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rickyrigatoni , in How China’s first AAA game Wukong Became One of the Fastest Selling Games in History

Monkey 🐵

ShinkanTrain ,

Hmm monke

ShinkanTrain , in How China’s first AAA game Wukong Became One of the Fastest Selling Games in History

How much did those miHoYo games cost to make?

Trainguyrom , in Steam Families is here - Steam News

I’m curious if this will improve DLC mismatches. For example, I’ve purchased most of the map DLCs for Euro & American Truck Simulator, but my wife only purchased the base game.

By memory she previously could access all of the DLC via library sharing until she purchased it, then she could only access the base game and not the shared DLC. It’s probably cleanest to keep it that way since you never know how different games handle DLC being activated and de-activated within an existing save, but it would be nice to not punish someone for playing a game with DLC via library sharing then purchasing the game for themselves and buying DLC later

Mirodir ,

From experience with the beta and memory, your wife (and you) will be able to choose which version to play. Either yours with a ton of DLC or hers with none. You should both be able to use the version with all DLC, but not at the same time.

It’s been a while since we tested this though so things might have changed, including my memory…

Trainguyrom , (edited )

Ooh I hope that’s the case because that would be much more convenient

Edit for anyone who stumbles on this: it works exactly like the above commenter described! It looks like there’s some opportunity to better communicate what DLC the “copy” you select is installing since it doesn’t show a full list of DLC but it at least shows who’s library it’s pulling from so you should be able to infer the full DLC list based on who has all of the DLC

themurphy , in European Consumer Organisation files complaint to European Commission against exploitative microtransaction practices in video games

As someone who played LoL for maaaany years, this is actually true, and I don’t know why I didn’t think about before.

Their use of RP totally made me unaware of the cost, and I’m not even in the younger demographic.

It would’ve been better for me if I payed with a currency I understood. I would most likely also buy less.

Kissaki , in The Eurogamer 100 - 100 best games to play right now
  • 100: Honkai: Star Rail boxart
  • 99: No Man’s Sky boxart
  • 98: Hohokum boxart
  • 97: Alan Wake 2 boxart
  • 96: The Stanley Parable: Ultra Deluxe boxart
  • 95: The Last of Us Part II Remastered boxart
  • 94: Might and Magic Clash of Heroes boxart
  • 93: Diablo IV boxart
  • 92: Cities: Skylines boxart
  • 91: Lumines Remastered boxart
  • 90: Yakuza 0 boxart
  • 89: Football Manager 2024 boxart
  • 88: Doom (2016) boxart
  • 87: Doki Doki Literature Club boxart
  • 86: Age of Empires II: Definitive Edition boxart
  • 85: Halo: The Master Chief Collection boxart
  • 84: Rytmos boxart
  • 83: Desperados 3 boxart
  • 82: Streets of Rage 4 boxart
  • 81: Assassin’s Creed Odyssey boxart
  • 80: Turbo Overkill boxart
  • 79: Persona 5 Royal boxart
  • 78: Gran Turismo 7 boxart
  • 77: Portal 2 boxart
  • 76: Dishonored 2 boxart
  • 75: Psychonauts 2 boxart
  • 74: Undertale boxart
  • 73: League of Legends boxart
  • 72: Super Mario World boxart
  • 71: Into the Breach boxart
  • 70: Forza Horizon 5 boxart
  • 69: Roadwarden boxart
  • 68: Llamasoft: The Jeff Minter Story boxart
  • 67: Mass Effect Trilogy Remastered boxart
  • 66: Grow Home boxart
  • 65: Titanfall 2 boxart
  • 64: Invisible, Inc. boxart
  • 63: Metroid Prime Remastered boxart
  • 62: Inscryption boxart
  • 61: Space Giraffe boxart
  • 60: Grand Theft Auto Online boxart
  • 59: Pikmin 4 boxart
  • 58: Hitman 3 boxart
  • 57: XCOM: Enemy Unknown boxart
  • 56: Unpacking boxart
  • 55: Mini Motorways boxart
  • 54: Disco Elysium boxart
  • 53: Fez boxart
  • 52: The Case Of The Golden Idol boxart
  • 51: Batman: Arkham Collection boxart
  • 50: Resident Evil 4 Remake boxart
  • 49: Monster Hunter Rise boxart
  • 48: The Sims 4 boxart
  • 47: Pokémon Go boxart
  • 46: Tony Hawk’s Pro Skater 1 + 2 boxart
  • 45: Fortnite boxart
  • 44: Shadow of the Colossus (2018) boxart
  • 43: Final Fantasy VII Rebirth boxart
  • 42: Hotline Miami boxart
  • 41: OlliOlli World boxart
  • 40: Burnout Paradise Remastered boxart
  • 39: Dwarf Fortress boxart
  • 38: Counter-Strike 2 boxart
  • 37: Microsoft Flight Simulator (2020) boxart
  • 36: Animal Well boxart
  • 35: Stardew Valley boxart
  • 34: Hades boxart
  • 33: Cocoon boxart
  • 32: Returnal boxart
  • 31: FTL: Faster Than Light boxart
  • 30: Sid Meier’s Civilization 6 boxart
  • 29: Hollow Knight boxart
  • 28: Minecraft boxart
  • 27: Bloodborne boxart
  • 26: Sea of Thieves boxart
  • 25: A Short Hike boxart
  • 24: Cyberpunk 2077 boxart
  • 23: Helldivers 2 boxart
  • 22: Dorfromantik boxart
  • 21: Spelunky 2 boxart
  • 20: Half-Life: Alyx boxart
  • 19: Super Mario Bros. Wonder boxart
  • 18: What Remains of Edith Finch boxart
  • 17: DoDonPachi Blissful Death Re:Incarnation boxart
  • 16: Mediterranea Inferno boxart
  • 15: Final Fantasy XIV: A Realm Reborn boxart
  • 14: Citizen Sleeper boxart
  • 13: Norco boxart
  • 12: Tunic boxart
  • 11: Street Fighter 6 boxart
  • 10: Return of the Obra Dinn boxart
  • 9: Nex Machina boxart
  • 8: Elden Ring boxart
  • 7: Animal Crossing: New Horizons boxart
  • 6: Baldur’s Gate 3 boxart
  • 5: The Legend of Zelda: Breath of the Wild boxart
  • 4: Super Smash Bros. Ultimate boxart
  • 3: Outer Wilds boxart
  • 2: Mario Kart 8 Deluxe boxart
  • 1: Tetris Effect boxart

