Keep in mind that there are different schools of thought on what makes a good open world game.
I love exploration and discovery without much guidance, so point-of-interest markers and repetitive copy/paste events (as found in Horizon and Witcher games) bore me. Responsive controls and good user interface are also important to me, so Red Dead Redemption 2 was a miserable experience that drove me away, despite the great environments and character building. Some people consider those games masterpieces, though, so I have to assume their priorities are different from mine.
Subnautica is an outstanding example of what appeals to me. Beautiful world, unconfined exploration, excellent soundtrack, a story told through discoveries rather than exposition, multiple ways to accomplish things, and a departure from the usual “kill everything” approach to success. Fair warning: it is a first-person game.
Skyrim shares some of these strengths and can work pretty well in third person with mods like True Directional Movement and TK Dodge RE. Be aware that modding Skyrim is a deep rabbit hole that can quickly become a full time job. One way to solve this is using the Wabbajack tool to semi-automatically install a well-tested mod collection.
Kena: Bridge of Spirits looks like it shares some of its design with Breath of the Wild / Tears of the Kingdom, which is encouraging. I haven’t played it yet.
I don’t really care that people throw away their money like this. Because I am now always looking forward to the always very entertaining youtube clips of how much off a disaster the lastet AAA videogame release is.
Vampires, The Masquerade: Bloodlines. The whole vibe of the setting, the story, the locations, and then when I finally understood what the plot was really about. Masterpiece of a game, couldnt stop thinking about it.
I haven’t seen any incremental games get posted. They aren’t exactly traditional games, but so many of them are open source like Antimatter Dimensions or Synergism. Bitburner is a unique one as an incremental hacking sim, since it relies on actual scripting to grow and automate tasks.
I’ve been playing for the last three seasons now. I was going to break my F2P status to get Ghost-Spider but the decisions made by the developers the last month or two made me decide full-out against putting any money into the game if they don’t pull their heads out of their ass.
There’s this french MMO i played as a kid called Dofus and that soundtrack still hits hard when I listen. I think part of it is nostalgia but also its just so beautiful
In my opinion all games that can be played solo should have an offline mode. Personally I have an excellent internet connection but I hate having to depend on servers to be able to play the game that I bought.
The thing about always online is that the servers often crap out, especially during launch or during major patches. That just annoys the hell out of me.
I know Todd is kind of a silly guy and people have mixed opinions on him. But it will be pretty weird to be in a gaming industry without him. Like him or not dude is a legend
He’s 52, if it takes 8 years before ES6 comes out He’ll be 60. If they milk this one as hard as they did Skyrim he’ll be long dead before ES7. Hell, I might be dead before ES7
This will be an extremely hot take for some: Almost all recent online games are complete garbage that solely exist to make profit and create addicted user bases and they hurt what videogames truly are, a revolutionary and interactive form of art.
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