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taanegl , in Max Payne

Is it time to play through Max Payne again? Has the game recieved love from the modding community? I'll answer my own question by saying looky looky...

modulartable OP ,

I think a replay of all 3 games is in the cards soon! I'm ready to be hurt again

russjr08 , in You’ll Soon Be Able to Install Nix Packages on Your Steam Deck
@russjr08@outpost.zeuslink.net avatar

Whoa! Definitely not something I expected, but will happily take it!

Kaldo , in You’ll Soon Be Able to Install Nix Packages on Your Steam Deck

What does 'making changes to its core system' mean? I though people were able to use steam deck as a proper pc already, installing new apps on it and stuff like that?

thingsiplay OP ,

SteamOS core system is locked as read-only. That is what immutable means. In example you cannot install applications using the core system management named "pacman" (short for package manager). There is a toggle in SteamOS to disable this read-only functionality, but with next system update all changes are reverted.

But how do you install applications on SteamOS? You certainly can do, right? Yes! That's the store it offers, which uses a different concept called Flatpak. These are programs you can install without touching the core system. And therefore these are persistent, even on system updates. And they are similar to Android programs in a sandbox.

I assume you are not familiar with how Linux systems operate. Imagine this like Android, where you are only allowed to install from a store, which cannot make changes to the Android core, but only install applications on a secured way. But that is limited. Or imagine a game console where you can only install games and programs which the store has. And it lacks Command Line Interface programs in example or many other tools not found in the official store. That's how SteamOS works at the moment.

And here comes the Nix packagement into play. This is a different system again. You can think of it like Flatpak, meaning any changes to it would be sandboxed and do not touch the core system. This allows for Command Line tools and some other stuff, as discussed before. Nix packages will be part of the next big update of SteamOS.

JickleMithers , in If you could only play one game exclusively, which one would it be?

My initial thought was something like Elder Scrolls or Fallout, but I think I would be happier in something with a robust building system. Minecraft would work but something like 7 Days to Die would work too and add a bit more challenge. Maybe Valheim, I haven't played a lot of that but the building system seemed good the little I played?

Edit: I think I would choose No Man's Sky, actually. Endless exploration and a semi decent building system.

jemikwa , in Steam Summer Sale: Hidden Gem/ Recommendations thread

I have to recommend my favorite game of the last few years - CrossCode
It has everything. Snappy combat, build diversity, varying enemies, incredible story and characters, beautiful pixel art, and unique puzzles.

The combat is fantastic. It’s very responsive and has so much diversity in each element you obtain. The gear has so much variety to augment your builds.
I love a great story in games. I adore the story in this game. Lea is a compelling main character while being one of few words (literally). Her friends she makes along the way are charming and frustrating but in a redeeming way. The universe has so much lore to discover in every facet, and the real-life MMO setting is captivating to explore. If you aren’t a fan of puzzles, you can reduce the timing of elements of those puzzles to make them easier to solve/execute. A good handful are time-based execution ones, so this feature is very helpful if you’re ever having a hard time pulling off one or two puzzles.

nisegami , in Is it me or are games really not fun anymore

I got sucked in by TOTK and Elden Ring so I can’t say I’ve had the same experience. I basically haven’t played a multi-player fps since I graduated university though, so that must count for something? I played a ton of those back then.

aka_oscar , in A New Video Game

Also reading those wii manuals so full of life and style.

sub_ , in Visual Novel Recommendations~?

Zero Escape series: I love them, even ZTD. Some hated that ending, while I don’t think it’s that bad.

Infinity series:

  • Never7 is very slow, and romance heavy with bit sci-fi. I don’t like this game
  • Ever17 starts getting better, leaning more towards sci-fi, but can still be quite slow
  • Remember11 is the best among the infinity series, it’s sci-fi horror mystery. Some say the ending is kinda incomplete due to budget issue, I’d say that the ending is bit of cliffhanger, but the main story is more or less complete

Raging Loop: a really good supernatural horror mystery. Maybe even better than Zero Escape series. I highly recommend this.

Paranormasight: a solid horror mystery VN released this year, there’s some smart puzzle and writing, but the ending is kinda unfulfilling.