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chloyster OP , (edited )

Dang the boxart series really swept this list /s

American_Jesus , in Tony Hawk claims he is ‘talking to Activision again’ [VGC]

Without the soundtrack is just another skate game, THPS had the best soundtracks

Caligvla ,
@Caligvla@lemmy.dbzer0.com avatar

Right? Sports games in general back in the aughts had the best soundtracks of any games, so much edgy rock, punk and metal. I don’t think anything nowadays can compare unfortunately.

Chozo ,

SO HERE I AM

entropicdrift ,
@entropicdrift@lemmy.sdf.org avatar

GETTIN OLDER ALL THE TIME

DebatableRaccoon , in Tony Hawk claims he is ‘talking to Activision again’ [VGC]

Oh god, not them. Pick another producer, please. There are plenty out there… Most of them suck but at least most of them aren’t publicly known to be sex abusers.

dom ,

Not publicly.

SweetCitrusBuzz , in Tony Hawk claims he is ‘talking to Activision again’ [VGC]
@SweetCitrusBuzz@beehaw.org avatar

Noooo, don’t do it Tony. Activision are awful!

Squibbles , in What games would you recommend others to just play on easy difficulty

FTL. At least until you’ve beaten the game several times

SuperSaiyanSwag OP ,

This is such a good answer. I remember playing it on easy back in the day and the final boss still kicked my ass.

smeg ,

I remember having some really solid runs, easily beating every enemy I encountered… and then not even being able to make a dent on the final boss

RisingSwell ,

I spend the entire game prepping for the boss. Just because I can ohko every other ship the moment I land doesn’t mean I can touch the beast. I’ve done the last sector without taking a hit just to never even get past the shields in phase 1

smeg ,

Yep, that’s what everyone realises after getting stomped a few times!

ahal ,

I think that’s my main complaint with the game. Once you find a way to beat the boss, you just go for that build every time. It’s so punishing and the path to get there is so long, that it’s a massive disincentive to try new things.

all-knight-party ,
@all-knight-party@fedia.io avatar

That's a good example. You simply can't grasp optimal choices or know possible events and outcomes before going through it a great deal of times, and it's likely that you'll get killed too fast to experience much if you start on normal. You definitely end up switching to normal as you improve, learn, and unlock, but it really benefits and smoothens the learning curve to start easier.

smeg ,

Into the Breach too, it’s just a less brutal way to learn how to play

DdCno1 ,

And once the game has become a breeze, with 100% of your runs being a success, install the Captain’s Edition mod and suddenly, it’s a pleasantly challenging title again. The add-on that turns it into an endless game in particular is so good, I spent dozens of hours playing it.

henfredemars , (edited )

Shoutout to Twinge’s Balance Mod. It’s actively maintained, and it makes the game more interesting by encouraging use of unpopular weapons and systems

Captain’s is great too, but it can be overwhelming.

