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programmerhumor

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evirac , in Ah, when we lose focus for a second and then we don't even known what our code was supposed to do

That’s so true when I’m trying to understand wtf the code is doing

inspxtr , in this comic is dear to my heart

Had to do a double take, for a moment I thought that was an ass

G59 , in this comic is dear to my heart

My code is never that cute.

Saigonauticon ,

Yeah that’s what I thought too. Needs a hundred more mouths filled with sharp teeth. All screaming at once in a shattering howl that will darken your dreams for decades.

And eyes, eyes everywhere. Rolling in pain, or the deeper ecstasy of madness.

drew_belloc ,
@drew_belloc@programming.dev avatar

Put everything inside a try except block and if something goes wrong make it print “i’m sowwy, i made a oppsie daisy UWU”

ghostermonster , in It's older than a lot of new developers at this point.

IPv6 is hard to wrap a head around first, but one I got it it’s so nice to have it.

Imagine not having to do bottleneck which is reverse proxy for multiple local machines, just give them all different IPs.

desmosthenes , in this comic is dear to my heart
@desmosthenes@lemmy.world avatar

I feel attacked lol

pacology , in Couldn't stop myself from posting my favorite meme
@pacology@lemmy.world avatar

It works for roller coasters, it will work for my crappy website. By the way, isn’t it what rails is??

fkn , in this comic is dear to my heart

Why doesn’t the program work? Because I wrote it that way. Why would you write it that way? Because I am a fucking moron, apparently.

SnowFoxx , in this comic is dear to my heart
@SnowFoxx@lemmy.world avatar

Don’t be too hard with cute little code blocks. They love you, even if they don’t work properly :3

Mikurei , in That does not look like a secure parking spot

PUT /parking?lot=1 HTTP/1.1

GlowHuddy , in this comic is dear to my heart
@GlowHuddy@lemmy.world avatar

Love it

Variden3301 , in this comic is dear to my heart

Coding is hard sometimes. Mostly be course of ourselves.

dreadedsemi , in Now I am become Death, the destroyer of worlds.

Why you wanna stop it? Are you follower of the BSOD king?

erezac ,

If there’s anything outputting on your monitor, it’s done enough. Everything after is bloat.

jerkface ,
@jerkface@lemmy.ca avatar

Enjoy VESA

RedditRefugeeTom , in why why why

Ugh, when I have to open CAD for a project at work I have to setup a new coordinate system with Z going up, every time. The engineers just work with Y up for some reason. Too lazy to change it perhaps? Solid works and Inventor default Y up? I’ll never understand it. I definitely understand this meme. There’s also models with an origin 10 feet off in X and 20 feet out in Y. I just do not friggin get it man.

TwilightKiddy ,

Because math works with Y up. Physics steal from math, engeneering steals from physics, so, here you are.

What I can’t get is imperial measurement system. Apparently, nobody but americans can. And that stuff is far worse than Y and Z switching places.

ionburger ,

as a minecraft player learning how to use autocad, i thought y up was alot more ubiquitous then it apparently is

Widowmaker_Best_Girl ,

That’s what I don’t get. Why would they make Z up when in algebra, Y is up. It’s all based on math, shouldn’t we keep consistent on that?

Mhlindsey ,

Because the z axis is represented as an extension of the xy-plane, coming out of the paper essentially, so we represent it as up

dan ,
@dan@upvote.au avatar

What I can’t get is imperial measurement system. Apparently, nobody but americans can

I’m not American but I’ve been living in the USA for ten years and I still have trouble with imperial measurements. It’s painful dealing with fractions of an inch instead of millimeters.

Mhlindsey ,

That’s not true though. While there isn’t a standard, convention is to have z up in mathematics, as z is extending the xy plane we normally work with into a third space.

TwilightKiddy ,

Might depend on where you were learning.

On paper, when I was learning Descartes’ coordibate system, we used Y as up and X as left-right. And when it was time to plot in 3D, we used Z to “extend” the plane into yourself and away from yourself.

You just hold your sheet of paper perpendicular to the ground (or just use a whiteboard) and it all makes sense.

heeplr ,

In which world should Z point up and Y represent depth?

Totally crazy opposite world, where cats hunt dogs and rain goes up? This is plain evil…! :-)

amanaftermidnight ,

CAD used to be digital abstraction of the physical media that is 2D drawings on paper, so XY is the plane of the paper going horizontal/vertical, and most detailing are in vertical cross sections so Y ended up being up most of the time.

The Z axis is then Frankensteined into the existing system to get a proper 3D representation, so it became the depth axis for the existing XY plane.

In Minecraft it’s even more evident as Notch Frankensteined the Z axis into a game engine that’s originally developed for side scrolling.

henfredemars , in Now I am become Death, the destroyer of worlds.

🔌

Klear ,
drktrts , in All modern digital infrastructure

i’m facing this dilemma right now. We require a library that hasn’t been updated in two years with a maintainer/developer that’s no where to be seen. But it’s really the only solution aside from building something from scratch or forking. This is for an enterprise level peice of software/spaghetti from a top 3 company in the industry…and super normal to see happen regularly.

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