I had to boot into windows again and everything was terrible (open.substack.com)
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Based on quake engine, now it has all the bells and whistles of modern graphics.
Hey all, I have a RTX 3060 and a Ryzen 5600G and I'm on Ubuntu 22.04. Since Steam has shader pre-processing on Linux I thought I'd ask on a Linux gaming community about this. I noticed that when Steam processes Vulkan shaders, it uses the CPU (my CPU heats up a lot and the process manager shows CPU being used while GPU is not...
This release rolls up a bunch of features, perf improvements and bug fixes / workarounds as usual....
HOTFIX:...
Note that I’ve linked the latest version at the time of writing this (3.0.2), the original 3.0 version with its changelog is available here: github.com/LostArtefacts/TR1X/releases/tag/3.0...
HOTFIX:...
Added protonfix for Fable III...
Added yakuza 5 cutscenes fix (thanks NishiyamaPedro) gitlab.winehq.org/wine/wine/-/…/4244...
A few days ago the Wine Wayland driver merged HiDPI support improvements and now for ending out the week is yet more work to land for Wine’s Wayland driver: the first bits of Vulkan enablement…
While not being directly related to Linux gaming, this does effect gaming in various ways. From Plasma getting features like HDR, Compositor Hand-offs, Crash Recovery that protects against progress loss, true Hibernation and a mega-ton more, to contributions to various Wayland protocols & advancement to Linux as a whole, to...
tl;dr WIP Vulkan support for old HD 6000 cards (late 2000s/early 2010s) developed by dev that also works on Xenia and implemented the complicated fragment shader interlock extension used by some emulators
Nouveau GPU System Processor (GSP) firmware integration that allows making use of NVIDIA’s binary GSP firmware on RTX 20 “Turing” and newer GPUs for having improved support. In turn this GSP route also provides initial support for GeForce RTX 40 series support....
🎮 Join the **Open Source Gaming Tournament! **🎮...
added reverts for vrclient to allow VRChat to work again (pending proper fix from valve: ValveSoftware#1199 (comment))...