Oh shit thanks, I was literally thinking about options for that earlier today. I’ve been playing a lot of Gamma lately, and I’ve been thinking about how to transition my gaming PC to Linux. I have SO MUCH old and esoteric shit installed that I’d have to figure out.
I just tried it on Nobara. Just… application launcher (The start menu icon)->sleep. Waited, and then woke the machine back up and when the machine came back up, the game was still running. No idea if all games will play nice with that, but Satisfactory did.
Never had problems with that on laptops, except when I enabled nVidia graphics. So stay away from that.
It’s been a long while since I’ve tried it on a desktop, never felt the need. I don’t even remember if I was on Linux or Windows last time I tried it on a desktop.
So, I guess in general it should work. It’s just a simple suspend to RAM. Should be supported by every distribution out of the box.
that libcuda one is real silly, cuda reserves a specific vram range for itself and eventually games will be wanting to allocate more and will overlap it like this
Have you tried running the game without the patch?
What version of wine/proton are you using? I believe newer versions of proton do what that 4GB do by default. I think it can also be forced in proton using PROTON_FORCE_LARGE_ADDRESS_AWARE=1 but it should be on by default.
I have steamtinkerlaunch setup to use proton-9.0-2e. How can I force it so that I can test it out?
Edit: Just saw in the steamtinkerlaunch options for proton there is a check box for “Force large address aware” and it is enabled. Weird why it still crashes though
I tried swapping the files so that the sh3.exe.Backup (original file) was the one being run and the patched version was renamed to something else and it still does the same thing. Could it be something else causing the crash? How can I track it down?
Yeap, I ended up looking there and there were hints to use certain proton versions buried in the reports. Will update my OP now with the solution. Thanks!
Added a warning that appears in Proton Log for systems that have low file descriptor limit
I'm glad to see that. There are reasons why debian didn't choose to increase their default limit beyond 256, but some games require it and if you happen to find one it can be tricky to figure out what went wrong.
GTA online was fun from 2015 until a couple years later before flying bikes and sky races. R* kept pushing updates that appeal to teenagers and absolutely ruined it.
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