Super Mario is today what Mickey Mouse wishes it still was: a joyful, universally recognizable character deeply entrenched in the childhood of millions.
There is a special place in my heart for the infamously strange Super Mario Bros 2. Many connoisseurs will justly mention that it is merely a reskin of the lesser known Doki Doki Panic. What is often left out is that Doki Doki Panic was created as well by Mario creator Shigeru Miyamoto and that it originally contained references to its previous work on Mario, such as the POW blocks. In the long run, I feel that Nintendo of America’s decision to adapt DDP as SMB2 for the occidental plebs boosted the series with several charming monsters, a more interactive world, as well as multiple playable characters. We owe Bobombs, Shyguys and Ninjis to this very title.
super mario advance was my first mario. looking back, its good when sequels try new things. and the mario franchise is better for what doki doki brought in
I am a late fan of this series. I used to have a Gameboy color as my first gaming device, but never actually sat down to play a Mario game fully until Super Mario Odyssey on the Switch. I really liked it, but it wasn’t a 10/10 for me like for other people.
For me the unexpected match came in the form of Super Mario 3D World. Something about the simplicity of the level design (short levels with 3 collectibles each) combined with the amazing coop make this an all time favorite game of mine. I also adore the music and general tone and creativity. It really had an almost therapeutic effect on me, I’ve seen more immediate effect on my mood than any of the anti depressants I’ve tried :D.
I have Wonder but it’s a bit to strange at times for my tastes (even though it is incredibly creative it isn’t as relaxing as 3D World was for me)
Long time fans of the 2d games really enjoy Wonder as the movement mechanics moved back to a faster feel from pre-New Super Mario Bros. My favorite will probably always be Super Mario World because the movement is the most responsive in that game and I also like to play ROM hacks for it and that community is wild.
New Super Mario Bros ended up with a sluggish movement by comparison and dominated 2d Mario for decades.
The big draw for many people in Mario is movement mechanics and that’s why Odyssey is so popular as well. The 3d platforming with Cappy just feels right. Like a missing extension that we never new we didn’t have.
Super Mario Bros. 3 was the first game I ever played, waaaay back in the early 90s. That hooked me into gaming for life, and every few years, I do a no warp playthrough of the game that started it all for me.
Then, a few years later, I tried Super Mario 64 in a Toys R Us. It blew my mind and I absolutely had to have an N64.
I despise Nintendo’s business practices, but there’s no doubt they had a formative influence on my childhood.
SMB 3 was a big deal when it came out. Not only was the game a delight to play, but they had a whole ass movie where they “debuted” the game at the end of it. The whole movie was pretty much a long Nintendo commercial showing different games and the power glove and all. The end was a video game competition and SMB 3 was the surprise game. They even showed where to get the first warp whistle.
For sure the same. Want to do a single player run, but multiplayer is a lot of fun. It turns some of the more ridiculous space elevator parts into a group project
Great game! I wish there was a randomized map, because it feels like I know every corner by now, and I do the think resource cost scaling gets ridiculous (try building a train of any length with 2 people), but it’s a really great survival crafter + factory builder.
Oh, that would be cool. They are updating the node locations and making trains less costly in 1.0, so hopefully that is a lot more viable with 1 or 2 people.
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