Hi everyone, I just finished writing a guide on everything you need to know in order to game on Linux. It covers Proton (Steam play), using Heroic Launcher (with Wine-GE), and all sorts of tidbits and tips I wish people had told me earlier. I hope this can be useful to someone out there!...
Wine 8.18 is out as the newest bi-weekly development release of this open-source program for running Windows applications and games on Linux. Wine 8.18 is another step closer to Wine 9.0 stable that is due out in early 2024…
Note that I’ve linked the latest version at the time of writing this (3.0.2), the original 3.0 version with its changelog is available here: github.com/LostArtefacts/TR1X/releases/tag/3.0...
fixed washed out colors on some games with FSR disabled and incorrect screen resolution applied (such as Deep Rock Galactic) – thanks loathingKernel...
Well I’m hopping around… again. I thought I had a good stable setup going but then something happens upstream that goes against what I want/believe in (looking at you RedHat) and I’m back on the hunt again....
Without any additional commit messages except the repository description, Nvidia posted the source code for its Developer Kit tool on Github under the NVIDIA Corporation organization umbrella.
A new version of the sdl12-compat library is now available, which serves as an SDL2 portability layer for allowing old SDL 1.2.x games and applications work on modern SDL2 systems.
MangoHud, the awesome tool you can use to get a HUD on top of your games (included by default on the Steam Deck), has released version 0.7.0 that includes many new options so here’s what’s changed.