I’m still having some issues even though proton experimental was apparently updated. Trackmania just gets “Ubisoft Connect is not currently installed” when starting Trackmania.
Any suggestions? I’m on pop os
I’ve also tried rubbing Ubisoft Connect via Lutris but when hitting play it opens up a blank square on the screen and the launcher/login never come up.
Stupid Ubisoft, I just got into Linux a couple weeks ago as my daily driver and this was the first thing to make me boot back into Windows.
Thanks for the reply. I did try this and it wasn’t working but I tried reinstalling the game and that did work. It reset my settings and keybinds, it did keep openplanet but lost the plugins. Not a big deal. I had some weird issues with the game the last week or so. So maybe when ubisoft breaks it again the usual fix (like in this case waiting for the proton experimental update) will work without a reinstall.
AMD HIP support for Blender has landed or is landing soon for Linux so I wouldn’t be too worried. However, HIP is still slower than CUDA / Optix so there’s that to consider as well. I personally went Nvidia for that reason.
Which polling rate on your mouse are you using? I‘ve read something about a couple of months ago that 1000 hz polling rate on proton could cause mouse input lag, I don‘t know if its still present, but give it a try lowering the rate
for anyone reading this you can install mo2 and vortex via steamtinkerlaunch was the easiest and stable for me the lutris installers were really outdated and crashed all the time
oh sorry gorgot to mention i have tried the newest version of proton GE, proton experimental, proton 8 and 7. also nince i forgot my system specs are: Ryzen 7 3800x, Rtx 2080 super, an the game is on an nvme ssd
i have linux running for about 1 year on my main pc and laptop. often when buying games i forget to check protondb because most game I play work fine. but i like to play bethesta games, farm sim and older ones also Cyberpunk runns fine on my system. some games may require you to tinker to get them running smooth. and i thankfully never ran into problems with the nvidia drivers for my 2080 super. all in all i would say the linux experiance is quite good overall for my case. as for distro i only have used arch for a longer period but from my tests and what i heared fedora(i tested it on an old laptop worked gread out of the box), PopOs(i tested on my old system (amd fx6300 ,gtx980) ran fine), mint(never tried it myself but people say it’s quite good) and EndeavourOS(same as mint)
I used to buy Nvidia cards, but since AMD providing support for teams building in-kernel drivers I’ve mostly walked away from team green.
Unfortunately when it comes to stuff like laptops the selection with AMD kit is a bit limited, do I do have one with an NVidia card there and it’s still a huge pain. In Linux I have to worry about the driver stub borking every time there’s a kernel update, and in Windows they seem to want you to login to their app to do damned updates.
I’m happy to see Nouveau getting better accelerated support but it would be even nicer if NVidia could step up to the plate themselves.
In a way, I think it’s also best if the community would work this driver out, because if Nvidia steps in and gets involved in this project, chances are that they might update their Linux kernel driver to become incompatible with Nouveau/NVK.
Would that necessarily be bad. If they made a proper open-source Nvidia driver - similar to the in-kernel AMDGPU - then Nouveau could still build off that or be merged in to add functionality.
I don’t miss the old fglrx drivers now that AMDGPU is around.
Definitely would not mind having an AMDGPU equivalent for Nvidia. It’d be awesome if things like proprietary CUDA could be an optional installable package alongside an open graphics driver.
Tbh all nVidia should’ve done was to make their firmware available and easily redistributable. Them locking down their hardware down to the firmware level is what killed the development of Nouveau.
They don’t need to step up to the plate, just don’t block the guys who are willing to do the necessary work themselves
Yes, but that license change took them quite a while after the first release of the open kernel module, and still, that’s only for the GSP firmware. Nothing of the sort is the case for the PMU firmware that could be used for Maxwell and Pascal*.
(*Fun fact, there is actually some code for power management for Maxwell series at least (not upstreamed I presume), Nouveau devs even demonstrated NVK via playing Hollow Knight on a GTX950m, which ran the game pretty smoothly, the main issue seems to be not being able to control the fans of the GPU due to the firmware, something that was not really a problem for the particular laptop they’ve done the demonstration on)
Yeah the APU availability isn’t bad (and I’d choose AMD for an APU over others) but selection with dedicated graphics chips is pretty limited, especially if you’re looking for both an dedicated AMD GPU and CPU.
I have definitely had DKMS not play nicely with my Nvidia drivers, as well as the “which Nvidia driver actually supports this older GPU… oh look it’s dropped” issue, but that’s also on Ubuntu variants so you might have better luck in arch.
To be fair, I do some weird shit on my environments. One thing I’d love if NVidia had reasonably supported native drivers is to have a PXE-boot system that plays nicely regardless of whether one is one is team green or team red. I used to maintain one which contained a decent catalog of games but had to do some quirky overlayfs stuff to make both viable.
Flightless Mango has some comparisons for ‘newer’ games, in case you were concerned about performance. Short answer is that you might expect to lose a percent or two on frames vs. Windows, which is not really worth fretting over. Some games are worse, usually until the underlying issue is fixed. Some games are substantially better - usually Vulkan-based ones. The additional Linux efficiency is real, when it doesn’t have to translate all the DirectX calls.
Don’t know about missing, sorry. The problem is more that some games that use cutting-edge features might have really bad performance, since there’s been no priority on optimising it yet. The last game I played that was that troublesome was Horizon Zero Dawn - was almost unplayable on Linux at launch; couple of updates later, equally as good as Windows.
Never tried raytracing, would imagine that would probably have some issues. But I hear that even at best, RT is a horrific performance hog.
Most webcams use USB UVC protocol which is supported on Linux. I have a Logitech Brio 4K webcam I use for doing YouTube videos (with OBS) and I have some cheaper Redragon webcam I use for video calls. Both work great. I also just picked up a 4K HDMI USB capture device that also uses UVC and it works just fine as well.
For graphics card, AMD is best. Intel is getting there as well. NVIDIA works but the drivers are proprietary, out of kernel, outside of Mesa, and painful to maintain. Do not recomment NVIDIA. I personally use an Intel Arc A770 in my main PC and it works fine for the games I play EXCEPT that Yuzu emulator runs like absolute crap with it, so this past week I swapped it out for my older AMD RX580 to play TOTK at 60fps.
NVidia RTX 3070, closed source drives, rock solid. Open source drivers usually lag behind, and was pretty broken when I first got it.
Haven’t seen a webcam not work in Linux in years, they are all mostly standardised. Have used Logitech, MS, and a HP camera, along with laptop built in cameras, all worked fine.
AMD for graphics - RX 6600XT. Works flawlessly with the opensource drivers. I don’t use a webcam currently, but in my experience most Logitech webcams work fine these days. Before you buy one, look it up on Amazon and search for “Linux” in the reviews and usually you should find a comment indicating whether or not it works fine.
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