I have my Steam Library organized by genre. FPS, RPG, RTS, ect. Then I have a backlog category where I put the games I know I want to get around to playing eventually and a Completed category for games that I've finished and am probably not going to go back to.
It is still my rarest achievement, with only 0.60% of players having earned it. A lot of the achievements in my rarest achievement showcase were added to popular games years after the peak of the game’s popularity, but were actually quite easy to get. “Worthy” required beating a large level with various unique challenges, and even with checkpoints present in the game, it would often take me hours to reach the next checkpoint at certain parts. I had to follow along with this video at some parts to make sure I was getting through the level correctly, especially the segment from 5:40 to 7:57 which took me about 4 hours to get through successfully.
A Wound for Every Bullet achievement from Iron Grip: Warlord. This game is obscure and there’s barely any achievement guide. I had to figure out how to get this difficult achievement on my own.
No context out of character arena pvp between ostensibly “heroic” characters that are mostly supposed to be on the same team forever and ever. EPIC BLIZZARD STORYTELLING is more exciting when it’s hyped and waited for than actually delivered. so-true
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