There are a few good answers here already, so instead I’ll go ahead and ask: Why a GC controller in the first place?
This is just my opinion, but unless you’re going for absolute authenticity over any kind of comfort, I’d just use any modern controller instead. Unlike the Wii Nunchuks, the layout maps to modern controllers pretty well, particularly to Xbox-style controllers. The GC doesn’t have that many exclusives either that would make a purchase worthwhile, since many of them got ports/remasters/remakes over the years.
So my advice would be to start emulating using a regular controller first, and only grab a GC controller after a while, if you still feel the need to get one at that point.
I’ve got one called a “mayflash adapter” that I’ve had for the better part of a decade. I think it was originally a 3rd party wii peripheral, but it has slots for 4 GC controllers and dual USB with a switch for “PC/WII”. It still works perfectly on dolphin and even steam across the various distros I’ve used over the years.
I use the 8bitdo ultimate controller. It is super programmable, the analogue triggers work with dolphin, and it has a nice dock. It has Bluetooth and a 2.4 GHz dongle. 8bitdo also makes a wireless gamecube adapter that connects to an original GC controller. Although I haven’t tested it and it doesn’t mention Linux compatibility
PowerA made a wireless GC controller for Switch. I got one and paired it with my Steamdeck. Works fine.
Also, for the Metroid Prime’s, if you’re not too hung up on playing it the original way, look into Primehack. It’s a modded Dolphin emulator with specific FPS controls for Metroid Prime. There are packages for Linux available. I think the one that worked best for me was the flatpak version.
I’ve got two that are pretty much clones of the GC controllers, but with USB plugs. They work find on a retropie system. I can check the brand once I’m home from work.
NVM: I was mixing up GameCube and N64 controllers. I’ve got the latter
If you’re using Steam then you could try adding PROTON_LOG=1 %command% to your launch options for the game. This will output a log file into $HOME/steam-$APPID.log ($APPID will probably be 823130 in this case). This log file might show why the game isn’t starting. You could even post this log file here as a pastebin link to see if anyone can help diagnose if you’re unable to see anything obvious.
oh ok. here is the log pastebin.com/FQSf9TUN, I have only included errors and warnings but if you need anything else I’ll try to include more stuff. But the log file was bigger than 512kB. Anyaway I searched my error online and found it is likely a driver issue, but I’m pretty sure my drivers are ok.
P.S: After a more careful look I noticed this:
<span style="color:#323232;">12163.213:0128:0198:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
</span><span style="color:#323232;">12163.215:0128:0198:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
</span>
Impressive to see it correctly render such a modern game and even at something approaching playable frame rates at high resolution? What is this magic?
I switched to Mint this month and have only run into issues with anti-cheat. I’ve tried about 8 different games. Halo Infinite had some odd textures the first time I ran it, but not since.
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