Have you tried using different proton versions wit hit? Launcher uses .NET/C# so it can be problematic. After the first execution you should be able to just add –launcher-skip to the command and skip it.
Execute steam with PRESSURE_VESSEL_SHELL=instead steam and launch the game. In the term it will open type “$@” (with the ") and paste output here, we’ll see what proton fusses about
What fascinates the most about desktop Linux and gaming on Linux that all of that was achieved with limited funding compared to Microsoft. Imagine what could be possible with more market share and more companies investing in the space. The current state is already great, but I believe we are just getting started.
I use ALVR on occasion for a quest 2: Tentacular, Jet Island, Gorn, Neos VR, SairentoVR run great after some tweaking. Have your rig plugged into a decent 5ghz router, I settled on 80hz refresh rate and bumped my packet size up to 8000B. <3
Understandable. But i like privacy and the whole thought behind FOSS. I am a Software developers myself and like to dig into code and See for myself how it works and play with it.
Since the release of Oculus Dev Kit 1 (de.m.wikipedia.org/wiki/Oculus_Rift) 10 years passed. So i thought that could be a long enough time for an OpenSource-Community to drop a Kind-of-alternative to properitary Oculus Software.
There are some attempts at OpenHMD and Monado. Unfortunately Oculus headsets like Rift S have their tracking handled by software, so the community have to write code for room tracking as well as controller tracking. As opposed to Quest and I think Vive/Index, where tracking is handled by hardware itself.
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