I’m sad they’re shutting down, but glad it was their decision.
I don’t think there’s anyone who does (did) stealth tactics like them, and there aren’t a ton of games in the genre to begin with, so I’ll miss them quite a lot.
I’m very sad they are closing shop, but I understand it.
I find their last DLC awfully expensive, but I think I’ll buy them anyway, as I really loved all their games (bought desperados 3 day 1, same for shadow gambit, and no regrets).
Their games were crafted with love, and it shows. If you haven’t, go and try them on, it’s a fun genre.
I started playing because I had nostalgia for the commandos games, but they really refined the gameplay and made the different difficulty modes so everyone can have fun.
I find their last DLC awfully expensive, but I think I’ll buy them anyway, as I really loved all their games (bought desperados 3 day 1, same for shadow gambit, and no regrets).
I find the Zagan DLC to be a bit boring, but he’s got some really interesting abilities.
Yuki is just fucking perfect, though. She might even be a little OP. Also, she adopted Kuma. It’s great.
It also carries forward her story from Shadow Tactics in an interesting way, but remains subtle enough that no one has to have played that before to enjoy her character.
I bought the DLC at full price because I’d already gotten the base game on sale (also because the DLC hasn’t gone on sale and I wanted to finish up the collection before year’s end).
Honestly, could definitely have done without the Zagan DLC. I’d only get it if you really like his abilities (they can be legitimately fun at times) and the darker tone of his story. Otherwise, no need.
Yuki was worth every cent, though.
It’s also fun chopping everyone into wood. Her passive is basically “everyone she kills turns into a block of wood that guards don’t notice or care about”.
Link up with John and Quentin/Suleidy, and you’ll never have to drag any dead body into bushes or throw them in the ocean ever again.
I'd personally recommend Shadow Tactics and Desperados III first, and Shadow Gambit only when you're still itching for more or if you just really love the ghost pirate setting. Shadow Gambit throws in some unnecessary repetition that I felt dragged the game down a bit compared to its predecessors.
Having just finished Shadow Gambit a few hours ago, I can kind of agree.
I loved it, but it did reach a point where it felt like it was going on too long and overusing some of the maps.
Regardless, if people prefer pirates over samurai/ninja or the Wild West, Shadow Gambit plays to its strengths and feels like an actual pirate game which takes a fair amount of inspiration from Ron Gilbert (of Monkey Island fame) and other swashbuckling adventures, which works out pretty nicely.
Quirky crew, pretty lighthearted, and doesn’t take itself all that seriously for the most part.
It’s fun, but can maybe overstay its welcome for some people. Best to play it over several sessions instead of diving into everything and rushing it, otherwise it’s going to feel a bit tedious.
After the several hours I spent on the final mission (which I mostly enjoyed, but for a few frustrating moments), I definitely feel I need a well-deserved break. I’ll get to the post-game later, which I actually do want to do at some point.
(And for the DLC, playing Shadow Tactics first and then playing the Yuki DLC for Gambit after is the best way to experience her character arc as well. I mean, it’s not super necessary, since she works fine standalone. But the relationship between her and Kuma is much sweeter once you know how it came about.)
Except Hasbro didn’t get a game of the year, “someone who licenced an insignificant property of theirs” did, and so who cares (other than everyone who made/enjoyed the game, but nobody “important” like Hasbro’s execs or stockholders)
They are the reason WotC canceled all those in-development d&d games a year and a half ago. All WOTC published games were canceled because their CEO passed away and they scrambled to find a new one. This new CEO saw all these in-development games and canceled them in an attempt to save money, and with the Dark Alliance game released the year before, they felt there was no recouping development costs.
Overall a huge bummer. I would have liked to play an immersive sim d&d game.
I'd like to live in the world where multiple devs are making D&D games in Larian's engine the way there were a handful of Infinity Engine games 20 years ago. Replaying BG3 is great, but it would be nice to have new areas, characters, and calls to action while still having the freedom to just "verb a noun" the way you can in BG3.
Larian isn’t sharing it’s engine and I feel like even if it did, a lot of studios want the creativity of building their own thing. Not just another D&D crpg top-down isometric game. A lot of the D&D games in the works were unique and took interesting risks that might have paid off.
I doubt they would sell the engine but it would be nice if we had good modding tools and map editors like in NWN for example, custom maps and campaigns could keep bg3 alive for a long time - especially considering that they have no plans for expansions afaik
I think they were implying they like their instance but wish they could downvote sometimes. My instance doesn’t allow it either, and coming from more than a decade on Reddit, it can be frustrating at times. Still, I wouldn’t leave Blahaj because my interests align with those of the instance’s owners.
I didn’t even notice this comment until now. Looking at the comment I wrote late one night, there are tons more issues than that. Hell, I spelled ‘canceled’ with 2 Ls. I appreciate it though, reminded me to run my grammar checker.
I am just an annoying grammar stickler, friend. I assume most mistakes are from typing on a mobile device or being a non-native English speaker, many times both.
My most severe gripes are the misuse and/or overuse of words like “like”, “literally”, “aggravate” and “jealousy”, or when I see “would of” instead of “would’ve”.
In a couple hundred years, the precision in English usage I pompously strain to uphold will be antiquated to the point of incomprehensibility. I admit that dying on this hill is a fool’s errand.
