Didn’t expect a follow up this quick. Anyway, a few random observations:
I would’ve tested Assasins Creed Mirage without adaptive quality, as it might smudge the results. Shouldn’t make too much of a difference though, at least at these framerates.
Shadow of the Tomb Raider compares HBAO+ vs inferior BTAO, so not really that useful.
The frame graph for Watchdogs: Legion on Windows looks… weird, to say the least. Even though it ultimately comes out on top it might be worth investigating into, as it might have an effect on the other games as well.
I completely forgot how useless the benchmarks in Final Fantasy games are. At least there’s the overlay.