Meitantei Conan & Kindaichi Shounen no Jikenbou: it’s fan translated DS game. I am a Kindaichi fan, and the Kindaichi section is good mystery. The Conan part is … well, I’m not into Case Closed, their mystery always feel bit geared towards kids.

Danganronpa series: There are parts of the games that I like, but somehow I couldn’t stand the annoying character tropes prevalent in the series, and also those fan-service-y part. Some people dislike the final ending, I’m ok with it.

Root Letter & Root Film: Root Letter starts out good, but somehow one of the endings ruined the whole game. Root Film starts off promising, but the deduction part is kinda stupid and boring. Also the ending is not good.

Policenauts & Snatcher: They are quite interesting. I enjoyed Policenauts quite a bit. Snatcher is good too.

Silver Case: couldn’t stand the banter and writing. Everything feels so slow, and very Suda51.

13 Sentinels Aegis Rim: quite a solid sci-fi kitchen sink visual novel. It does feel like they are biting more than they could chew though.

AI the Somnium File: okay sci-fi mystery VN, I don’t think it hits the high of Zero Escape.

Fatamorgana: I thought it was a murder mystery VN, didn’t realize it’s more romance, couldn’t get into it.

Steins; Gate: I tried to like this game so many times. Okabe the main character is very grating.

I’ve probably missed some, I recently bought Root Double, which is from the co-writer of the Infinity series, heard that it’s really good.

metaltoilet , in The Lord of the Rings: Gollum developer to close after disastrous launch
@metaltoilet@beehaw.org avatar

It was a funny meme while it lasted.

PM_me_your_vagina_thanks , in If you could only play one game exclusively, which one would it be?

Sounds like hell. I compulsively switch between games, I could never stick to one.

MooMix , in Steam Summer Sale: Hidden Gem/ Recommendations thread
@MooMix@beehaw.org avatar

Timespinner: A really solid Metroidvania - very similar to older Castlevania games. It's on sale for just under $6 USD. Great deal. I got a solid 28 hours out of the game and loved it (tho, if you race to the end it isn't super long but still good for the price). Don't sleep on it for that price if you like the genre, and are itching for that old school Castlevania feel. An actual hidden gem IMO.

Broforce: Not a hidden gem, but a hilariously fun side scrolling shooter like Contra that you could play with a few friends (and levels going up and down, not just running to the right, plus destructible environments that you can use to kill your friends for laughs). $3 USD, hard to pass up even if you only play it for one drunken night with your friends. We all had a lot of fun with this. Maybe too much fun.

Toukiden 2: This game has been sitting at full price for years. I could never understand why. It's a Monster Hunter style game with a full open world for single player, but multiplayer gameplay for boss battles similar to MH. I had fun with it for a bit but I have been waiting for it to go on sale so I can play it with some friends. Significant sale at $23.99 USD compared to the usual $60 USD and it doesn't happen often. It's worth looking at. I enjoyed the few hours I played a lot, but I couldn't tell you how good it is overall. Reviews seem good.

Grim Dawn: Others have already mentioned this one. It's the successor to Titans Quest, and perhaps the spiritual successor to Diablo 2. Supports mods, which is great! Stash enhancements, character editors, etc. It's an ARPG game similar to Path of Exile and Diablo. Story is decent, there's some cool mechanics and choices matter type stuff, but even with those you can still play with your friends. You can get the game with expansions (totally worth getting) for around $21-$25 USD. Great deal and you'll be supporting a great company, Crate Entertainment takes care of their fans and keep supporting the game.

foosel , in Steam Summer Sale: Hidden Gem/ Recommendations thread
@foosel@feddit.de avatar

Definitely In Other Waters, an earlier work from the same people who recently brought you Citizen Sleeper. It's a narrative heavy game were you play an AI helping a xenobiologist. You perceive the alien maritime world through a quite minimalistic interface, and nevertheless that game had me on the edge of my seat from the start. Highly recommended, and IMO far too little known.

Currently 70% off and less than 5€. Also available as part of a bundle with Citizen Sleeper.

comicallycluttered , in Steam Summer Sale: Hidden Gem/ Recommendations thread

Huh. Didn't realize it started today. Will have to check my wishlist.

