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Helvedeshunden , in Great Cyberpunk Games

I have enjoyed Cloudpunk greatly. It is a low budget title, but the characters and anti-corp themes are great. Plus it has flying cars.

You could obviously also pick up Bladerunner. I think all the versions are back in order now after some initial chaos around a re-release.

jherazob , in Great Cyberpunk Games
@jherazob@beehaw.org avatar

One that doesn't fit the usual but is very much right in the middle of the genre is VA-11 HALL-A. You're essentially playing a background NPC in a place away from all the action of a cyberpunk story, you can see that it's all happening elsewhere but you're just in your small bar serving drinks and dealing with your personal life. Loved it.

Hellebert , in Dwarf Fortress adds experimental multithreading support

Putnam has been such a huge blessing to this game since they took him them on.

With a Linux port I might have to install it again too. Ugh my sleep.

Edit: I was an idiot.

gabo2007 , in Dwarf Fortress adds experimental multithreading support

I hope this means the Mac version is coming soon!

resurrect , in Multiplayer boomer shooter without Microtransactions?

Boomer shooter? Wtf is wrong with people.

AndrasKrigare , in Co-operative Video Games

I’m a bit surprised by your premise, games with local co-op have certainly almost disappeared entirely, but I haven’t noticed a trend in online co-op. Some good ones off-hand (that haven’t been mentioned). These are in descending order if my personal playtime as a rough proxy for how good I think they are.

  • Remnant
  • Wasteland 3
  • Outriders
  • Gloomhaven
  • Risk of Rain 2
  • Warhammer Vermintide 2
  • Monster Hunter World
  • Left 4 Dead series
  • Back 4 Blood
  • Borderlands series
  • Magicka
  • Star Wars the Old Republic
  • Helldivers
  • Barony
  • Barotrauma
  • Gods Trigger
  • Action Squad
  • Aragami 1,2
  • Evil West
Screak42 , in CD Projekt: "We need to fix the relationship with our players"
@Screak42@lemmy.ml avatar

Nah. I’m good thanks. Maybe on a 90% sale.

But I’m not going to RE-buy what it should have been in the first place. And it’s not going to be.

azureeight , in Your favorite farming/townie sims, and what makes them unique?
@azureeight@beehaw.org avatar

I just started back up one that I rarely see talked about: Ever Oasis. Does it do everything perfect? No, but it’s a cute little handheld game where I get to help an adorable water spirit save adorable seedlings and owl people. There’s characters to befriend and take on quests too! It offers a lot, but cause it was on the 3ds I don’t think too many people have played it.

Outside of that, Harvest Moon: A Wonderful Life is my nostalgia favorite so I am hopeful about the remake.

LordTraubensaft , in What are you favorite mobile games?

I really loved Data Wing.

JollyRoberts , in Why does no one make a Black and White-style game?

@AlexRogansBeta

There is this one: https://fata-deum.com/

I backed it on kickstarter ages ago. Have not played so ymmv, but its meant to be a spiritual successor to the B&W games.

ICastFist , in Why is Freelancer still the best?
@ICastFist@programming.dev avatar

Freelancer is an incredible game indeed. How it handled ship to ship combat was simply the best, as it was the first time I actually played “space combat” instead of “aerial dogfight in space”. Ships were plenty of fun and their strengths/weaknesses always made sense.

Ever gave Evochron Legacy a shot? It’s quite the game once you get the hang of it, though that can take a while

Cowbob45 , in GOOD games with female protagonists?

Jade from Beyond Good and Evil.

tshannon , in GOOD games with female protagonists?

Alien Isolation

Hillock , in Why is Freelancer still the best?

Freelancer just got everything right. First and foremost are the controls. Combat is just so much fun because of it. It might not be the most strategic combat system, it might not be the most realistic, but boy is it fun. It's responsive and immersive, the weapons feel great to shoot and sound amazing. The only other game that came close was Aquanox in this regard.

It's not trying to be too much, most of the game is rather simple but to the point. The UI gives you all the information you need but doesn't overload you.

The progression was spot on. You spent enough time in each area to get familiar with it but you moved on before it had a chance to get boring. Same with your ship progression. You got new ships at a decent rate. The mix between free exploration time and furthering the story was right. The spacing between points of interest was just right, big enough that you could feel the vastness of space but not too wide to spend endless time traveling. Especially the difference between traveling amongst established lines and going "offroad" was right.

Freelancer just focused on what is important and delivered on it. There are a few areas it could have been more. Especially faction diplomacy and economy is an area that in a game released today would feel too shallow. But it didn't matter for Freelancer because it delivered where it matters and that was a fun space shooter game.

MilliaStrange , in GOOD games with female protagonists?

Try Life is Strange: an emotional coming of age game about a photography student with the ability to rewind time. One of my favorites.

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