-the-hell
Create a Windows folder for the game. You can use the UI or the terminal: mkdir ~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/
Unzip the mod file TH3_vx.xxxx.zip to ~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/
Unzip the music file TH3_music_vx.x.zip to ~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/
Copy diabdat.mpq to ~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/
Open ~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/config.ini and make the following changes:
set DDraw onVery important!!
set fps 60 Limits frames per second (optional)
set startvideo off Skips opening cinematic on startup (optional)
set screenwidth 1920 Sets resolution width (optional)
set screenheight 1080 Sets resolution height (optional)
Lutris config
Press + to add a new game, and set the following:
Name: "Diablo - The Hell"
Runner: Wine
Click Game Options, set the following:
Executable: ~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/TH2.exe (for The Hell 2), or ~/Games/diablo-the-hell/drive_c/Program Files/diablo-the-hell/TH3.exe (for The Hell 3)
Wine prefix: ~/Games/diablo-the-hell/
Click Save
Optional, if the game art doesn’t auto-populate:
Right Click on “Diablo - The Hell” -> Configure
Next to “Identifier” click Change
Change text to "diablo"
Click Apply -> Save
Click Lutris under “Sources” on the left -> Community Installers
Search for “diablo”, and wait for results to populate (the search downloads the art)
Exit the community installer section
Final thoughts
Important note on running the game: the opening UI menu has a visual bug But with the mouse & arrow keys (& some patience) you can navigate the menus to create a character. Once through the initial screens the game runs perfectly fine.
The special Wine prefix was built using Bottles, however Bottles is not required to run the game (these instructions use Lutris). If anyone can learn what is special about this prefix which makes the game work please let me know!
Despite what I’ve read online this mod works fine with DXVK. I don’t recommend disabling DXVK in Lutris when running the mod (contrary to what others have).
In case anyone asks: the specific Wine version doesn’t seem to matter. I had success with: lutris-GE-Proton8-8, lutris-7.2-2, and soda-7.0-4
Dang it, I got especially excited because I thought FaceIt was finally going to support anti cheat/their client on Linux for CSGO, too. Glad to see that BBR is getting some love, but c'mon, FaceIt...
edit: I’m going to try it next week. I wanted to play modded fallout and tried a different script to make MO2 open when you launch fallout but this looks better.
It does work, but buggy though. For now, I’ve opted to using the VM with a gpu passed through so I can easily install collections.
Once I have the game the way I want it, I might move it over and see if I can get it running on my host OS, and import the vortex config to keep my mods up to date.
Oh interesting. Thanks for the reply. Maybe I’ll end up doing that too. I got fallout tale of two wastelands installed on Linux with some script to make mod organizer 2 launch when you launch the game but it randomly stopped working
Not sure if one of those is native but they run like native: Played a lot of transport fever, soldat 2, some csgo and northgard via steam recently and it’s like on windows
CSGO and Northgard both have native clients; I think Northgard's native client has an issue where you can't use the Steam overlay in-game, but I believe that's some sort of OpenGL glitch. Otherwise they're both pretty flawless.
Linux native for me was always somewhat problematic in the past. Frankly if someone tells you otherwise they’re lying. Proton makes the process simple, click install and play, that’s it, and that’s all any consumer needs to do.
The only long term consequence I can see is if Microsoft decides to make using compatibility layers for their SDK’s intentionally difficult or downright illegal. Valve so far has proven as long as they can do it, they’ll update proton to make games work. The question is will someone pick up the torch if valve eventually stops?
I treat them the same, doesn’t matter to me as proton really is performance parity with Windows and that’s really the baseline.
Until porting natively is just as easy as using proton, no one will port natively. At this point who cares? Native and proton to me are the same at this point.
I always try the native version first if a game has one (old "native" ports using Wine don't count) and only use Proton if it has serious problems. I want to see more Linux native games, and so I go out of my way to play them in their native version. There are some games that I own where the native version is clearly inferior to Proton, but for most it's equal, or only slightly worse at best (I mean "Pillars of Eternity not having cloak physics in native version" level worse).
I tend to avoid linux native, although i do give it a go when possible to see if it doesn’t suck(which it usually does.)
Usually you get a much more uniform and smooth experience with wine or proton. Which makes sense given how there are a ridiculous amount of distros out there.
linux_gaming
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