DdCno1 ,

Thanks for the recommendation!

CileTheSane ,
@CileTheSane@lemmy.ca avatar

The difficult steps in FTL are no joke. I was having no difficulty clearing on easy and was just trying to unlock all the ships. Once I did I switched to normal and had to restart 3 times before getting out of the first sector.

scrubbles , in What games would you recommend others to just play on easy difficulty
@scrubbles@poptalk.scrubbles.tech avatar

Personally, I am playing Dragon Age: Origins and Dragon Age 2 on easy. They come from an era where if you aren’t suffering through it then you must really suck. Personally, I don’t have time to fight the same boss for an hour only to die when he gets down to the last 5% and start over again, I only get a few hours after work to game. However, the story is honestly pretty good, and I recommend them - if you play on easy.

SnotFlickerman , in What games would you recommend others to just play on easy difficulty
@SnotFlickerman@lemmy.blahaj.zone avatar

Anything where you’re more interested in the story than the challenge.

So… story-driven games.

Omegamanthethird ,

I wonder what game stories benefit from a bit of challenge.

Like, I feel like The Last of Us benefits from a little bit of challenge to drive home the anxiety and cleverness of the characters.

thingsiplay , in What games would you recommend others to just play on easy difficulty

I think easy game modes take away what a great game makes a great game. I’m not sure if I can explain this with words, but if you are going to play on easy, then it means you don’t want to play. At that point, its probably not a game for you. I’m talking across all kind of genres and type of games. However, if a game is unfair or badly designed, that is the moment when I would recommend using easy mode. And it depends on how the difficulty scaling is implemented. Some easy modes are really dumb and take away the core principles of the game, while others are very intelligently realized.

Your example is a great example of what I meant by that. You are not interested into the combat, therefore made it easy so it does not get in your way. You didn’t turn it down because its unfair. What happens is, you are actively playing a game, which you don’t want to. I don’t know what exactly scales in that game, so maybe its not a bad easy mode at all, but can’t judge the game.

I’m currently playing Metal Gear Solid 5 for the first time (just played a few hours on launch and now I’m back to it) on normal difficulty. The game can be brutal at times and there were multiple moments when I almost quit the game. Yet I did not turn easy mode, and now I’m happy that I overcome the challenge naturally. And that’s what I mean. I you turn the game to easy mode, then you get into these habits of not solving the challenges.

SnotFlickerman , (edited )
@SnotFlickerman@lemmy.blahaj.zone avatar

I think easy game modes take away what a great game makes a great game.

But a lot of people are coming to gaming from traditional media where there is no interaction. A lot of those people like the narratives in games, but don’t love beating a challenge. A lot of those people are tired from long days at work and do not get joy from eking out a win. To them, it feels like a chore, and they didn’t get into this to do chores. They got into it to get away from the stress of the world.

(EDIT: Forgot to mention, this is also why Let’s Play youtubes are popular. I know a guy who doesn’t game at all but has watched full playthroughs of things like Firewatch.)

If you get enjoyment from great game mechanics, more power to you. However, that doesn’t mean those game mechanics are less impactful in story driven games where the gaming is “easier.”

My partner didn’t play games at all until those old Walking Dead games by Telltale came out. They were like a TV show, and she started playing them… because it was like “playing” one of her favorite shows at the time. I literally chose them to introduce her to gaming because it was more like a TV show than a game.

She recently finished Baldur’s Gate 3 on normal and its her favorite game now. So games with easy difficulty levels can also help people who have never gamed before be able to get into it and eventually love the more difficult challenge.

thingsiplay ,

But a lot of people are coming to gaming from traditional media where there is no interaction. A lot of those people like the narratives in games, but don’t love beating a challenge. A lot of those people are tired from long days at work and do not get joy from eking out a win. To them, it feels like a chore, and they didn’t get into this to do chores. They got into it to get away from the stress of the world.

That’s exactly what I’m saying. People like you describe don’t want to play the game. There is nothing wrong with that, i just explained when easy mode makes sense or when I recommend it. In this case, people who don’t want to play the game (as intended), can use easy mode.

If you get enjoyment from great game mechanics, more power to you. However, that doesn’t mean those game mechanics are less impactful in story driven games where the gaming is “easier.”

As I said, it depends on the implementation of an easy mode. Some easy modes are bad and ruin the actual gaming experience. In some other cases its actually very well thought out and the game mechanics are supportive in such an easy mode.

In general a situation like with your partner to introduce into gaming is a special case. There are lot of games designed to be easy or adaptive. But the OP here isn’t new to gaming, its a different situation. I was looking from a perspective who plays games.

