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Birch ,

I must’ve played a ton of trash games that I purged from my memory, but one notable one that comes to mind is Command & Conquer: Tiberian Sun. The game was super highly anticipated and hyped and I was a massive C&C fan before, only to be completely disappointed by this massive turd that they shat on this genre defining franchise. The revolutionary “physics” did nothing to the game play, the main story was maybe a total of 4 hours and it was just buggy as fuck with the AI pathfinding being incredibly bad and somehow worse than the predecessors or the main other RTSs of the time.

Tar_alcaran ,

the main story was maybe a total of 4 hours

You must have been amazing at it, because it was certainly more like 20 for me, not counting branching missions. (The internet says it’s around 25ish)

it was just buggy as fuck with the AI pathfinding being incredibly bad and somehow worse than the predecessors

I think you’re wearing some rose tinted goggles about Red Alert (and some solid black ones for the first game). Pathfinding in Tiberium Dawn was so terrible that it was part of the balance of the game: when they tried to fix it for the remaster, they found it horribly unbalanced the game in favor of GDI, so they decided not to fix it. Pathfinding was pretty shit in Tiberian Sun, but it was much worse before.

or the main other RTSs of the time.

Yeah, StarCraft was better but Total annihilation was much worse than Tiberian Sun in places where there was any terrain.

TA is much better now, but it has 25 years of mods going for it.

PolandIsAStateOfMind , (edited )
@PolandIsAStateOfMind@lemmy.ml avatar

I don’t even remember all the trash games i tried to played just to delete them after few minutes.

But the ones being remembered are instead the biggest disappointments, games which were supposed to be great or were supposed to be improved sequels of great games.

In this cathegory trashcan lid medal goes definitely to REBEL GALAXY 2. I played first part like 10 times and only ever wanted more of it, but 2nd problem was not that it was bad or not (it was though), but that it was entirely different game.

Dishonorable mentions for few more:

  • Dragon Age Inquisition for being a solo player simulator of a boring MMO instead of a awaited resurrection of series and even sub-genre
  • Marvel Midnight Suns, again for being supposed to be next X-Com but in reality being poorly optimised card game
  • Pandora: First Contact, supposed spiritual successor to Sid Meier Alpha Centuari. Well it was spiritual in sense i wanted to get drunk on spirits because no chance to play this turd while sober.
  • Starfield, i don’t think i have to comment on this
  • Less specific but every Dune game since Emperor: Battle for Dune and probably every Dune game in the future as long as the unFuncom have the licence
  • Gladius: Relics of War: for a game that had so much development and DLC’s it’s still shallow as puddle. Which, along with Pandora above leds me to:
  • Everything published by Sltherine i played maybe except Armageddon in good way and Pandora in bad way. Somehow nearly every good idea for a game that this company make into reality turns out to be the mediocriest of mediocrest game ever.

EDIT: oh and the one i tried to forget so hard but other poster made me remember it: “X-Com” Chimera Squad. No, just fucking no, the pathetic death of series after glorious predecessor is just too much.

jjjalljs ,

I really liked Midnight Suns :(

I got to play video games with spider man and be in a book club with Captain marvel.

The deck building was pretty good. I wanted more cards and more excuses to use more heroes.

The fact that there’s no miss chance on attacks is subtle but a real improvement over the genre standard. And using the environment was a lot of fun, and very genre appropriate.

PolandIsAStateOfMind ,
@PolandIsAStateOfMind@lemmy.ml avatar

I tried to play is earnestly after Epic gave it out for free, but while gameplay indeed is actually quite good, three factors are still bad:

  • Disappointment, this is the game from X-Com developers, while there is no next X-com game for years after the last one was not only a commercial hit but genuinly best game in genre, the only thing they did is the Chimera Squad which was extreme disappointment. It’s really no way around that.
  • Optimisation really sucks, comparable games are working smooth for me and this crap does not and never was no matter what i tried
  • Marvel banter, i HATE it, capital letters. I don’t hate Marvel universe but holy shit they should shut the fuck up sometimes. Even the pompous style of original comics was better because at least it was unintentionally funny unlike this pathetic crap served nowadays.
Tar_alcaran ,

Pandora: First Contact, supposed spiritual successor to Sid Meier Alpha Centuari

Seconded. I repressed all memories of this game until now.

Hugin ,

Mega Traveller 2. Buggy janky story. Bad combat. Character creation that includes all the skills from the pen and paper game but only about 10% of them actually do anything in game.

…wikipedia.org/…/MegaTraveller_2:_Quest_for_the_A…

g1ya777 ,

Fortnite

Apeman42 ,
@Apeman42@lemmy.world avatar

Shadow Madness on PS1. Unlikable characters, incoherent story, bad graphics, and boring gameplay. It was like someone drew a better JRPG from memory.

xenspidey ,

Disney’s Aladdin for game boy. Beat it in under a day and returned it. Just awful.

Lurkinney ,

Gotta be Seven Samurai 20xx

youtu.be/MKA5Xvrm9WQ?si=krSoMAv58hSycsur

cone_zombie ,

Flatout 3. I just checked on steam, and it’s tagged as “psychological horror”. Being a fan of the first one, and still having spent lots of hours playing the second one, I was totally not prepared for the utter monstrosity of the third one

imnapr ,
@imnapr@discuss.tchncs.de avatar

Tales of Arise. The most bland plain characters ever, uninteresting exploration, plot was SO predictable, and the combat felt stiff. Kinda wrote off the entire series mostly, except I do like Berseria even though it’s combat also sucks.

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