Dual-booting Windows 11 and Fedora 38. Gaming on Win 11 is, as expected, most times great. I want to migrate to Fedora and use it as a daily driver, and while it does a damn good job at doing just that, it’s disturbingly aweful at gaming. I’ve installed Steam and I set out to try a couple of games to see what it would...
When trying to install games on an ext4 external drive I get a disk write error from steam. Whenever I reset the permissions on the drive to both read and write, not just read, steam immediately reverts that whenever it’s opened.
I am currently running GTA V from Heroic with Proton GE Latest. I have Fsync, Esync and Gamemode enabled. When it runs on windows, GTA V gets around 115 FPS and GTA O gets around 60-70 whilst on Linux GTA V gets around 80 FPS and GTA O gets a mere 30 FPS....
I’m on Fedora and I use the xone driver for a wireless Xbox One X/S controller. Every time I update the kernel the xone driver disappears so I need to reinstall it constantly (I assume it’s because of how Fedora handles backup kernel versions). It was not like this back when I was using an arch based distro so is there a way...
Patch 2 seems to have drastically slowed down the Vulkan Renderer. Before I was able to get 80-110FPS in the Druid Grove, but now I am only getting 50fps. DX11 seems fine though, but I prefer using Vulkan since I am on Linux....
I’ve been having issues with GTA V on Linux too, with performance being heavily affected by a growing ram consumption that either just slows down the game, creates intense stutters, or just makes it freeze entirely by consuming every ram&swap available....
So this has been annoying for a while but got REALLY bothersome while I was debugging Armored Core 6 crashing on the first real boss fight (the answer is Proton 7.06, by the way)....
I’m running a Radeon 6770 on my home machine, running Mint and running Baulder’s Gate 3 under Steam, and have been having some surfaces sparkle or not show correctly when running it with Vulkan in Proton, though everything looks perfect when using DirectX. It also looks correct in both modes when run on Steam deck. What is...
But I’ve spent most of the time tweaking and setting up and downloading stuff rather than actually playing. Games seem to work really well. Not doing benchmarking but I really like how stable the framerate is when frame cap is in place. So far everything I’ve tried was absolutely buttery smooth.