SnotFlickerman ,
@SnotFlickerman@lemmy.blahaj.zone avatar

People like you describe don’t want to play the game

I think this is part of the problem I have.

Are they still pressing buttons and making input? Yes.

Thus, they’re still playing the game.

If you want to sound less judgmental, stop saying they’re not “playing” it or that “they don’t want to play it” just because they’re not “playing it the way I think is right.”

If you really think its okay, accept that when they are still pressing buttons and interacting with the game, they are still functionally playing the game. Not playing the game is watching a Let’s Play.

It’s a pointless distinction rooted in treating people who want an easy mode as “lesser” because “they don’t want to actually play the game.” Sorry, sick of hearing it worded this way.

all-knight-party ,
@all-knight-party@fedia.io avatar

Playing on easy doesn't mean you don't want to play. Or at least, that's not my personal experience when I put games on easy, which is not always.

I'll throw out two examples. Age of Empires 2. I suck ass at real time strategy, so I put the bots on easiest. What this gives me is the experience and feeling of building up my faction, gathering resources, making upgrades, feeling later like those upgrades were smart (which I wouldn't get on harder difficulties as my actual poor choices would backfire and punish me), and then I get to conquer my enemies with my large army.

I still got to build something up from nothing, create a satisfying army, utilize what I made to conquer. I got something out of it that I wouldn't have if I played on normal. I would've struggled and likely lost. I might've just as likely actually risen above the challenge and came away with a more satisfying, but hard fought win, but I have challenging and hard fought wins at work every day. I don't need that in a genre I'm only a tourist in at home. I have Monster Hunter for that.

I put Gundam Breaker 4 on easy, the combat is satisfying on a surface level, but too precise and finicky as the challenge rises. I enjoy the combat still, on a smaller scale, but I moreso enjoy acquiring gear and making a Gundam that looks a certain way. The things I enjoy more about the game are facilitated by easier combat, I can get to those parts more easily, but still enjoy the combat.

rand_alpha19 ,

Or maybe they just don't have fast reflexes so easy is... easier. My wife almost never plays on normal because she can't.

If she plays on normal, she will never finish the game and be so frustrated that it will cause her not to enjoy her evening. She works a lot and needs to de-stress when she gets home, so playing on easy is the best way for her.

Stop judging people. Just play your game and enjoy it.

FartsWithAnAccent , in Tony Hawk claims he is ‘talking to Activision again’ [VGC]
@FartsWithAnAccent@fedia.io avatar

You can do way better Tony.

BruceTwarzen ,

Can he? Most of the games are shit, and as soon as skate launched thps games felt incredibly outdated.

FartsWithAnAccent , (edited )
@FartsWithAnAccent@fedia.io avatar

We're talking about Activision here so, 100% yes. Absolutely.

Regardless of how you feel about the games, the Activision bar is set very low.

It's so low I could ollie over it!

rand_alpha19 , in What games would you recommend others to just play on easy difficulty

I would recommend Kingdoms of Amalur: Re-Reckoning. The normal mode is already stupid easy, so you feel like a god on easy mode.

It's a fantasy setting with a ton of story and lore, so if you don't care about that it may not be for you.

SuperSaiyanSwag OP ,

I like this answer, sometimes I just want to feel like a god in an rpg, but most of the time enemies scale with you in most games

DdCno1 ,

Does the writing ever get good? I played it for probably six or eight hours, which isn’t a lot in a game like this, but it and the world building felt painfully generic and bland, to the point of being increasingly off-putting the longer I played the game.

rand_alpha19 ,

It's pretty generic overall, but some parts of the worldbuilding are better than others. It fits together in fun ways, and the later stuff is better, but most of the early-game stuff is bland. Just FYI - I never beat it, but I played about 40 hours in 2015 and right now I'm about 10 hours into a replay.

I don't know if it's just because of the time since I've last played, but Re-Reckoning has felt like a lot more of a chore to play than the original. I don't remember absolutely loving the original, though; it was always pretty mid, I just thought it was charming.

fushuan ,

I’ve beaten the original and the rerelease several times. it’s pretty generic but the combat animations are cool enough to give it a go when I’m bored. I usually play it on the hardest difficulty but the bow charged spread attack works like a shotgun so it’s very easy to stunlock enemies.

It’s one of those games where you can overpower enemies quite easily if you prepare, I would not play it on easy though, if the story is bland and the combat is braindead, what’s the point of the game?

CileTheSane , in Steam Families is here - Steam News
@CileTheSane@lemmy.ca avatar

I’ve been taking part in the beta, as far as Steam is concerned me and my friends are a thrupple. Works pretty well, other family member’s games just show up in your library. Haven’t had any issues, Steam will tell you if your copy is in use by a family member and you either play something else or ask them to quit.

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