There have been multiple accounts created with the sole purpose of posting advertisement posts or replies containing unsolicited advertising.

Accounts which solely post advertisements, or persistently post them may be terminated.

gaming

This magazine is from a federated server and may be incomplete. Browse more on the original instance.

warm , in Bungie Lays Off Over 200 Employees, Announces Plans For Deeper Integration With Sony - Game Informer

It's no surprise that Bungie were going to end up worse under Sony.

Eggyhead ,

Sony was dumb for buying them when they did. Bungie was already kind of in a downward spiral and giving them all that funding just gave them a much nicer toilet for the flushing.

I bought destiny 2 and a bunch of the DLC last year to see what it was all about and it was just a confusing, miserable mess of an experience from start to finish. Well, assuming it was start to finish. I still don’t know where the start was or what the hell was going on. I felt dumb for buying it.

warm ,

Yup. Sony scammed themselves really with that one.

Destiny 2 is hard to get into as a new player, they kind of deleted all the initial story, so you kind of just get thrown in at the end now. Bungie never knew what to do with that game, they changed stuff randomly and could never decide what system they wanted.

The thing is though, it's a very fun and fluid shooter, the core gameplay is some of the best out there, it just sucks the content gets repetitive and the DLCs are all overpriced.

Eggyhead ,

Oh yeah the gameplay and the environments made me really want to get into it more than anything else. I just couldn’t figure out why I was doing all this stuff or why I’m supposed to care about some dead character who I never met.

warm ,

Just gotta ignore the lore unless you watch videos on it. I suppose you have to make your own goal in that game, there's no set ending, you just grind until you are bored of it.

I really like the teamwork activities, raids etc. They added a really fun exotic mission which you can only duo, but the community complained you have to communicate with a partner, so probs wont get anymore of that ahaha.

tuxicoman , in thoughts on arpgs?

You should try Vrising. It’s more modern ARPG.

You are not bound to a playstyle for hundred of hours. Loot is based on challenges solved. It’s using your brain skills…

apotheotic , in Let's discuss: Animal Crossing

ACNH could have been so incredibly good, but there’s so much low hanging fruit, qol-wise, that they seem to have intentionally not addressed.

I heard some airy fairy info about how they added frustrating aspects to encourage players to take a break but its honestly nonsense. Bulk operations have so much friction, playing the game in multiplayer removes such a great deal of functionality to the point where it’s just not fun to have people on your island.

In fact that’s the part that frustrates me the most, they had mini games and such in a previous entry for multiplayer fun times! Why can’t we have stuff like that in ACNH? Truly baffling.

It did get me through lockdown though, so +1 for that.

0x815 , in Europeans can save gaming!

TLDR: Here you can support it: citizens-initiative.europa.eu/…/000007_en

altima_neo , in Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says
@altima_neo@lemmy.zip avatar

That’s fair. I played the game once and then had enough. Don’t see a need to play it again

SteleTrovilo , in Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says

I had no idea it was even released.

DoucheBagMcSwag ,

Yep. Wanted to see if I wasn’t alone with this

SnotFlickerman , (edited ) in Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says
@SnotFlickerman@lemmy.blahaj.zone avatar

Yeah this title wasn’t begging for a remaster.

It was interesting, at the time, but far more interesting, thoughtful, and artistic indie games have popped up since.

It’s artstyle isn’t as unique as it was on release, nor is the gameplay. It’s no small wonder it did not do well.

This guy must have been huffing his own farts thinking this was a good time and market to do it in.

It’s never been tougher for indie games, and people are outright bored by linear narratives. Braid is presented with events out-of-order but it still tells a linear story.

Much more complex narratives exist now, and Braid just can’t compete on that level.

kajib , in Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says

I absolutely adore this game, but imo it’s a terrible candidate for a remaster. The graphics were already stylized so I doubt a graphics update would make much difference. It’s a puzzle game so the replayability is already low. And I can’t imagine that developer commentary get people excited about buying the game again.

