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God of War Creator Is Unhappy With New Games and Kratos' Story

Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the franchise. The creator noted that if developers want to pour their life experiences into their work, they should do it with new IPs and characters.

rimjob_rainer ,

I can understand him. God of War 2018 and Ragnarok have basically nothing to do anymore with the original games. They could have made a new IP but they had to take the name and characters for brand recognition.

Teils13 ,

His public presentation skills could get better, but I agree and support the essence of the idea. An art piece has an idea, a form, an ethos, and a character has a personality and is driven by specific world visions. To take an art piece, and just sh*t on the original spirit and forms to produce a derivative piece that fits someone else’s vision while also using the familiarity to market it better is just cynical. Corporate media is just too cynical and hypocritical to not do exactly that: twist a art piece again and again to get better market outcomes.

He is right. God of War was created as a violent dynamical hack and slash with a Greek tragedy as background . It is not shallow, revenge stories after tragical events are a common trope. Kratos was a Greek tragic revengeful character that had a purpose and a vision , and he fulfilled his destiny. End of story. Call it pro revenge or whatever, its the spirit of the work.

The absurd was the newer artists not caring at all about fidelity or having the courage to create something new. Want to continue god of war ? Don’t disrespect the original character and spirit and mechanic of the game, build upon it. Maybe a hack and slash about a Japanese kratos battling against shinto gods. Want to create a story with the opposite message, a completely different character and completely different gameplay ? Create a new game, new characters, and be happy.

I already find it hard to swallow when the original artist itself radically shifts the art piece, like what happened with Dragon Ball (compare the first episodes or chapters with Dragon Ball Z, and tell me its the same thing, its not). To see corporations being cynical about art, and being praised for it is even worse.

FluffyPotato ,

Jaffe Kree

RampantParanoia2365 , (edited )

Indeed, Jaffe does not akree.

randomaside ,
@randomaside@lemmy.dbzer0.com avatar

His tone, the way he mocks other creators, comes off as (for lack of a better term) developmentally stunted. I understand if you disagree with the product because your vision is different, but the way he expresses it is so reductive that it’s hard to see his points as valid beyond his feelings.

With that being said, It’s been awhile since I’ve seen David Jaffe and he’s kinda got a “We’ve got Dan Harmon at home” vibe about him now.

LuffyisBlack ,

I’m pretty sure this is less about the quality of the game and more about ppl working on his creation without him. You can see this a lot in comic books

Creators will be pissed that ownership has continued work on something they created without them.

Pretty much why Allen Moore hates comics so much. Or even why John McAfee hated his anti virus program.

LemmyIsFantastic ,

What a whiney bitch. God forbid they turn it from mindless killing to a fantastic story.

MrScottyTay , (edited )

I’ve always loved god of war. Chains of Olympus being my favourite one. And I still love the new ones both gameplay and story wise. I really like kratos as a character and I like the story of him finally having time to reflect on his actions in the original series and trying to better himself afterwards.

Kolanaki ,
@Kolanaki@yiffit.net avatar

I only ever played the first 2 until I got a PS5 that came with Ragnarok.

They’re not even the same game anymore. The originals were more akin to Devil May Cry while Ragnarok felt like it could have been an Assassin’s Creed game.

I can’t say much for the story since I haven’t gone very far in Ragnarok (and only beat 1 and 2 back in the day so my memory on details is a bit hazy) but the game play is definitely a lot different than it started.

The_Vampire ,

Went and watched the original.

Seems like he just doesn’t like the direction and it’s a ‘different strokes for different folks’ kind of thing. I think his point about Ragnarok is fair, the writing is a bit all over the place and that can make characterization suffer.

yamanii ,
@yamanii@lemmy.world avatar

He’s not wrong, do new stuff, too many remakes and remasters nowadays.

monsterpiece42 ,

Could the author have packed any more bias into the article? Like, we get it. You like the new games.

squirrelwithnut ,

Welp. I don’t know what to say other than he’s the creator and he’s completely wrong.

Canthidium_is_a_cuck ,

But gamers don’t agree with you…

stopthatgirl7 OP ,
@stopthatgirl7@kbin.social avatar

Define “gamers,” because the metacritic user scores would argue your point.

madmax666 ,

And reviews can’t be swayed right? God forbid there’s a loyal minority who agree with the creator

RampantParanoia2365 ,

You’re probably right. Must be bird watchers who bought all those copies.

Defaced ,

I played about 3 hours of 2018, and my honest opinion is that the story was kind of interesting, but the gameplay was slow and clunky. The most fun I had with my time was the fight in the beginning with Baldur, and most of it was a cutscene. I prefer the gameplay and fluidity of combat in the original trilogy, which I have beaten, to this new version. With that being said, it’s still a good game, just not my cup of tea.

pinkdrunkenelephants ,

I’m confused, is everyone upset the new games have more depth or are they upset the new games oppose revenge?

Anti-revenge stories are blatantly shallow, preachy propaganda pieces that seek to fulfill a political agenda.

Pro-revenge stories absolutely can and often do have depth and well-written characters.

So let’s stop conflating the two.

Shadywack ,
@Shadywack@lemmy.world avatar

As someone who has played from the beginning, and seen the entire storyline unfold through the multiple directors, I was so disappointed…in nothing absolutely at all whatsoever about the new games.

I thought it was really cool how they stitched the story back to GoW3 and developed the new character so thoughtfully. Christopher Judge seemed to take the character much further while adding depth, and being thoughtful too.

If Jaffe doesn’t like that Kratos isn’t a mindless rage machine, different strokes I guess. He’s definitely in the minority and I think every subsequent game director did an overall better job than he did in GoW 1. *shrug

Notorious_handholder ,

Parts of 2018 and Ragnarok and the ending of both actually had me tear up a bit, not many games accomplish that. It was very heartfelt and emotional I enjoyed seeing a proper character arc for Kratos and his kid and watching them develop.

I also really liked the themes of redemption and trying to be better not just for yourself, but for the people around you, I liked that Kratos has to reflect on his actions and actually come to terms with how he was for all intents and purposes, a monster.

I liked that even enemies where made more complex and given good character arcs. 2018 and Ragnarok are so well done and I love them. The old GoW trilogy was also fun and had good writing in it’s own merit and direction, but the new games are something else entirely in a good way and I vastly prefer the character and relationship focused writing in the newer games.

Boxtifer ,

I love this positive note! Thank you for not being Reddit.

Canthidium_is_a_cuck ,

Like if Lemmy.World was better 🤣 It’s exactly the same or even worst.

RampantParanoia2365 ,

Sounds like Jaffe does not akree

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