Hello, World! (lemmy.world)
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Since everything is about beans right now, I figured we should get in on it.
What is the best things or methods to optimize my game? I use Unity engine and C#
I was thinking of making a Free Open Source Resturant, with free food and drinks made purely out of free software components. I was thinking of licensing this under the GPLv3 for a freedom living experience, and not only that. I was also thinking it all in Rust!!
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altc++ #include // from https://stackoverflow.com/a/8625010/12469275 // cmath’s sqrt is constexpr from c++26 constexpr std::size_t isqrt_impl (std::size_t sq, std::size_t dlt, std::size_t value){ return sq > 1) - 1; } constexpr std::size_t isqrt(std::size_t value){ return isqrt_impl(1, 3, value); } // because pack...
I wanted to learn how to make an android app and it seems to be pushing to use Kotlin (official tutorial). I thought I was going to use Java (that I know). So I’m a little lost....