Im sure there are games that wouldnt even work so i technically didnt even play them but ill list a couple of games that i tried playing, hated, and uninstalled almost immediately
They both had the same problem.
Days gone and Red Dead Redemption 2.
I tried to force myself into enjoying rdr2 because it was supposedly that good. For the first few hours i kept asking myself when does the game start? When do i actually get to play?
Days gone i only made it maybe an hour before i quit and uninstalled.
I want to play a game not watch an interactive movie
RDR2 is very much not for everybody. It is intentionally tedious. It’s the kind of game you sit down and play for at least 2-3 hours every time you play it because that’s just how long it takes to get anything done. You aren’t fast traveling. You aren’t doing things instantaneously in a menu. Your time as a human being is an in-game resource. If you’re in the middle of nowhere and your horse dies, a ton of your shit was being carried in the saddle; you need to walk your ass to the nearest town lugging that saddle, vulnerable to wild animals and robbers. It’s a game about getting things done with your own two hands at the turn of the century when that was becoming much less valued. It’s a game about subsistence. You could have an easier, more prosperous life, but at what cost? At whose cost? It’s a game about nature and living in a natural world as a natural being, criticizing the transition into industrial exploitation of our fellow natural world and natural animals, including natural humans. It’s not a rootin’ tootin’ spaghetti western adventure; it’s an interactive classic American novel that can occasionally have funny or fun moments depending on your tastes. I fully understand that it’s wasn’t a game that you or millions of other people enjoyed, but I think it’s wholly unjust to label it a “bad” game for that. It did exactly what it set out to do, and evoked impactful emotion in sharing its message as intended for the people who wanted to be open to it. It’s successful art, but not all art is for you and not all art is for me. You may have gone in with the wrong expectations for it. I think it really sucks that every rockstar game since the early 2000s seems to be “GTA but ___” because the Red Dead games and LA Noire are very much not GTA. They’re 3rd person open worlds with similar engines, but that’s where the similarities end.
If you ever try it again, come in with a similar mindset to wanting to sit down and watch The Godfather, not The Avengers. There’s a lot to get out of it if you just focus on the story and the characters and the beautiful setting. Enjoy the honest work, and lament the shootouts and heists.
I’d recommend trying RDR1 before RDR2, but then again that might make you hate the tutorial section RDR2 had even more lol
RDR2 is excellent, but it almost feels like it’s trying too hard. RDR1 was just a classic IMO, literally revolutionary for its time. I thought it would be just GTA with horses but honestly it felt so much more than that, they completely nailed the atmosphere and everything else about it. I still play RDR1 sometimes these days.
Paper Mario Sticker Star. Moreso disappointed rather than hate, but it left a bad taste in my mouth for the whole RPG genre (when I played it for the first time, I was 6, and thought all RPGs were like that) until I played the TTYD remake a few months ago
Probably Call of Juarez: The Cartel. I wanted to play the entire franchise back to back, but it wasn’t being sold on Steam, so I had to hunt down a copy on some key reseller. Boy, do I see why it’s not on sale anymore. runs like absolute shit, incredibly buggy, cheesy as hell and with some pretty questionable game design choices. Still, it was somewhat entertaining in a “so bad it’s good” sense, and it ties into the previous games in a fairly interesting way, so I don’t regret playing it. It was certainly an experience, but it’s a very bad game by pretty much all metrics.
Now, I am not going to count games that I knew were bad beforehand but still deliberately played to see how bad they were, I am going to assume the spirit of the question implies starting a game and the realization of how bad it is slowly kicking in.
One game that came to my mind was “Conspiracy: Weapons of Mass Destruction” on the OG Xbox, but there’s probably worse games I played but have forgotten about.
I liked that game. The controls were horrible, but the story was okay and it featured a lot of new game mechanics for the time. They tried too much really. It was more of an experience than a game.
Hard as hell, and unfair. Plenty of jumps powered by seemingly inconsistent mechanics that need to be done perfectly, otherwise instant death.
Played it recently as an adult after beating some other retro games from my childhood for the first time. In Lion King, I made it one level further and put the game down again…to level 3.
Well, I had gotten to Level 3 as a kid, but I was able to clear the Ostrich Run in Level 2 much more consistently after some practice. It was a fluke as a kid.