I wish this was successful, but I can see why this went sideways.

GammaGames , (edited ) in Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says

Dang, it has a dev commentary? I think that’s worth replaying for. I’ll have to pick it up… sometime!

theangriestbird OP ,

It’s funny because that actually makes me want it less. Jonathon Blow is infamous for getting high off his own farts.

GammaGames ,

Oh absolutely, I just listened to the clip and he said they did commentary “at a much more thorough level than anybody’s ever done it” 🤔 I wonder how that could possibly be true

theangriestbird OP ,

it’s just Blow doing DMT and talking about how no one ever thought of time rewind mechanics before him. Joe Rogan is there for some reason.

GammaGames ,
Canadian_Cabinet ,

I was wondering where I recognized his name! He also made the Witness, and had similar complaints about his audience

Midnitte ,

Sounds like he really misunderstood the old “customer is always right” adage.

Diabolo96 , in Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says

Tried braid and got bored real quick.

Tried fez and didn’t even continue past the first 30 min

Tried Undertale, but basically knew the story already from spoilers, and it was kinda boring, uninteresting and too hard.

Played Crashlands and it was a grindfest that actually made me relieved that I finished the game, only to discover it was planet 1 of 3. 👉Uninstalled.

Really enjoyed fear and hunger despite being shit at the game and ended up just cheating. (Was still freaking hard 😭)

Finished and enjoyed Limbo.

I just want a game with a great story, a gameplay with medium low difficulty that isn’t a grindfest and isn’t too long ( usually caused by the endless grinding).

theangriestbird OP ,

I just want a game with a great story, a gameplay with medium low difficulty that isn’t a grindfest and isn’t too long

you’ve described like 60% of all popular indie games. are you coming here seeking recommendations? what genre?

Diabolo96 ,

Rpg or platformer.

The only way I can access games is by pirating them and I don’t pirate indie games unless they already pretty successful and it wouldn’t hurt them. Yeah, even that 2.99$ is too much when you live in shitty third world country.

theangriestbird OP ,

i respect that, homie. Have you spent a lot of time with retro games? I think there might be a lot in that category that fit your wheelhouse, but I don’t want to start rattling them off if you don’t have an interest there.

For RPG, you could try something like Sea of Stars, Night in the Woods, or Transistor. For platformers, you could try out Celeste (with assist modes), Inside (from the Limbo people), Sonic Mania, A Hat in Time, or Pizza Tower. I could think of some bigger games as well, but not sure what kind of hardware you’re working with.

Diabolo96 ,

I actually enjoy retro gaming. Earthbound and mother 3 are my favorite games! The professor Layton serie is also great! The thing is, while retro games are a huge source of “free” games, they’re often too hard. I also found myself falling in a rabbit hole with an entire generation of retro games that nobody cares about anymore despite being full of great games : flip phone java games" (j2me). I highly recommend trying them if you want to play games on your phone without being thrown a billion ad and microtransactions. Just play the touchscreen variants and your golden. Some good games are : doom RPG 2 and Wolfenstein RPG, literally any game by digital chocolate.

thanks a lot for recommandation, sea of stars and pizza tower look 👌! and yeah my machine isn’t capable to run bigger 3d games. Lol.

ElcaineVolta ,
@ElcaineVolta@kbin.melroy.org avatar

if you liked LIMBO you should definitely play INSIDE

CaptainBasculin ,

Would recommend Chrono Trigger, as the story progresses you get stronger as you progress naturally even though there is an XP system.

tomato ,

Chrono Trigger in fact is a grindfest as beating the game without doing all equipment related sidequests is very hard and for most people - impossible. Additionally I also consider figuring out and searching for stuff in jRPGs as a grind.

CaptainBasculin ,

Heh? It didn’t feel like a grindfest for me at all. I just look around a lot while playing in general, and i recall there being quite a lot of loot available everywhere i walked. Maybe it’s because of the way i played it idk

Bldck ,

Check out Spiritfarer. I loved it

DJDarren ,

I finished that last week, and yeah, it’s wonderful.

apotheotic ,
  • The Last Campfire
  • Journey
  • GRIS
  • Night in the Woods

Have fun!

