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therealjcdenton ,

Awesome, I can pay $700 to play Bloodborne in 30 fps

yamanii ,
@yamanii@lemmy.world avatar

SEVEN HUNDRED US DOLLARS!

Sony costumers need to remind them of the PS3.

altima_neo ,
@altima_neo@lemmy.zip avatar

IT’S RIDGE RACER! RIIIDGE RACER! Remember that one?

hal_5700X ,

Why not go PC at this point. Modern consoles are locked pre-built PCs and paying $700 for a locked system is crazy.

Powerbomb ,

I don’t know if It turns out that I was stupid for not buying the original PS5 or holding out for a Pro one even from back then.

I was looking forward to this a lot because I could get the better version from day 1 and have a lot of games to play from taking and borrowing my brother’s disc games.

I guess I’ll get the XBSX for GTA VI when it comes.

yamanii ,
@yamanii@lemmy.world avatar

Not like holding out matters now, they just raised the price in Japan for the 3rd time, second wind said the controller got 5 dollars more expensive, you can only save with used nowadays.

Linkerbaan ,
@Linkerbaan@lemmy.world avatar

This GPU bump is pretty big it’s almost a PS6. Keeping the old Zen2 CPU is disappointing though.

De_Narm ,

I’m still waiting for a reason to get a PS5 at all, everything I’ve been interested still got released on PS4 too - except for one single game.

I really don’t care for better specs anymore, I probably couldn’t even tell PS4 and PS5 games apart without a side-by-side comparison. Not to mention, to see a difference at all I’d need a new TV on top of the console. Not gonna happen anytime soon.

CmdrShepard ,

One major improvement with the PS5 is the instant loading times. I don’t think this thing will be any faster in that regard but it’s a major improvement over the PS4. The other improvement over my original PS4 is that it doesn’t sound like a jet engine after 20 minutes of running.

Ray tracing is cool but what console games are even using it at this point? It’s like them advertising “8K capable” as if anyone gives a shit about that during a time that 4k is just barely becoming the standard for most.

warm , (edited )

Consoles are a dying breed, especially Xbox and Playstation. Almost every exclusive ends up on PC anyway now, even then I personally don't think there's any game worth spending this much on hardware to play. There's literally no point in buying an Xbox or Playstation unless you really really don't want to bother with a PC setup.

I bet the market will end up as just PC and mobile. I mean the PC market share has already overtaken consoles.

GrammarPolice ,

Yeah nah

warm , (edited )

We will see when Playstation 6 releases, its unlikely to sell as much as PS5 did, let alone PS4. Microsoft already realised the decline and are jumping into games as a service for the Xbox brand, ideally they would want you to just stream their games, as shitty as that is. With Xbox gone, there's no competition and with Sony being Sony, they are going to abuse that to squeeze any extra money they can from people still willing.

PC became a lot more affordable and accessible in the last decade and it doesn't lock you into a closed ecosystem, you can upgrade when you want, you don't have to pay subscriptions to play online games.

Kids are more exposed to PC gaming than ever before, with all the popular 'content creators' primarily playing on PC, so they are naturally swayed to it more than consoles.

I hear so many stories of people switching to PC, friends asking me for advice for what to buy for themselves or their children.

Circana's May 2024 U.S. video game market highlights, the analytics company reported that video game hardware spending is down 40% compared to 2023. Microsoft, Nintendo, and Sony have all shown "double-digit percentage declines," with the Nintendo Switch seeing the "most significant drop."

The writing is on the wall, it would take a big change to swing back the other way. There's a reason they are dying for GTA 6 to release.

PunchingWood , (edited )

The price increase is insane. That does not seem to scale in comparison with what you’ll get in return over a regular PS5, especially if you’re gonna be forced to buy the digital editions from the PS store, which are outside of the sales often the most expensively priced versions too, I’ve practically only bought second-hand discs for my PS5 because of that.

So either games will start running at higher framerates on real 4K, like 60FPS and up. Or developers will get lazy and stop bothering to optimise for the older generation of PS5, which will then be an excuse to upgrade to the more expensive edition to play at 4K and/or 60FPS.

I really hope the latter won’t be a thing for the sake of both players and game development, there’s been enough unoptimised shit lately and I hope we can move forward again.

RxBrad ,
@RxBrad@infosec.pub avatar

That optimization part is what worries me. I still remember games like Control & Cyberpunk being basically unplayable unless you had a PS4 Pro.

PunchingWood ,

Yeah I’m afraid that stuff like GTA6 might run like absolute dogshit on the old PS5, because they will see the opportunity to make use of the better hardware to sell the 4K and 60FPS. No doubt even Sony will try to push this, trying to sell more of these Pros.