Anyway, recs in no particular order:

  • Kena: Bridge of Spirits is a lovely little game. Some great East Asian influences, and a really great art style. Combat is sometimes surprisingly difficult. Some fun puzzles and platforming make up a lot of the game.
  • Death and Taxes is a short and darkly humorous game where you take on the role of the Grim Reaper and decide who lives and who dies in a workplace-like fashion. If you're a fan of the web series, Purgatony, this might remind you of that. It's got a touch of satire to it as well, but not super pronounced. You'll find that mostly in the details and consequences of who you let live and who you let die (and there are consequences, some very significant).
  • Heaven's Vault is a narrative game that takes place in space. Linguistics (or rather translating text) plays a role in the game and it's got a hand drawn, cel-shaded kind of art style.
  • A Story About My Uncle is a first person, narrative driven, and entirely nonviolent game, with a bunch of cool swingy mechanics (so lots of gameplay, just not shooty bang stuff) and a fairly sweet story. You meet all sorts of fantastic, alien creatures on your adventure, platforming through a strange and beautiful world. Art direction is lovely, honestly.
  • ABZÛ is just straight up awesome relaxation (with a few less relaxing points every so often) from some of the devs who brought you Journey and Flower. This time, it's all about diving and swimming through fascinating locations that vary from colorful reefs to areas reminiscent of long forgotten temple ruins (the name comes from the Sumerian and Akkadian word referring to underground aquifers that played an important part in some Babylonian mythology).
  • Quantum Conundrum - Do you like Portal but wish it had a little John DeLancie commenting on your actions? Then this is for you! A fun puzzle game heavily inspired by Portal (the lead dev worked on the original Portal, if I recall). It's aimed at a slightly younger audience, but I think it works for everyone. Good vibes all around.
  • Okay, not a hidden gem exactly, but if you like space, No Man's Sky isn't the disappointing game it was on release. I'd urge anyone who likes space and exploration to at least give it a shot. You can turn on creative mode and not worry about any survival elements as well. It's got a bit of a plot to get you used to the galaxy (and also explain some of the lore), but you can just do whatever you want and ignore that. Three alien races and you can learn words from their language by interacting with them or interacting with pillars on various planets that will teach you a word. I like this part of the game a lot for some reason. There's some other lore hidden around as well, but it's really up to you if you want to discover it or not.

Edit: I forgot about Blacktail. I haven't finished it yet, but it's a new take on the Baba Yaga myth and stars the voice actress who played Meg in Hades. That lovely, husky voice.

Edit 2: If you're looking for something a little old school, Jade Empire is a fantastic game by BioWare. KOTOR, but with real time combat that's heavily inspired by kung fu films and carries that general vibe with a bunch of East Asian visual aesthetics thrown in. If you like Crouching Tiger and similar movies, this is a great game to play, especially if you're also a fan of BioWare's RPGs (or just RPGs in general, honestly).

These next three are very hit or miss and some may find them either unpolished or just not that enjoyable. I'm listing them because they've got either an interesting story, or interesting mechanics. You'll notice the last two have a "mixed" rating, so this is more about "if you like the idea, maybe try it".

  • The Vale: Shadow of the Crown is a narrative game that puts you in the shoes of a blind princess. It was made to be a game that blind people can enjoy, and the controls and mechanics are fairly basic (and it's keyboard only as far as I remember, but there might be controller support, I don't know), but the audio design is fantastic (for obvious reasons). There's some combat, and it's all about timing and listening for cues. I honestly think it's a fantastic game, but it's not for everyone. Good news is that it has a demo! Try it out first. Also, WEAR HEADPHONES. It's actually a necessity here. Binaural recording and object placement is entirely dependent on your ability to hear things (since you can't see anything, though it's got some pleasant screensaver-type visuals which do fit the theme of the area you're in).
  • eXperience112 is a bit of a weird game. It's kind of a point and click adventure, but you don't control the main character. It takes place on an ocean vessel where something's gone wrong. You essentially play a camera operator and what seems to be the only survivor speaks to you directly so you can point her in the right direction. Also, she remembers when you last saved. If you don't play for a while, she'll comment on the fact that you left her alone for a while. It's buggy, but interesting.
  • The Occupation is kind of the middle ground between a walking sim and immersive sim, which sounds like a weird description. It has narrative and some gameplay elements that you'd find in immersive sims (open-ish levels, multiple characters to speak to and ways to complete a level, some stealth, etc.), and every level takes place in real time, which is important because you'll have scheduled appointments for interviews and you'll be gathering evidence before that time is up, so you'll be looking at your in-game watch often. That watch is the reason I find it gets into walking sim territory, because you're kind of restricted by it and it sometimes makes things feel a little "on-rails". The whole thing takes place after some terrorist event killed someone close to the main character, set in a kind of dystopian London, but with a very '70s/'80s vibe in aesthetics. It has a demo, so try that first. If you don't like it at all, you won't like the game. If you find it intriguing, later levels get more intense, so you might be interested in buying the full game. If you like the demo, then yeah, maybe buy it. It's not too long to complete.

