I don't think I've seen this bit of game design anywhere else, but in Horizon Zero Dawn, the lowest difficulties actually make enemies drop more parts and also include a feature where they'll drop parts that normally can only be torn off, letting you get those parts if that particular mechanic is tricky for you
We're exploring ways to improve our research processes, using methods which encourage a panel of users to share perspectives through discussion and debate.
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@BBCRD Awesome! I'd love to see the BBC expanding into other avenues across the fediverse. Have you considered adopting the Ligma protocol to standardize traffic across instances?