Klanky ,
@Klanky@sopuli.xyz avatar

Ooh Night in the Woods was good.

Gregg rulz ok

apotheotic ,

Die Anywhere Else is forever a banger

GammaGames ,

Knife fight!!!

DJDarren ,

I loved To The Moon, which fits your requirements, I think. The sequels are fine, but the stories are pretty well standalone, so you could play just the first one and leave it at that. And it’s only £1.70.

averyminya ,

I never played it but you may as well add Firewatch to your list.

Check out Kentucky Route Zero it seems to be what you’re looking for, maybe.

Megaman_EXE ,

I’m hit or miss when it comes to walking sim games but I really enjoyed firewatch

KingThrillgore , in Bungie Lays Off Over 200 Employees, Announces Plans For Deeper Integration With Sony - Game Informer
@KingThrillgore@lemmy.ml avatar

that fat fuck (not sure if he is fat, don’t care) Pete Parsons has a lot of cars

tomato , in Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says

This is probably one of the last games that needed a remaster. Everyone knew that besides Jonathan Blow it seems.

savvywolf , in Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says
@savvywolf@pawb.social avatar

I played Braid ages ago, and it was okay. I can see it being influential when it first came out when there wasn’t many indie games.

Don’t think I really want to play it again though - it told it’s story and that was that. Unless it adds tons more levels or something, I’m not sure what value the remaster adds.

It’s sadly one of many “platformers with interesting mechanics but slow and clunky controls” that the industry has moved away from.

pushka ,
@pushka@beehaw.org avatar

I’ve only heard of the creator making official statements a few times - but they were all like “im the only person in the world making a game that completely innovates its genre every time” and “my remaster is selling like dog-shit”

I took one videogame design class, and the lecturer was like - this guy is a massive douche, but his game is amazing, so he’s allowed to be~

YuzuDrink ,
@YuzuDrink@beehaw.org avatar

Having worked as a game designer, I humbly disagree with your instructor. No amount of brilliance or success makes it okay for someone to be ac douche

entropicdrift ,
@entropicdrift@lemmy.sdf.org avatar

Yeah, agreed. You can appreciate the art and still think the guy is a douche who people shouldn’t have to put up with

Jimbo , in Braid Anniversary Edition has ‘sold like dog sh*t’, creator Jonathan Blow says
@Jimbo@yiffit.net avatar

I’m rather unfamiliar with this game and even I know a remaster would not have done well

tal ,
@tal@lemmy.today avatar

It has an engine that permits recording and “rewinding” gameplay, with a lot of interesting quirks, like elements that don’t rewind. Puzzle platformer based on that.

It was a fascinating thing technically, and the creator did a lot with that capability. But IMHO it’s not otherwise exceptional, like graphically or such.

Tearcell ,
@Tearcell@mastodon.gamedev.place avatar

@tal @Jimbo truly something special back in 09 or whenever it was released. The twist ending and mind screwy real end were super unexpected back then .

Today nothing really to write home about. It's all been done and built on already.

Jimbo , in Kitsune Tails, the colorful platformer inspired by Super Mario 3, is out now
@Jimbo@yiffit.net avatar

Gay furry weeb mario game you say…

Custom levels?

You have my curiosity

Caligvla ,
@Caligvla@lemmy.dbzer0.com avatar

… Okay, I was skeptical but custom level tools convinced me. Dirt cheap too, I wonder how long it is, hopefully more than a couple of hours.

Joltey ,

According to hltb it’s around 10 hours.

xnx ,

What’s that acronym

Joltey ,

howlongtobeat.com

  • All
  • Subscribed
  • Moderated
  • Favorites
  • [email protected]
  • random
  • lifeLocal
  • goranko
  • All magazines