good fandom sites are the ugliest & most bloated sites i’ve ever seen & used, & the only site that i’ve seen use 25-50% of the CPU (a wiki page with a lot of videos &/or gallery pages will do this every single time) while ublock is actively blocking ads. like, wtf
Haven and Hearth is a slow base building MMO. You build up skill points exploring and finding new items, spend the skill points to unlock more stuff, build a base and start upgrading your stuff from there. It’s honestly really cool.
Is there PVP? I’m always wary of bothering with these sorts of games if they have open PVP, as they usually turn into mass slaughter pits where the players who have built up powerful armies (or whatever the game has for units) go around murdering weaker characters just to see the inevitable forum posts. If you make it through the early stages and join some sort of alliance, they usually turn into childish playground politics and squabbling.
I couldn’t tell from the “about” or “FAQ” pages, but the meme-filled forum doesn’t make it look particularly promising.
There is world PvP. With the world population being so low, and the world size being so large it’s pretty rare. There’s also a lot of ways to avoid it, but whenever you’re outside your own base it’s always a risk. If you play smart, it’s almost always possible to get away from a player, even if they’re very highly geared. Most clans are pretty insular, a group of friends who have been playing for a long time. I’ve never joined a clan, personally, so I have no idea what they’re like.
There are some older Neverwinter Nights and Neverwinter Nights 2 persistent worlds still operating. The graphics on both games are a little dated at this point, but if you’re looking for small player population and good storytelling, this may just be the ticket.
Certainly a surprise, but I’m interested to see how it turns out. I appreciate that there’s a sort of sincerity to it - they nailed the style of those old games but it doesn’t seem too tongue-in-cheek or reliant on references/memes.
Yeah… it’s playable in the browser on a bunch of places and probably easily available as abandonware as well. But yeah, it’s sad how few old games are available for actual purchase.
Every little weird game i’ve played that has a fandom site, it always seems outdated and wrong. Plus mobile browsing on a phone is painful. I remember the runescape fandom site…ugh lol
They are all decent, and fun to play if they’re your jam, some are more pay-to-win than others, like Star Trek Online. Some are a bit on the older side, like Guild Wars 1 being from 2005 though.
I just started going through the Resident Evil series with my friends and we’re still on Resident Evil 1 (the 2002 remake), but it’s a blast! I love the atmosphere and how terrifying the crimson heads are.
The gameplay and movement is a bit frustrating but I think that’s the point, and I know later games have easier controls, so I’m just enjoying a historical look at an old game.
I’m really looking forward to seeing/experiencing the different evolutions that RE goes through over time. Not looking forward to Code Veronica though, cuz I know it’s really really hard :(
Yesssss resident evil is one of my favorite series. 4 in particular (both of and the remake) are in my top 5 all time. I hope you have fun! The 2002 remake is one of the best remakes ever made imo
Here’s one that most of you have probably not heard of. Monster Hunter Frontier.
MHF was a Monster Hunter MMO that ran from 2007 to 2019 and was exclusive to Asia. Recently, a dedicated team of community members have managed to revive it with community servers.
It is brutally difficult, only partially translated, and has some genuinely awful controls, BUT
It’s only around 6GB and completely free.
If for some reason you want to try it I highly recommend joining the rain server, as it is the most populated and stable one. They also have a setup guide for how to install on their discord server I recommend you use.
Well, has the fully Youtube Poop-compliant animations, I suppose. The actual ‘game’ part of the games, if they weren’t so absurdly sluggish to respond to inputs and take such a very long time to load each new screen, would have been indistinguishable from any other completely uninspired, middle of the road platformer of the early 90s. From the gameplay segments of that video, that looks like all they’re aspiring to here, as well.
I think that’s a respectable enough goal, though. Those games are clearly awful to play or actually experience in any way directly, but something about the weird and off-putting animations and voice acting has really resonated with people. I think with a team that has the skill and interest to put together something they’re actually invested in (and polish those platforming controls for the love of god) you could get something truly special.
Sure, it’s probably never going to achieve wide appeal, but I don’t think that’s the intent. This is the kind of stuff I want to see coming out of the indie scene, cult classics born of weird passions.
Waaaaay back, almost two decades ago, I was super into the Spider-Man 2 movie tie-in. Played it almost every day. The only game I’ve actually fully 100% completed, which was a bit more difficult back then, because walkthroughs weren’t as easily available. There were a lot of great cheat/guide sites that popped up around that time, and also physical cheat/guide books from before, but those were a bit harder to find where I lived.
(Speaking of physical cheat books, I used them a lot for for GTA III, Vice City, and San Andreas. The cheats these days don’t even remotely compare to the variety and fun of the ones back then.)
Anyway, Spider-Man 2 had legitimately the best swinging mechanics in a Spider-Man game (IMO). Not that the Insomniac games are bad at all, but I consider them to be the best since Spider-Man 2, which is still pretty high praise, honestly. Ultimate Spider-Man which was released around the same time was also pretty good, actually. The others were just less fun or completely dumbed down to the point where you didn’t even need to connect your webs to buildings.
I don’t live in a city with skyscrapers. So every time I’d either see second unit camera pans on TV or movies with a lot of skyscrapers in frame, or find myself in an area with a lot of high rise buildings, all I could imagine was swinging around through the area.
It was kind of like the Tetris effect (not the game, the phenomenon), but more of like… I guess I’d call it the “Spider-Man swinging effect”.
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