Not sure if one of those is native but they run like native: Played a lot of transport fever, soldat 2, some csgo and northgard via steam recently and it’s like on windows
CSGO and Northgard both have native clients; I think Northgard's native client has an issue where you can't use the Steam overlay in-game, but I believe that's some sort of OpenGL glitch. Otherwise they're both pretty flawless.
right now i’d rather devs focus on making proton-friendly games than native linux builds. mirroring your experience, i can think of several native ports that were completely non-functional while proton ran them with no problem.
anecdotally, i’ve personally had some games run better on linux with proton than they did on the same system in native windows. i’m unsure if this is due to regular windows background bloat eating too many resources, or if linux just does a better job of multithreading. average cpu usage per core is very nominal, whereas on windows 1 or 2 cores are frequently seeing spikes in the 80-90% when i’m just browsing.
Starting with Kernel 6.3 when my pc starts it freezes forever complaining about waiting for CPU 7. Disabling SMT fixed it but then you have no SMT :( I suspect 6.3 introduced a scheduler bug.
edit: I’m going to try it next week. I wanted to play modded fallout and tried a different script to make MO2 open when you launch fallout but this looks better.
It does work, but buggy though. For now, I’ve opted to using the VM with a gpu passed through so I can easily install collections.
Once I have the game the way I want it, I might move it over and see if I can get it running on my host OS, and import the vortex config to keep my mods up to date.
Oh interesting. Thanks for the reply. Maybe I’ll end up doing that too. I got fallout tale of two wastelands installed on Linux with some script to make mod organizer 2 launch when you launch the game but it randomly stopped working
@zbecker@toallpointswest@Hextic@atmur i was surprised how well Factorio plays on the steam deck at end game. Really didn't think proton would handle it
But a lot time they weren’t good native ports, at least for AAA games. A lot of the time they slapped a translation layer on the Windows version, so it may end up running better in Proton.
That is amazing if true! I contacted faceit quite recently to ask if they were considering Linux support at all, and they replied saying that they were not aware of any plans to support it. Super happy to hear this because I have been loving Battlebit for months now. Maybe one day we’ll be able to play FaceIT cs on Linux!
Very happy to hear this. I’ve been really enjoying the game but expected my time in the game to have an expiration date. Hope they follow through and the game can maintain a decent player base.
For me this even smells like “kernel module that has to be loaded”. I highly doubt this is even worth trying. There are already only a few Linux gamers. How many of them will switch distribution just for a game?
Dang it, I got especially excited because I thought FaceIt was finally going to support anti cheat/their client on Linux for CSGO, too. Glad to see that BBR is getting some love, but c'mon, FaceIt...
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