There are a couple console games and one in my steam library that absolutely come to mind. As for which I think is worse is definitely up for debate because I think I dislike these 3 equally, even if I can only remember why I dislike two of them.
Don’t remember the exact entry, but I borrowed a Dynasty Warrior game from my brother (who didn’t like it as far as I’m aware) for xbox360 and something about it I just didn’t like at all. Then there’s Worms Blast. For a spin-off of worms, that from what I remember just feels like a worse bubble bobble style game, I was absolutely disappointed.
The Steam game is Macbat 64. By no means is it unplayable, add riddled, or full of annoyances preventing me from playing, but I beat it in less than 50 minutes. It’s a 3D platformer whose relatively small levels pay homage to other games, but it just wasn’t fun for me due to lack of content I was interested in (longer levels with more going on) when it comes to 3D platformers.
I wouldn’t say worst, but maybe greatest difference in expectation vs reality - “My Time at Portia”.
Cutscenes and voice acting were janky. The UI felt like it was originally an MMO and feels odd for a single player game. The gameplay loop felt tedious and seemed to disrespect the player’s time.
Maybe I needed to give it more time, but for a game that I thought had generally good/great reviews, it wasn’t clicking for me.
…It has to be Drakengard. What a thing. I literally couldn’t finish it, and I’m close to finishing Final Fantasy XIII. I have a high tolerance, but good LORD is it a slog.
I must’ve played a ton of trash games that I purged from my memory, but one notable one that comes to mind is Command & Conquer: Tiberian Sun. The game was super highly anticipated and hyped and I was a massive C&C fan before, only to be completely disappointed by this massive turd that they shat on this genre defining franchise. The revolutionary “physics” did nothing to the game play, the main story was maybe a total of 4 hours and it was just buggy as fuck with the AI pathfinding being incredibly bad and somehow worse than the predecessors or the main other RTSs of the time.
You must have been amazing at it, because it was certainly more like 20 for me, not counting branching missions. (The internet says it’s around 25ish)
it was just buggy as fuck with the AI pathfinding being incredibly bad and somehow worse than the predecessors
I think you’re wearing some rose tinted goggles about Red Alert (and some solid black ones for the first game). Pathfinding in Tiberium Dawn was so terrible that it was part of the balance of the game: when they tried to fix it for the remaster, they found it horribly unbalanced the game in favor of GDI, so they decided not to fix it. Pathfinding was pretty shit in Tiberian Sun, but it was much worse before.
or the main other RTSs of the time.
Yeah, StarCraft was better but Total annihilation was much worse than Tiberian Sun in places where there was any terrain.
TA is much better now, but it has 25 years of mods going for it.
I don’t even remember all the trash games i tried to played just to delete them after few minutes.
But the ones being remembered are instead the biggest disappointments, games which were supposed to be great or were supposed to be improved sequels of great games.
In this cathegory trashcan lid medal goes definitely to REBEL GALAXY 2. I played first part like 10 times and only ever wanted more of it, but 2nd problem was not that it was bad or not (it was though), but that it was entirely different game.
Dishonorable mentions for few more:
Dragon Age Inquisition for being a solo player simulator of a boring MMO instead of a awaited resurrection of series and even sub-genre
Marvel Midnight Suns, again for being supposed to be next X-Com but in reality being poorly optimised card game
Pandora: First Contact, supposed spiritual successor to Sid Meier Alpha Centuari. Well it was spiritual in sense i wanted to get drunk on spirits because no chance to play this turd while sober.
Starfield, i don’t think i have to comment on this
Less specific but every Dune game since Emperor: Battle for Dune and probably every Dune game in the future as long as the unFuncom have the licence
Gladius: Relics of War: for a game that had so much development and DLC’s it’s still shallow as puddle. Which, along with Pandora above leds me to:
Everything published by Sltherine i played maybe except Armageddon in good way and Pandora in bad way. Somehow nearly every good idea for a game that this company make into reality turns out to be the mediocriest of mediocrest game ever.
I got to play video games with spider man and be in a book club with Captain marvel.
The deck building was pretty good. I wanted more cards and more excuses to use more heroes.
The fact that there’s no miss chance on attacks is subtle but a real improvement over the genre standard. And using the environment was a lot of fun, and very genre appropriate.