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Would translation layers for Xbox/PS4 on win PC work on Linux via wine?

URL is a link to a post about a Xbox one translation layer for windows. There is also work being done on a PS4 one where they recently played bloodborne using it. Would this work on Linux I would think so since wine is a translation layer for windows so if you just translate Xbox -> win -> Linux it would work… right? I’m not very informed on the matter and would like to know. Thanks

mox ,

It is possible. Before Cemu (Wii emulator) had a native Linux version, people ran the Windows version in Wine.

By the way, it’s okay to say emulator. Hardware emulation is not the only kind of emulation.

bigmclargehuge ,
@bigmclargehuge@lemmy.world avatar

ShadPS4 is what people are using to play Bloodborne on PC, and it is a traditional emulator, not a translation layer. It has a native Linux port already, no need for additional trickery. Not sure about XBox as I don’t really follow much XBox homebrew or emulation.

scrubbles , (edited )
@scrubbles@poptalk.scrubbles.tech avatar

They’re… Okay. I’ve tried to do xemu quite a few times, but there’s so much to be translated. I can get a max of 15fps using xemu on Linux.

Remember it’s not just PowerPC to x86 translation, then you also add on the windows to Linux translations. There’s a lot happening and the performance suffers

Edit sorry, Xbox one is x86, I was thinking of 360.

Blxter OP ,
@Blxter@lemmy.zip avatar

Ok I kind of thought so just not really sure thanks.

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