I do hope we will move forward, but I think money and greed will play too much of a role in this. We don’t even really need a PS5 Pro right now, looking at the current line-up of games that run fine on the old PS5, even in 4K and 60FPS, as long as developers spend the time to optimise their games instead of throwing everything on to raytracing (which I find is still in a very experimental phase).

yamanii ,
@yamanii@lemmy.world avatar

Yep, people have rose tinted glasses but GTA V had a massive pop in issue on the consoles it released, the proper version was the PS4 one. Or PC.

ATDA ,

I’m sure at some point devs will make good use of the extra power. And by that point this puppy will be half the cost MSRP to snatch up.

Swarfega ,

Not worth it. The PS5 games catalogue is piss poor compared to when the PS4 Pro released.

GoodEye8 ,

Kinda hard to make a solid catalogue when you follow the live service trend and your projects flop one after another.

PunchingWood , (edited )

Frankly that’s just thinking with only PS5 exclusives in mind.

A lot of people, probably the vast majority, don’t get an Xbox or PlayStation for the exclusives. They just get one because they don’t own or want a gaming PC and look for the easier more accessible solution.

So to them the catalogue is just fine because they don’t get the console just for the exclusives.

Not sure what the point of downvoting me is, but I’d rather be interested to hear people’s counter-arguments instead. Because a lot of people seem to just assume that many console-owners have both a console and gaming PC.

yamanii ,
@yamanii@lemmy.world avatar

If what you said was true, Xbox would be in a much better position though, COD and EAFC are there too after all.

CmdrShepard ,

I dunno I haven’t really been excited for any of the games released over the last couple years. It seems like nothing but legacy games like COD/Battlefield/Destiny and a few gems like Elden Ring. Most of these big studios seem to be laying off employees or shutting down instead of releasing new games. Part of this is just me being burnt out on gaming, but with so many studios struggling, it seems like it’s more than just me feeling like this.

poshcrow ,

gta 6 gets delayed… sony releases this early to sell more ps6’s ?

poshcrow ,

gta

ech ,

Is there an eli5 on how “ai upscaling” is less (or even equally) technologically demanding than just putting in better hardware?

Thorry84 ,

The game is rendered at a lower resolution, this saves a lot of resources. This isn’t a linear thing, lowering the resolution reduces the performance needed by a lot more than you would think. Not just in processing power but also bandwidth and memory requirements. Then dedicated AI cores or even special AI scaler chips get used to upscale the image back to the requested resolution. This is a fixed cost and can be done with little power since the components are designed to do this task.

My TV for example has an AI scaler chip which is pretty nice (especially after tuning) for showing old content on a large high res screen. For games applying AI up scaling to old textures also does wonders.

Now even though this gets the AI label slapped on, this is nothing like the LMMs such as chat GPT. These are expert systems trained and designed to do exactly one thing. This is the good kind of AI that’s actually useful instead of the BS AI like LLMs. Now these systems have their limitations, but for games the trade off between details and framerate can be worth it. Especially if our bad eyes and mediocre screens wouldn’t really show the difference anyways.

chicken ,

This is the good kind of AI that’s actually useful instead of the BS AI like LLMs

lol, trying to hedge against downvotes from the anti-AI crowd?

ech ,

The game is rendered at a lower resolution, this saves a lot of resources.

Then dedicated AI cores or even special AI scaler chips get used to upscale the image back to the requested resolution.

I get that much. Or at least, I get that’s the intention.

This is a fixed cost and can be done with little power since the components are designed to do this task.

This us the part I struggle to believe/understand. I’m roughly aware of how resource intensive upscaling is on locally hosted models. The necessary tech/resources to do that to 4k+ in real time (120+ fps) seems at least equivalent, if not more expensive, to just rendering it that way in the first place. Are these “scaler chips” really that much more advanced/efficient?

Further questions aside, I appreciate the explanation. Thanks!

yamanii ,
@yamanii@lemmy.world avatar

It started as good tech to make GPUs last longer, but now is a crutch that even top notch hardware like a 4090 needs to actually achieve playable performance with ray tracing at high resolutions. And that hardware is already way overpriced, imagine the price of something that could do it natively.

antithetical ,

So far I’ve traded in all my Playstations for the latest versions. But this price-hike and no disc-drive are a dealbreaker. Guess I’m going for a new gaming PC and a Steam Deck now. Too bad Sony, you messed up.

catalyst ,
@catalyst@lemmy.world avatar

At this price I’m so glad I decided to go for a slim instead of holding out for the pro. Absolutely no way.

themurphy ,

Not really on topic, but AI upscaling is no joke. It’s actually very useful and saves alot processing power. Same with the extra fps, making a 30fps into a 60fps with ease.

million ,
@million@lemmy.world avatar

Don’t they already use FSR on the 5?

Ashtear ,

FSR doesn’t use AI hardware. The original comment is overselling it a bit, but something AI-driven like DLSS does offer substantial (if slightly blurry) framerate gains.

warm , (edited )

No game should be running down at 60fps these days, especially with any sort of upscaling. Native performance should be the only measured metric, no need for shortcuts when hardware is as good as it is.

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