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jayandp , to technology in Unity will start charging developers each time their game is installed

It’s kinda amazing how Unity shot themselves in the chest with this one. No, I don’t mean foot, they are now actively bleeding from the torso.

No Dev or Publisher is going to be okay with this, none. This basically leaves Devs on the hook for unlimited liability. Even with their walk back of “only initial installs” doesn’t help. I myself have both a Desktop and a SteamDeck. That’s possibly two installs out of the gate from one customer. Then any time I make an upgrade in the future, or heck maybe even switch Proton versions on my Deck, the Dev could be on the hook for more cash. There’s zero transparency with how these “installs” are detected or counted, so there is no way to budget or plan for the expenses.

Businesses hate unpredictable fees.

They’ll deal with utilities upping rates, because who are you gonna switch to in a monopoly? But if you’re just a tool for them, they’ll ditch you as soon as they’re able and never use you again.

And again, publishers will care about this too, since their whole job is distribution. Any Dev looking to sign with a publisher, even a subscription service like GamePass, will now be asked which engine they’re using, and I bet you 9/10 times the Dev will get rejected if they’re using Unity now. That puts even more pressure on Devs not to use Unity.

Unity will price gouge their existing customers(Devs), but will ensure that nobody ever buys their product ever again. At this point I doubt their reputation will ever recover even if they can walk this back. The fact that they believe they can unilaterally add enormous fees at the drop of a hat means they’ve ruined any trust their customers had in them.

Unity: I can charge you any fees I want, any time I want.

https://sh.itjust.works/pictrs/image/2ffcd12d-5eb0-4b7a-bfec-38a4fa71d109.gif

douglasg14b ,
@douglasg14b@lemmy.world avatar

Nevermind desktop games.

The real hit is free mobile games. Paying per install can be crippling when you naturally have low retention rates.

You can accidentally success yourself into debt if you don’t have preditary monetization.

I’m building a game ATM that’s meant to be fun and fair, monetization is really low. If it shot up as a front page item for some reason that now went from a huge success to a massive stress point as the number of installs would easily put me into hundreds of thousands of dollars of debt to unity overnight.

Who TF wants to take on that kind of risk? Does this not push mobile games into being even MORE preditary?? Since it’s now impossible to build a mobile game with Unity, and just release it as something free.

Lemminary ,

preditary

Predatory

I don’t mean to be rude, just giving a heads up since it’s written there twice with the same spelling

phx ,

How would they even track that it was “only the initial install”, and what’s the metric for that? If i need to reinstall my OS due to a crash, is that a second install for the game? How about if I replace a piece of hardware that fails, is it considered a new system with a new install?

The whole idea that they can claim additional fees for an “install” is ridiculous.

shotgun_crab , to technology in Unity will start charging developers each time their game is installed

Time for Godot to shine brighter

FLX , to technology in Unity will start charging developers each time their game is installed

Fuck unity tech, they haven’t made a single intelligent decision in 10 years.

The engine was perfectly fine and they ruined ALL OF IT.

I wasted so much fucking time because of them, everything they do is garbage.

Just let them go bankrupcy.

zipzoopaboop ,

Coincidentally, right when ex ea CEO John riccitiello joined

ramble81 , to technology in Everything announced at today's Apple event: iPhone 15, USB-C, Apple Watch Series 9 and more

Has anyone been able to tell if the USB-C ports support USB-PD or not? They mention the wattage but that doesn’t really answer it.

natebluehooves ,

Their ipads and macbooks use usb-pd, and their chargers provide it. Not a guarantee, but a decent sign.

uriel238 , (edited ) to technology in Unity will start charging developers each time their game is installed
@uriel238@lemmy.blahaj.zone avatar

Wᴇ ᴀrᴇ ᴛʜᴇ Cʏʙᴇrᴛʜᴇᴍ. Uᴘɢrᴀᴅᴇs ᴀrᴇ ᴄᴏᴍᴘᴜʟsᴏrʏ!

(I commented in the wrong thread, but am still getting upvotes…)

pikmeir , to technology in Unity will start charging developers each time their game is installed

As someone who’s been following Unity’s development since 2.0, this doesn’t surprise me. They’ve always struck me as a company that doesn’t care about developers. And while all companies are trying to make money, there’s a difference between “pay for our product because we need money to operate” and “we love Adobe’s subscription model and want to outdo them - and we will squeeze you as much as possible.” Have a little heart, Unity.

snowbell , to technology in Everything announced at today's Apple event: iPhone 15, USB-C, Apple Watch Series 9 and more
@snowbell@beehaw.org avatar

I’m so stoked, been holding off with a aging Pixel 3 for this release since the 14. “one more year,” I said to myself.

realcaseyrollins OP ,

I can't tell if this is sarcastic or not lol

snowbell ,
@snowbell@beehaw.org avatar

Not even a little. I hate my Pixel 3. And the battery barely lasts half a day now. I just felt bad replacing it earlier than 5 years.

realcaseyrollins OP ,

Ah. I hate Apple lol, I couldn't imaging going from a Pixel to an iPhone. But Android ain't for everyone I guess.

snowbell ,
@snowbell@beehaw.org avatar

It and the Galaxy Nexus are the worst phones I’ve ever had by far. Going all the way back to the Treo 600.

Uniquitous , to technology in Unity will start charging developers each time their game is installed

Can’t wait to see what damage control mode looks like on this one.

Ew0 ,

Just another example of 2023: Enshittification.

Fiivemacs , to news in Caesars reportedly paid millions to stop hackers releasing its data

If they paid millions, then they probably stood to lose/be sued for billions…

Raiderkev , to news in Caesars reportedly paid millions to stop hackers releasing its data

Cool. Good thing I didn’t just stay at one of their properties.

Hiccup ,

The hack wasn’t just the them.

MisterMcBolt , to technology in Caesars reportedly paid millions to stop hackers releasing its data

It warms my heart just a little to see crooks robbing crooks.

Semi-Hemi-Demigod ,
@Semi-Hemi-Demigod@kbin.social avatar

I hope it was a plucky group of teens who were sticking it to the man and they're gonna use that money to save a rec center or something

BCsven , to pcgaming in Unity will start charging developers each time their game is installed

Next will be subscription service to end userto run unity games

Gork , to technology in Caesars reportedly paid millions to stop hackers releasing its data

What’s to stop them from just selling it on the Dark Web anyway?

Dave ,

Reputation for the next hack.

HollandJim ,

Considering who “deze guyz” are that they’re stealing from, the next hack could include two in the cap!

Crackhappy , to news in Caesars reportedly paid millions to stop hackers releasing its data
@Crackhappy@lemmy.world avatar

It’s interesting to think about the position that Caesar’s is in, with regard to trust. How do you determine that you can trust the hackers enough to pay them, that they won’t release the data anyway? Like… do the hackers have prior exploits they can point to saying “Hey, we took company X’s data, they paid up, and we didn’t release their info, so you can trust us?”

I mean, there’s also the thought that if they don’t pay up, it will definitely be released, so it comes down to something of a risk analysis.

hoch ,

Unless there’s a personal vendetta against the company, hackers usually go along with it.

If hackers (as a whole) build a reputation for ripping people off, future targets would never comply with their demands.

ZC3rr0r , to pcgaming in Unity will start charging developers each time their game is installed

Alternative title: Unity about to get sued into settlement or bankruptcy due to legal fees by Nintendo, Sony, and a bunch of others over unilaterally announced installation fee.

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