This, the OGL, the Pinkerton incident, the continued decline in quality products. Talk about squandering the opportunity of a lifetime with the renaissance of D&D.
You know what would be amazing? If we had a time machine in flight sim thay let us fly over reasonably accurate recreations of towns and cities throughout history, imagine flying over flanders fields, or London in the 1700s!
(My keyboard autocorrected ‘flight sim’ to ‘douche son’ I don’t know why my god)
Microsoft/Asobo is responding to the community asking for historical weather conditions instead of only now-current ones, they say it’s very hard to impossible to do it due to a lack of data and existing data being hard to get into the game.
“Lack of data” seems a very strange reason considering we have climate data going back over 100 years for most of the world and meteorological data going back at least a few decades.
For a flying sim, you probably want “weather” data, not “climate” data. Like on this particular date, time, and location, data for the wind direction, rain, cloud formation, temperature, etc. That data would be humongous.
I truly wish I had access to Steam. I see all these wonderful casual puzzle games (my #1 love) and they never come out on Switch. But I don't have a good computer that is up to date and it cannot run Steam at all. My mouth waters when I see playthroughs of certain Steam games on Youtube.
You can get a computer which can run Steam the low-spec library for less than $100 if you get a very common used office computer. I’ve seen as low as $50 for a functional machine only a few years old. Most likely it could run most puzzle games.
Yep, it's on Switch, I originally bought a physical copy for PS4 back when it first came out, but then my PS4 gave out around the same time I was gifted with a Switch system. And then I found out all my PS4 games were pretty much also available on Switch. But what I really envy are people who can play Steam games, they are so much my type of casual games.
Oh okay, those mods I don't even get what they are and am much too old to figure out how. I was getting excited over nothing then. Obviously there'll never be an across the board expansion or add-ons for SV - or a sequel either, which is odd given how successful it's been. Haunted Chocolatier looks promising - but obviously isn't actually ever going to come out at this point.
Some people seem to think that 3 years (from when AAA companies normally drop their first teaser until release) is the full game development lifecycle duration, and anything past that must be abandoned.
There is literally only one person developing SDV and Haunted Chocolatier. This is literally an impossible statement. There is only ConcernedApe, and he has not announced any cancelation.
Well I don't, honestly it's just hearsay and I can't say anything more. Not that I wasn't looking forward to Haunted Chocolatier also, who knows maybe it will happen at some point in time.
I’m not sure what you’re saying here … 1.6 is an upcoming full game update for Stardew that will add even more content, which he was simultaneously developing with Haunted Chocolatier. They are a very small independent operation, and game development takes more time the fewer employees you have. The fact that they have continued improving the game for 7 years adding free content at the original price point is actually quite remarkable.
The 1.6 update addresses the ability to create add-ons (mods) more easily, which will aid efforts in the modding community to create things like Expanded with less fussing about in third party programs and tools which currently allow them to work.
In Roguelikes and Roguelike-adjenct games there are also a few games that get close. (I’d even argue some totally eclipse SV/Terraria in that regard, but that depends on your definition.) Some, but not all, of them are even completely free and open source.
Off the top of my head, a few examples would include Dwarf Fortress, UnReal World and Nethack. Maybe some Space Station 13 servers if you count that too.
Terraria. I wanted to like that game but immediately found it unenjoyable and disagreeable in every way. I'm still waiting for a Stardew Valley-like game that is actually good (i.e., has farming without ridiculous missions like "find the cows and build a pen for them) and doesn't require the player to "craft" his own tools with ridiculously complicated mechanics. I hated "My Time in Portia" for the incredibly difficult crafting, that had no tutorial or explanation and was very poorly conceived.
He still working on SV ? I thought he said he stopped to work full time on HC. Guess I’ve been out of the SV loop for too long. I should get back to it sometime soon. I’m getting tired of the same shooter and adventure games all the time and I need to return to the cozy life of SV.
I promise you it’s dead simple to install if you wanna check it out. ModDrop is probably the easiest installation route, just follow the instructions in that link and you’ll be set up!
You were not getting excited over nothing; if you can figure out how to download steam, how to purchase a game with it, and how to open and play it, installing a mod isn’t that much harder. Download some files, put them in the right folder, open the game.
Also, to piggyback onto your comment. Stardew valley without mods is still a very enjoyable game. I had about 300 hours in the game before I installed my first mod. There's a lot of great quality of life ones, but out of the box it's still phenomenal.
Oh I know Stardew Valley is still enjoyable, I bought it years ago and then I even bought the book/guide for it and I probably have played the equivalent of what you've played, I'm sure I'm well into 300 hours by now. But, it does get stale, and repetitive - it does make one wish for more game content, even with the update that brought the "golden walnuts" island expansion to it.
Well there's the problem. I tried downloading Steam, of course it didn't work because some extension or other had to first be installed on this computer. So I installed the extension, now it says it can't open. I did get it open once, but the game I downloaded never worked at all. Steam doesn't work on every computer, I guess.
But my main game system is the Switch (right now), I don't even use the computer. And it "steams" me because there are SOOO many great looking casual games on Steam I wish I could play!!!!
That’s such a little bitch mentality that gets nothing but disrespect from me. You’re never “too old” to learn something, you’re either lazy, scared, or both.
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