It is the application Docker that is not secure. Containers are. In fact Docker runs a daemon as root to wich you communicate from a client. This is what makes it less secure; running under root power. It also has a few shortcomings of privileged containers. This can be easily solved by using podman and SELinux. If you can manage to run Docker rootless, then you are magnitudes higher in security.
Great. I don’t know enough to use either but I think I’m going to try lean on podman from the get go. In any case, I know that all podman commands are exactly identical to Docker, such that you can replace, say, docker compose with podman compose and move on with ease.
With the specific exception of podman compose I completely agree. I haven’t tested it for a while but podman compose has had issues with compose file syntax in my experience. Especially with network configs.
However, I have been using “docker-compose” with podman’s docker compatible socket implementation when necessary, with great success
Anyone of my simulation/management games. Whether it’s running a hospital, creating an auto manufacturing assembly line or helping some brave adventurers find oxygen I’m always more at peace with a single player goal driven experience.
You don’t need to move ftom lemmy.ml. You’re a group of self hosted gurus, so this is your chance to actually self host. Don’t hide behind excuses that lemmy.ml won’t be able to handle things. Just do what you do best and host your own instance. Sounds bloody fantastic to me!
Creative allowance. Even if it makes the game “unbalanced”.
Just Cause 2 with the grappling hook you could attach one end to a statue and one to a truck.
Grand Theft Auto 3 was the first game where I realized I could complete an assassination by stealing a police car, use the swarm of police cars following me as a “net” to trap my target’s car so he couldn’t drive away, and then blowing up the pile of cars with a grenade.
Rimworld where I can create a settlement of nudist vampires trading beautiful wooden sculptures for slaves to feed on.
The Sims 3 of course.
From the Depths, Minecraft, Space Engineers, Valheim also to a large degree.
While it’s very similar to botw, it fixes a few things and introduces a lot of new fun mechanics. If you enjoyed botw, there is no way you don’t have fun with totk.
Double jumping. Something about double jumping just always feels really liberating. It’s such a strange concept as well, with no analogue in the real world.
What is the plan to make communities between instances easily accessible? I feel like with mastodon and now lemmy that is the part that concerns me, namely community reach/discoverability
External communities are just searchable, subscribable and browsable from here. Sometimes you need to change a search filter or default view from Local to All. Or is there something else you feel is missing? I think 90% of the issues people are having are UX related and not a core issue with federation or decentralization.
I think my concern for adoptability is that a technology community could exist with the same name on lemmy.world as well as on another instance. I think theirs some benefit to creating a user and community pool of names and communities to allow genuine growth. it would also prevent fakes and phishing.
I think of it like [email protected] instead of just selfhosted. Sure there may be duplicate communities on different instances but over time I think there will be more people gravitating to a particular community and people will just sub there from then on and the others will become more dormant. When I refer to a community I’ll just use the full name ([email protected]) and not just the community name (selfhosted)
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