Proton Experimental fixes controls in Starfield and supports Assassin's Creed Mirage (www.gamingonlinux.com)
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While not being directly related to Linux gaming, this does effect gaming in various ways. From Plasma getting features like HDR, Compositor Hand-offs, Crash Recovery that protects against progress loss, true Hibernation and a mega-ton more, to contributions to various Wayland protocols & advancement to Linux as a whole, to...
added reverts for vrclient to allow VRChat to work again (pending proper fix from valve: ValveSoftware#1199 (comment))...
Alan Wake 2 HDR fixup added from upstream: ValveSoftware/wine@1182ef7...
Alan Wake 2 HDR fixup added from upstream: ValveSoftware/wine@1182ef7...
tl;dr ACO compiler support for OGL added, which should mean faster shader compilation times with OGL games on AMD gpu systems
fixed washed out colors on some games with FSR disabled and incorrect screen resolution applied (such as Deep Rock Galactic) – thanks loathingKernel...
fixed washed out colors on some games with FSR disabled and incorrect screen resolution applied (such as Deep Rock Galactic) – thanks loathingKernel...
Add Steam account switcher to handle multiple Steam accounts on the same device....
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fixed issue with wine reporting invalid ‘–version’, resulting in winetricks dotnet* not installing...
added protonfix for Alan Wake (thanks FozziHi)...
Wine 8.18 is out as the newest bi-weekly development release of this open-source program for running Windows applications and games on Linux. Wine 8.18 is another step closer to Wine 9.0 stable that is due out in early 2024…
The blurb:...
A new version of the sdl12-compat library is now available, which serves as an SDL2 portability layer for allowing old SDL 1.2.x games and applications work on modern SDL2 systems.
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