Most of the games I listed aren't too long or time-consuming. The only significant exceptions are Kena and No Man's Sky. The rest can be generally completed in a few hours or a couple of days. Kena isn't super long either, but it does require a bit more of a commitment than the others.

Edit 3: Add Jade Empire to the "not short/quick" games list. Definitely requires some time investment.

hotchurkey ,

+1 for Heaven’s Vault. Really excellent indie gem, and a fun spin on the detective game.

rjh ,

I loved Heaven's Vault, it hit all the things I love: detective/mystery novel, rich dialogue trees, languages. The only problem is when it's over there aren't any other games like it.

sodiumbromley ,
@sodiumbromley@lemmy.blahaj.zone avatar

I feel like over time No Man's Sky feels increasingly like I have too many mods installed. Every update felt like it had its own hub and NPCs and progress track that didn't interact with any of the others. The game is still huge and it has turned into the game everyone was disappointed it wasn't at launch, but I felt overwhelmed on which things were part of the core story I needed to complete and which parts were rabbit holes that wouldn't connect to that.

natori ,

Yeah. I think the issue in NMS is that they keep adding new systems (good) that do the same things as other systems (hmm) and can't interface with those systems (bad). Like, why is town building not at all like base building? Why does base building have its own rudimentary town building part, but it kinda just stops? Why do they have beautifully realized frigates in space, and crashed frigates ont he ground, but no relationship between the two?

I really want to love it, it contains essentially everything I like in a game, but it just constantly falls short on depth each time. I'm due to go back and sink another few hours into it but I also feel pretty confident that I'll finish off again feeling the ache of missed opportunity.

All that, and also I just think the writing in the game is phenomenally bland. It's not bad at all, it just never captures my interest in the slightest. I'd love to get my hands on the basic framework of the story and totally rewrite it.

comicallycluttered ,

Oh, shit. I forgot about settlements. That whole mechanic suuuuuuucks to me. I had to just ignore it.

And yeah, plot's paper thin. Mainly there to just edge you in the right direction with learning mechanics and whatnot, but I still find some of it interesting, mostly in theory. Maybe because I just fill in the gaps with my own headcanon, I guess.

Not that there's much canon to be had, but there is at least some lore to be discovered relating to how certain races came to be and the whole Atlas and "Traveler" concept essentially being the quick explanation for why literally everyone's experience is "canon".

Still, do agree for the most part. Also, I must admit that my recommendation was based on my time with it a few updates ago. Played it recently and there's definitely a lot more, some interesting, some "too much" (like settlements).

Might move it down into my "maybe" category because it probably fits better there.

exscape , in If you could only play one game exclusively, which one would it be?

Seeing how I've played Slay the Spire for about 650 hours, and the only game that comes close (and almost certainly surpasses it) is Counter-Strike when I was a teen, I'd have to go with that I suppose.

LostCause , in Is it me or are games really not fun anymore

Learning about the concept of enshittification (https://www.wired.com/story/tiktok-platforms-cory-doctorow/) made me suspect that this might be going on with games too. I mean these always online and monetisation trends seem to suggest so.

Though for me it‘s also the age and work, quest logs remind me of ticket systems and grinding of more repetitive work and it all lost it‘s shine. I enjoy games still, but less often I would say.

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