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FreshLight ,

How is this so damn accurate?

NOT_RICK ,
@NOT_RICK@lemmy.world avatar

Specing for the bombieshart is a hassle anyway

darthelmet ,

I like the games in spite of the dumb stuff like this. I fully recognize a lot of it is really bad design.

It is very frustrating though. Setting aside the silly NPC quests, it’s so disappointing finding some cool looking item or spell only for it to be practically useless.

kamenlady ,
@kamenlady@lemmy.world avatar

Yeah, it’s almost like real life. I honestly don’t want to be in real life mood when I’m playing a game.

The_Picard_Maneuver ,
@The_Picard_Maneuver@lemmy.world avatar

FromSoft is just min-maxing their game design build.

They put too many points into combat and level design that now all they can afford for story are some vague NPC ramblings and hints in item descriptions.

Gradually_Adjusting ,
@Gradually_Adjusting@lemmy.world avatar

Thank you for helping me understand what it’s like to come at these games with weakness in my mind and piss running through my veins. Now excuse me, it’s time to play Noita (I cannot sleep until I’ve been humiliated by weak enemies).

The_Picard_Maneuver ,
@The_Picard_Maneuver@lemmy.world avatar

The funny thing is that only someone who has played a good amount could write this.

I love these games despite it being absolutely impossible to follow the lore without help.

Iapar ,

I like that uncovering the lore is a community effort. Like archeology.

It brings people together and that is something positive. And because of that I learned a bunch about our own history and myths etc.

So I hope they never stop making games that keep it vague. Gives the whole thing a detective Aspekt that I appreciate.

That doesn’t mean there is no place for games from from that have a more conventional way of storytelling.

ChicoSuave ,

It takes time break our heart and the most relationships that hurt the most are the ones closest to us.

TwoBeeSan ,

Elden ring is like listening to a greatest hits album. Nothing new but may be some remixes on there.

So far the dlc feels the same, hope it gets more interesting, only at rennala

Renacles ,

You mean Rellana? Rennala’s sister?

TwoBeeSan ,

Yes rellana.

Sanctus ,
@Sanctus@lemmy.world avatar

Hey some of us get addicted and play games like Hellpoint just to continue the digging for shitty items and lore.

fibojoly ,

And then you get a game like Brigadore where I actually spent in game money to unlock game lore. Absolutely no in game benefit, it was just that well written (imo) and I realised after a bit was hinting at good equipment combos.

psmgx ,

Brigador is a great example of a game that does a whole lot of good world building with just portraits and quality writing. Blowing up civilians is also fun.

bionicjoey ,

I haven’t played Elden Ring so this basically reads like an LLM trying to continue Jabberwocky by Lewis Carrol

shneancy ,

yea that’s a good description

it’s one of those games that you finish and have no idea what happened, the NPCs speak to you as if you were supposed to know already

it’s a good game, but to understand the story you need to be a bloody archaeologist

Lyre ,

I have often likened Fromsoft and Bethesda in the way that while Bethesda outsources their bug fixing to the community, Fromsoft outsources their story to the community. In both cases the community adds more than there really is and acts like the developer earned the credit.

funnystuff97 ,

Well I’m currently playing Armored Core 6, and I gotta hand it to em, there’s basically no story whatsoever. It’s just giant robots. And it’s pretty fantastic.

Retrograde ,
@Retrograde@lemmy.world avatar

Dude hell yeah. AC6 slaps but OMG it’s hard

IsoSpandy ,

Bro, I cried for AC6’s story. What insanity Handler Walter has to go through. And how can forget buddy. What more story do you need than two bros fucking over a tyrannical megacorp?

NOPper ,

“I won’t miss.”

NigelFrobisher ,

“FROM’s attention to world building and lore to tell the story is truly unmatched” - YouTuber in six hour long video about a bit of wall an intern level designer forgot to remove.

corus_kt , (edited )

I progressed the story too fast in one direction and 3 different npcs died forever with zero warning. Then I played the DLC, went too far exploring, and something important randomly broke before I killed a single boss. I ended up halfway in multiple storylines I didn’t know existed. Still a jolly good time but boy am I confused.

IMO ER is most fun when played full monke with a bonk stick, just taking in whatever happens - or full minmax so you get all the story stuff in proper order in one go.

rockerface ,

I prefer the Fiddlecrinkle’s Glitter Missile spell anyway, it’s fair and balanced and I killed all the bosses with it without them getting even close to me

caseyweederman ,

Perfectly normal Gostak

MacNCheezus OP ,
@MacNCheezus@lemmy.today avatar

WTF did I just read

caseyweederman ,

Psh. This person doesn’t tunk and it shows.

corus_kt ,

I’m already stuck trying to pob glaud of jenth at a lutt

Gloomy ,

This felt a bit like it feels for a german to read durch.

NigelFrobisher ,

I feel attacked.

tfw_no_toiletpaper ,

Why is that so accurate lmao

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